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Holophonics for wayfinding

Tuesday, October 28, 2008. Linking GPS data and 3D Sound. This also triggers the input values for sound generation. As of now we are generating sound at 8 different points depending on the difference as shown below. For example if the difference in bearing value is between 22.5 and 67.5 the sound would be generated at point B. We have still not considered the change of sound w.r.t the head movement of the user, we assume he's walking straight. Right now we are working on this aspect. The journey so far.

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Holophonics for wayfinding | hologps.blogspot.com Reviews
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Tuesday, October 28, 2008. Linking GPS data and 3D Sound. This also triggers the input values for sound generation. As of now we are generating sound at 8 different points depending on the difference as shown below. For example if the difference in bearing value is between 22.5 and 67.5 the sound would be generated at point B. We have still not considered the change of sound w.r.t the head movement of the user, we assume he's walking straight. Right now we are working on this aspect. The journey so far.
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3 holophonics for wayfinding
4 bridging the gap
5 no comments
6 the process continues
7 2generation of sound
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Holophonics for wayfinding | hologps.blogspot.com Reviews

https://hologps.blogspot.com

Tuesday, October 28, 2008. Linking GPS data and 3D Sound. This also triggers the input values for sound generation. As of now we are generating sound at 8 different points depending on the difference as shown below. For example if the difference in bearing value is between 22.5 and 67.5 the sound would be generated at point B. We have still not considered the change of sound w.r.t the head movement of the user, we assume he's walking straight. Right now we are working on this aspect. The journey so far.

INTERNAL PAGES

hologps.blogspot.com hologps.blogspot.com
1

Holophonics for wayfinding: Bridging the GAP

http://www.hologps.blogspot.com/2008/10/bridging-gap.html

Tuesday, October 28, 2008. Linking GPS data and 3D Sound. This also triggers the input values for sound generation. As of now we are generating sound at 8 different points depending on the difference as shown below. For example if the difference in bearing value is between 22.5 and 67.5 the sound would be generated at point B. We have still not considered the change of sound w.r.t the head movement of the user, we assume he's walking straight. Right now we are working on this aspect. 09/28 - 10/05 (4).

2

Holophonics for wayfinding: The process Continues..

http://www.hologps.blogspot.com/2008/10/process-continues.html

Tuesday, October 28, 2008. 2 phases have been completed. 1 Access of data from the GPS. (Real Time). 2Generation of holophonic sound. 1Access of data from GPS. Posted by A Uday Shankar, National Institute of design. Subscribe to: Post Comments (Atom). 09/28 - 10/05 (4). 10/19 - 10/26 (1). 10/26 - 11/02 (2).

3

Holophonics for wayfinding: Implementation starts

http://www.hologps.blogspot.com/2008/10/implementation-starts.html

Tuesday, October 21, 2008. We are now working in the Bangalore campus of NID. We decided to implement the first part of the project, that is, getting current location and next waypoint using Perl. Knowing C helped in using Perl, and is much simpler! Subscribe to: Post Comments (Atom). 09/28 - 10/05 (4). 10/19 - 10/26 (1). 10/26 - 11/02 (2).

4

Holophonics for wayfinding: Tracking Direction

http://www.hologps.blogspot.com/2008/10/tacking-direction.html

Thursday, October 2, 2008. Finding angle between a source and destination location. Person is travelling from a certain point A to a point B. Available data from The device (GPS etc.). Lat/Long of point A. Lat/Long of point B. Observations about change in latitude and longitude as one travels. Steps to be followed. 1 Convert lat/long of A and B into decimal degrees. 2 Calculate difference between the two. 3 Find out if I am travelling in North/South and East/West using the above table. Point A: NID gate.

5

Holophonics for wayfinding: The journey so far..

http://www.hologps.blogspot.com/2008/10/journey-so-far.html

Saturday, October 4, 2008. The journey so far. The GPS system will give the location of next waypoint in the form of latitudes and longitudes. The task is to convert these into a local coordinate system that can be used to generate sound in a particular direction which will be with respect to the direction the user is heading. The whole project can be divided into 2 different sections. 1 Find next direction of navigation using GPS. Subscribe to: Post Comments (Atom). 09/28 - 10/05 (4). 10/19 - 10/26 (1).

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Service Information Architecture | Designing a Unified Mobile Transaction Platform

https://umtp.wordpress.com/2008/10/09/service-information-architecture

Designing a Unified Mobile Transaction Platform. Transactions through mobile phones: a user interface perspective. October 9, 2008 in Uncategorized. October 13, 2008 at 7:48 am. October 13, 2008 at 5:08 pm. Thanks. and yup, security is the most important issue here. made a very simple trust model for this purpose, will be using this as a guideline for the whole process. and the trust model will open future possibilities for further extensions of this project! January 21, 2010 at 10:17 am. Fill in your de...

umtp.wordpress.com umtp.wordpress.com

Deciding patterns & wallet metaphor | Designing a Unified Mobile Transaction Platform

https://umtp.wordpress.com/2008/10/09/deciding-patterns-wallet-metaphor

Designing a Unified Mobile Transaction Platform. Transactions through mobile phones: a user interface perspective. Deciding patterns and wallet metaphor. October 9, 2008 in Uncategorized. Concepts of digital cards (such as credit cards, calling cards etc.) that were required for the wallet were also explored. Laquo; Studying mobile UI patterns. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). Blog at WordPress.com.

