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Hayate no Gotoku! Dream Apocalypse | HnG Indie Action-RPG!

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Hayate no Gotoku! Dream Apocalypse | HnG Indie Action-RPG! | hngrpg.wordpress.com Reviews
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HnG Indie Action-RPG!
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Hayate no Gotoku! Dream Apocalypse | HnG Indie Action-RPG! | hngrpg.wordpress.com Reviews

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Gameplay | Hayate no Gotoku! Dream Apocalypse

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This is an RPG based on the characters of the hit manga Hayate no Gotoku! By Hata Kenjiro. The player will navigate Ayasaki Hayate and his party of three other characters from the show in an over world. The Sanzenin Estate acts as the game’s overworld, a massive piece of land completely cut off from civilization. The player will explore the Sanzenin Estate, visit new towns (Within the estate), and enter dungeons in order to solve the mysteries of the estate. Download Demo v3.91. Carlsev Saga: Episode I.

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Equipment | Hayate no Gotoku! Dream Apocalypse

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Download Demo v3.91. Download v3.91 (Mirror). Download v3.91 without RTP. Download v3.91 without RTP (Mirror). Alter A.I.L.A. Genesis. Carlsev Saga: Episode I. Charles Barkley: Shut up and Jam Gaiden Chapter 1. Blog at WordPress.com. Follow “Hayate no Gotoku! Get every new post delivered to your Inbox. Build a website with WordPress.com.

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Gifts | Hayate no Gotoku! Dream Apocalypse

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Gifts are the key to raising the affection level between Hayate and one of his candidates. Download Demo v3.91. Download v3.91 (Mirror). Download v3.91 without RTP. Download v3.91 without RTP (Mirror). Alter A.I.L.A. Genesis. Carlsev Saga: Episode I. Charles Barkley: Shut up and Jam Gaiden Chapter 1. Create a free website or blog at WordPress.com. Follow “Hayate no Gotoku! Get every new post delivered to your Inbox. Build a website with WordPress.com.

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Learning Techs | Hayate no Gotoku! Dream Apocalypse

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After you learn a move, you must “set” it before you can use it in combat. Go into your menu, and go under “Techs”, go to the desired move you wish to “set” and confirm. That move will now be available through the ‘s’ key. Download Demo v3.91. Download v3.91 (Mirror). Download v3.91 without RTP. Download v3.91 without RTP (Mirror). Alter A.I.L.A. Genesis. Carlsev Saga: Episode I. Charles Barkley: Shut up and Jam Gaiden Chapter 1. Blog at WordPress.com. Follow “Hayate no Gotoku!

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Enemies | Hayate no Gotoku! Dream Apocalypse

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Download Demo v3.91. Download v3.91 (Mirror). Download v3.91 without RTP. Download v3.91 without RTP (Mirror). Alter A.I.L.A. Genesis. Carlsev Saga: Episode I. Charles Barkley: Shut up and Jam Gaiden Chapter 1. Create a free website or blog at WordPress.com. Follow “Hayate no Gotoku! Get every new post delivered to your Inbox. Build a website with WordPress.com.

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Insert Ace Pun - Mary's Development Blog

http://maryfourdee.weebly.com/1/post/2012/10/insert-ace-pun.html

Mustered enough motivation to work on games again. My favorite Maker has always been XP, even though it's overly complicated and difficult to use. But I tried out VX Ace recently, and I'm really loving it! It has so many new and restored functions! It's a huuuge improvement over VX, so I highly recommend fellow game makers to try it. Which does not mean that I didn't put any. Effort into it. Ah well, just go and see for yourself, m'kay? I have a lot of character portraits with different emotions, so yay!

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More items! - Mary's Development Blog

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So I actually sat down and finished the every-so-important list in my game's database. I crammed in as much as my (incredibly lacking) imagination could come up with. Here you go. Fun fact: All of these items actually exist! Also, I've recently been playing Gungnir on the PSP, and oh my god is it ever orgasmic. Go play it if you have the necessary equipment, seriously! Merci beacoup for reading this blog. A cool Japanese artist. Create a free website. Create your own free website.

