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By This Axe I Rule!: October 2013
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By This Axe I Rule! Friday, October 18, 2013. The Maleficent Witch Tradition. Any witch is at risk of being burned at the stake by the ignorant because of maleficent witches, also known as wicked witches. Such is the fear of this most despised and fiendish of traditions that it casts a shadow over all of witch-kind. The following is a new Tradition for the Player's Companion Witch class. A maleficent witch does not receive any bonus spells at 1st level.). 4th level: cause serious wounds. I find it conven...
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By This Axe I Rule!: September 2013
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By This Axe I Rule! Friday, September 20, 2013. ACKS Apprentice Level Characters Update 1. My ACKS Apprentice Level Characters. Rules have been updated to include Bard, Explorer, Dwarven Craftpriest, Elven Nightblade, Barbarian, Priestess, Shaman, as well as (Surprise! Bugbear Warrior, Goblin Warrior, and Orc Warrior. Links to this post. All goblin classes require a minimum Constitution 9 or better. 183; Bestial Tongues:. 183; Fearsome Size. Goblins grow unnaturally strong and increasingly corpulent as t...
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By This Axe I Rule!: ACKS Ability Scores
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By This Axe I Rule! Thursday, July 30, 2015. For a campaign rule I am developing, I wanted to identify the ability score most likely to be given short shrift by a player when creating an ACKS character. I had a notion based on play experience, but I thought I’d specifically survey the rules (as written) to see where each ability score comes into play. Having done this, I thought I’d share my results below. Page references are to ACKS core, Player’s Companion (PC) or Domains at War: Campaigns (D@W:C).
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By This Axe I Rule!: ACKS Apprentice Level Characters
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By This Axe I Rule! Monday, July 1, 2013. ACKS Apprentice Level Characters. Version 1 (to be updated with all core, Player’s Companion and bythisaxe.co classes). Version 2 posted 20 September 2013. Judges may implement the improving single Hit Die at their discretion, for example: maximum hit points per Hit Die, allowing a re-roll, or adding 1 to the initial hit point value (i.e. d4 1 for a Green Fighter). Hit Dice 0, Fighting 0. Hit Dice 1, Fighting 0. Regular, 2nd line. Hit Dice 1, Fighting 1. Arcane D...
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By This Axe I Rule!: July 2015
http://www.bythisaxe.co/2015_07_01_archive.html
By This Axe I Rule! Thursday, July 30, 2015. For a campaign rule I am developing, I wanted to identify the ability score most likely to be given short shrift by a player when creating an ACKS character. I had a notion based on play experience, but I thought I’d specifically survey the rules (as written) to see where each ability score comes into play. Having done this, I thought I’d share my results below. Page references are to ACKS core, Player’s Companion (PC) or Domains at War: Campaigns (D@W:C).
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By This Axe I Rule!: April 2013
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By This Axe I Rule! Friday, April 5, 2013. Designer’s Q&A with Alexander Macris (continued). Continued from Designer’s Q&A with Alexander Macris. ACKS Player’s Companion. CDM: The ACKS Player’s Companion provides eight pre-generated templates “ready for adventure” for each character class in the core rules and the Companion. How did templates develop as an important feature of ACKS? APM: There were a few factors at work. Randomness is also a great way to introduce flavor and setting material into the gam...
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By This Axe I Rule!: April 2015
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By This Axe I Rule! Tuesday, April 21, 2015. Into the Vaults: The Introductory Adventure. Crowdfunding The Sinister Stone of Sakkara. Prompted me to recall my own experiences with introductory adventures. I have always considered the “genre sourcebook” such as Aaron Allston's Lands of Mystery. The following table charts my own experience with both playing and Judging introductory adventures, with the number of times played or Judged indicated. B2 Keep on the Borderlands (1979). N5 Under Illefarn (1987).
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By This Axe I Rule!: March 2014
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By This Axe I Rule! Monday, March 31, 2014. Self-Scouting My Blog 2014. March 29th was the two year anniversary of this Adventurer Conqueror King System blog. As with last year. This seems like an excellent opportunity to do a little self-scouting. What have I been writing about? What have you been reading? Designer’s Q&A with Alexander Macris (continued). Designer’s Q&A with Alexander Macris. ACKS Level 0 Spells. The Razor Hag Witch Tradition. Into the Vaults: SPI's Swords and Sorcery. Links to this post.
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By This Axe I Rule!: December 2013
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By This Axe I Rule! Tuesday, December 31, 2013. The following is an additional college for my wizard. Club, dagger, dart, staff. 1st level: Elementalism (water), 2nd level: resistant to cold. Using water, snow or ice), once per day; each use takes 10 minutes, 10th level: control weather. Creating cold or snowy conditions only; where cold or snowy conditions already exist, severe winds may be created), once per month; each use takes 1 round, 14th level: The character’s resistant to cold. Frost bursts in a...
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By This Axe I Rule!: December 2012
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By This Axe I Rule! Monday, December 24, 2012. The tin soldier melted down into a lump, and the next morning, when the maid servant took the ashes out of the stove, she found him in the shape of a little tin heart.". The Steadfast Tin Soldier" Fairy Tales Told to Children. Tin soldiers are created for conflict. As with other tinmen built for conflict, tin soldiers may be heroic defenders, implacable destroyers or anything in between. Tin soldiers may use any magic item usable by fighters. The character i...