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Mobile wallet UI guidelines | Designing a Unified Mobile Transaction Platform

https://umtp.wordpress.com/2008/10/19/mobile-wallet-ui-guidelines

Designing a Unified Mobile Transaction Platform. Transactions through mobile phones: a user interface perspective. Mobile wallet UI guidelines. October 19, 2008 in Uncategorized. A set of 16 UI guidelines were listed out after studying existing UI patterns and understanding the context of mobile wallets. Six of them are shown below. For the complete list, download the UI Guidelines file from the widget. The wallet graphic will consume 15-20% of the total screen area of the mobile. Enter your comment here.

umtp.wordpress.com umtp.wordpress.com

Document | Designing a Unified Mobile Transaction Platform

https://umtp.wordpress.com/2008/10/22/document

Designing a Unified Mobile Transaction Platform. Transactions through mobile phones: a user interface perspective. October 22, 2008 in Uncategorized. The final prototypes were made and tested among users. The changes were documented. The PDF document is available for download through the widget in this blog. For an alternate link, click HERE. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public).

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Designing a Unified Mobile Transaction Platform | transactions through mobile phones: a user interface perspective | Page 2

https://umtp.wordpress.com/page/2

Designing a Unified Mobile Transaction Platform. Transactions through mobile phones: a user interface perspective. Systems’ approach, understanding models. October 4, 2008 in Uncategorized. The target audience is supposedly quite large for this project, as different types of people would be using the service. For this purpose, a simple classification of users was done to understand the context of work properly. The next part of the system’s approach involved understanding various models of transact...

umtp.wordpress.com umtp.wordpress.com

Improvements on SIA | Designing a Unified Mobile Transaction Platform

https://umtp.wordpress.com/2008/10/16/improvements-on-sia

Designing a Unified Mobile Transaction Platform. Transactions through mobile phones: a user interface perspective. October 16, 2008 in Uncategorized. Some changes were incorporated onto the information architecture, and few functions in the navigation was reclassified for a more efficient interface implementation. This was done after getting feedback from users on few flaws that were noted in the existing navigation. The changes will be available in the final document. Mobile wallet UI guidelines.

umtp.wordpress.com umtp.wordpress.com

Studying mobile UI patterns | Designing a Unified Mobile Transaction Platform

https://umtp.wordpress.com/2008/10/05/studying-mobile-ui-patterns

Designing a Unified Mobile Transaction Platform. Transactions through mobile phones: a user interface perspective. Studying mobile UI patterns. October 5, 2008 in Uncategorized. Many sources such as mobile companies and research institutes provide guidelines for mobile user interfaces. These are known as UI patterns. Studying UI patterns is very important to design screen interfaces, as it involves comprehensive amounts of design principles to be incorporated in them. Laquo; Categorization of inputs.

umtp.wordpress.com umtp.wordpress.com

Functional specifications | Designing a Unified Mobile Transaction Platform

https://umtp.wordpress.com/2008/10/09/functional-specifications

Designing a Unified Mobile Transaction Platform. Transactions through mobile phones: a user interface perspective. October 9, 2008 in Uncategorized. A very important aspect of payment, the layout and timing of the actual pay-procedure during transactions, was also studied and revamped. The place where the type of payment should actually arrive during use wasn’t initially displayed correctly, which was sorted out here. Laquo; Deciding patterns and wallet metaphor. Leave a Reply Cancel reply. Consolidated ...

umtp.wordpress.com umtp.wordpress.com

Prototyping | Designing a Unified Mobile Transaction Platform

https://umtp.wordpress.com/2008/10/19/prototyping

Designing a Unified Mobile Transaction Platform. Transactions through mobile phones: a user interface perspective. October 19, 2008 in Uncategorized. Prototyping was carried out in two stages. Initially, wireframes were made as static screens. The final mock prototype was an interactive interface made with OmniGraffle. Details about the process will be available in the project document which will be uploaded later. October 19, 2008 at 9:10 pm. Laquo; Mobile wallet UI guidelines. Leave a Reply Cancel reply.

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Holophonics for wayfinding

Tuesday, October 28, 2008. Linking GPS data and 3D Sound. This also triggers the input values for sound generation. As of now we are generating sound at 8 different points depending on the difference as shown below. For example if the difference in bearing value is between 22.5 and 67.5 the sound would be generated at point B. We have still not considered the change of sound w.r.t the head movement of the user, we assume he's walking straight. Right now we are working on this aspect. The journey so far.

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