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Progress Report: March '15 - Mary's Development Blog

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Progress Report: March '15. You should know this by now: I never manage to update regularly. But I haven't been lazy! Get ready for another presentation video. This footage mainly exists to prove that development is still going on. As a rule of thumb, whenever a developer starts updating infrequently and only says stuff like "the game is still coming" without any visual evidence, you can be sure that it's dead and that the formal cancellation is coming soon. And that's about it for today. See y'all s...

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Blog Posts - Mary's Development Blog

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Heeey you spicy piezones! Imagine: I was secretly being productive. And after six months I finally got a demo of my newest project ready: Revenge of the Donut! I talked about it a couple posts ago, it's my first project in RPG Maker VX Ace. I hope this serves as an excuse for the amount of RTP stuff used. If not. Uh dunno, just don't play it! Here's a link to the post in question. So anyway, you can download the game here. Fall 1992. Dragon Quest V. So yeah, if you haven't guessed yet, I'm gonna talk abo...

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Rose Blade - Mary's Development Blog

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So if some of you have been following fellow RPG Makerer Ocean's Dream. You might have noticed that he was working on a Gameboy-styled game called Rose Blade. Which looked like this:. So yeah, the bad news: He stopped working on it. The (maybe) good news? I am now making it! And now that Ocean finished most of the engine, it's gonna be very easy. And if you wanna see the game in action, here's a small video! Sorry about the small resolution, I can only record in half size). A cool Japanese artist.

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How to make useful spells - Mary's Development Blog

http://maryfourdee.weebly.com/da-blog/how-to-make-useful-spells

How to make useful spells. Or special abilities, skills, techniques. you get it. Basically, I've noticed that there are plenty games out there that have characters with absolutely massive spell lists, yet you'll only ever really use two or three of them throughout, because the remaining ones are 100% throwaway. So I decided to make a blog post about how to create some spells that your players actually wanna use! And then a single skill that revives? Status effects are your friends. And don't just make th...

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What Pokémon Does Well - Mary's Development Blog

http://maryfourdee.weebly.com/da-blog/what-pokmon-does-well

What Pokémon Does Well. I know that the Pokémon games still have this bad "it's a game for middle schoolers" stigma attached to it. (Not that the fanbase cares a whole lot.). However, a lot of people don't realise that it has some truly excellent design choices! Even if you might not notice this at first glance,  there's a whole lot to learn from the series. So here we go. The NPCs tell you how the game works. Many people say that this makes them somewhat boring to talk to, but c'mon! Once new items beco...

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Dragon Quest VI - Mary's Development Blog

http://maryfourdee.weebly.com/da-blog/dragon-quest-vi

Fall 1992. Dragon Quest V. Was released and became an instant success, both critically and commercially. Plans for the sixth game in the series were made soon thereafter, but series father. Yuji Horii was skeptical about the whole thing. One very day he knocked at the door of Chunsoft, the developer of all last games and politely asked them to stop working on Dragon Quest VI. And handed the whole thing over to Heartbeat, which doomed Chunsoft to produce mystery dungeon games for all eternity. It uses a c...

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I be trollin' - Mary's Development Blog

http://maryfourdee.weebly.com/da-blog/i-be-trollin

Haha, yeah. To all of you who played the little "demo" I posted in the last blog post. IT WAS A JOKE. Please don't take it seriously. It's just that I've been on a massive. Creepypasta hype recently, and I wanted to create my own. But instead of just writing one, I decided to use my current project's engine to create a full creepypasta-type game. Don't expect there to be any closure or continuation of the story, as it was just one massive trolling effort, m'kay? Aaanyway, I did. Also, something which I o...

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Hayate no Gotoku! Dream Apocalypse | HnG Indie Action-RPG!

December 2, 2010. Like a good game. And from what I’ve heard, since I’m not done with it yet, it is quite lengthy as well, completing the full circle of the What-it-takes-to-be-a-good-video-game-circle, I just made that up. The next time you’re making a video game, or playing one, always make sure to look back on this game and realize how good this game was. What is the purpose of this? I have no idea. But this game is great, so do it anyway. November 14, 2010. Music, Grades, Difficulty, New Game. If you...

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