devxna.blogspot.com
XNA Game programming talks, tutorials,...: Very First Step with XNA framework (part 1/2)
http://devxna.blogspot.com/2009/03/very-first-step-with-xna-framework.html
XNA Game programming talks, tutorials,. Lundi 2 mars 2009. Very First Step with XNA framework (part 1/2). There is so many things to say. I guess many other sites (especially the XNA community site. Deals with many samples and tutorials. I invite you to view these sites. For my part, I will only address the outline. Creating the solution and project for your game is very simple thanks to the Wizard for creating Visual project. All you have to do is implement 6 methods of this call to make a game. This me...
devxna.blogspot.com
XNA Game programming talks, tutorials,...: And the light was...
http://devxna.blogspot.com/2009/03/and-light-was.html
XNA Game programming talks, tutorials,. Lundi 2 mars 2009. And the light was. So this is my first post. You want to know who I am? I'm a professional game developer. I've been working on almost all consoles (Xbox360, PS3, Wii, PS2, XBox, NGC, Dreamcast, N64, PC) since 1998. Oh english is a foreign language for me. Why do I do this blog? This blog is a kind of diary where I will write things that may be interesting (I hope) for XNA developers. I write it in my spare time as well as I develop on XNA.
devxna.blogspot.com
XNA Game programming talks, tutorials,...: mars 2009
http://devxna.blogspot.com/2009_03_01_archive.html
XNA Game programming talks, tutorials,. Mercredi 25 mars 2009. Dream Build Play 2009 and XNA Game Studio 3.1 Announced at GDC! Dimanche 8 mars 2009. Hello, our first component. Let's redo our "Hello World" game, but in another way. This time will make an "Hello World" component. This time, we will not directly code in our Game class, we will create a Component and simply use it in our game. Create a XNA 3.0 Windows Game project from scratch with the wizard (let's name it HelloComponents. Then we need to ...
devxna.blogspot.com
XNA Game programming talks, tutorials,...: What is XNA?
http://devxna.blogspot.com/2009/03/what-is-xna.html
XNA Game programming talks, tutorials,. Lundi 2 mars 2009. XNA game studio is a free tool, provided by Microsoft to ease the development of games for XBox 360, Windows and Zune platforms. Today it is at version 3.0. It is built on top of Microsoft Visual Studio 2008 (no matter the version: standard, profesional, even the express one). Former versions should be used with the Visual Studio 2005 Serie. You code your game using C#. You can see more here. On the XNA official community site. Il y a 10 mois.
devxna.blogspot.com
XNA Game programming talks, tutorials,...: Hello, our first component
http://devxna.blogspot.com/2009/03/hello-our-first-component.html
XNA Game programming talks, tutorials,. Dimanche 8 mars 2009. Hello, our first component. Let's redo our "Hello World" game, but in another way. This time will make an "Hello World" component. This time, we will not directly code in our Game class, we will create a Component and simply use it in our game. Create a XNA 3.0 Windows Game project from scratch with the wizard (let's name it HelloComponents. Then add a a sprite font content to our project (like the steps 0 and 1 of the previous tutorial).
devxna.blogspot.com
XNA Game programming talks, tutorials,...: Very First Step with XNA framework (part 2/2) : Hello World
http://devxna.blogspot.com/2009/03/very-first-step-with-xna-framework-part.html
XNA Game programming talks, tutorials,. Jeudi 5 mars 2009. Very First Step with XNA framework (part 2/2) : Hello World. Eh, what's up? Ready for an exiting tutorial. Today we will code our first XNA game. hmm. not really a game. Let's say a classic "Hello World" program. Step 0: Create our project. Let's create a new project with Visual Studio Project Creation Wizard. Menu: Choose New Project. In Project types tree: Choose XNA Game Studio 3.0. In Templates list: choose Windows Games (3.0). We need a font.