huang-3d.blogspot.com
Xiaochun HuangScroll down and Click on an image below for more info on a project. Subscribe to: Posts (Atom). Awesome Inc. template. Powered by Blogger.
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Xiaochun Huang | huang-3d.blogspot.com Reviews
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Xiaochun Huang
http://huang-3d.blogspot.com/2011/09/blog-post_2644.html
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Xiaochun Huang
http://huang-3d.blogspot.com/2011/09/blog-post_3419.html
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Xiaochun Huang
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University projects | 3D Max Centra [max.centra[at]gmail.com]
https://3dmaxcentra.com/university-projects
3D Max Centra [max.centra[at]gmail.com]. 3D and VFX artist soul… unleashed from a computer engineer mind. About me and contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013]. GAME: Tales from Deep Space [2014]. Texturing: techniques and workflows. The Labyrinth or Vertigo. Caustics behaviour in different MIA shaders. Lighting Challenge #26: Matinee. Follow Blog via Email. Enter your email address to follow this blog and receive notifications of new posts by email. Join 40 other followers.
GAME: Zoo Tycoon [2013] | 3D Max Centra [max.centra[at]gmail.com]
https://3dmaxcentra.com/game-zoo-tycoon-2013
3D Max Centra [max.centra[at]gmail.com]. 3D and VFX artist soul… unleashed from a computer engineer mind. About me and contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013]. GAME: Tales from Deep Space [2014]. Texturing: techniques and workflows. GAME: Zoo Tycoon [2013]. Http:/ www.xbox.com/en-GB/xbox-one/games/zoo-tycoon. SHADERS DEV: …. LOOK DEV: …. Development of water shader in Cobra Engine and material tuning for different water pools (lakes, fountains, pools…). Follow Blog via Email.
LookDev mobile | 3D Max Centra [max.centra[at]gmail.com] | 3D & VFX artist soul… unleashed from a computer engineer mind
https://3dmaxcentra.com/postspage
3D Max Centra [max.centra[at]gmail.com]. 3D and VFX artist soul… unleashed from a computer engineer mind. About me and contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013]. GAME: Tales from Deep Space [2014]. Texturing: techniques and workflows. Sorry, but you are looking for something that isn’t here. Follow Blog via Email. Enter your email address to follow this blog and receive notifications of new posts by email. Join 40 other followers. About me & contacts. GAME: Elite Dangerous [2014].
Texturing: techniques and workflows | 3D Max Centra [max.centra[at]gmail.com]
https://3dmaxcentra.com/texturing-techniques-and-workflows
3D Max Centra [max.centra[at]gmail.com]. 3D and VFX artist soul… unleashed from a computer engineer mind. About me and contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013]. GAME: Tales from Deep Space [2014]. Texturing: techniques and workflows. Texturing: techniques and workflows. Follow Blog via Email. Enter your email address to follow this blog and receive notifications of new posts by email. Join 40 other followers. About me & contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013].
GAME: Tales from Deep Space [2014] | 3D Max Centra [max.centra[at]gmail.com]
https://3dmaxcentra.com/game-tales
3D Max Centra [max.centra[at]gmail.com]. 3D and VFX artist soul… unleashed from a computer engineer mind. About me and contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013]. GAME: Tales from Deep Space [2014]. Texturing: techniques and workflows. GAME: Tales from Deep Space [2014]. Http:/ games.amazon.com/games/. Lighting design and implementation from the artistic point of view, for most of the game levels, following concept art and art direction. Management of technical issues. 8211; Mine Hub.
Shaders – node based – Maya | 3D Max Centra [max.centra[at]gmail.com]
https://3dmaxcentra.com/shaders
3D Max Centra [max.centra[at]gmail.com]. 3D and VFX artist soul… unleashed from a computer engineer mind. About me and contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013]. GAME: Tales from Deep Space [2014]. Texturing: techniques and workflows. Shaders – node based – Maya. Moss grows in proximity of exposed surfaces and is more evident where water stagnates;. Observation, design and fine tuning were essential for this shader. Rust spreads out eroded parts of metals, usually edges and cavities.
UniProject: Elements | 3D Max Centra [max.centra[at]gmail.com]
https://3dmaxcentra.com/elements
3D Max Centra [max.centra[at]gmail.com]. 3D and VFX artist soul… unleashed from a computer engineer mind. About me and contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013]. GAME: Tales from Deep Space [2014]. Texturing: techniques and workflows. Elements Project – pre-production. Elements Project – concept. The Flames of Persia – modelling. The Flames of Persia – lookDev. Please keep in mind that all this is still WIP, focussing on LookDev, so. All texturing/shading is still to be refined.
Shaders – node based – Maya | 3D Max Centra [max.centra[at]gmail.com]
https://3dmaxcentra.com/shaders_nodebased_maya
3D Max Centra [max.centra[at]gmail.com]. 3D and VFX artist soul… unleashed from a computer engineer mind. About me and contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013]. GAME: Tales from Deep Space [2014]. Texturing: techniques and workflows. Shaders – node based – Maya. Moss grows in proximity of exposed surfaces and is more evident where water stagnates;. Observation, design and fine tuning were essential for this shader. Rust spreads out eroded parts of metals, usually edges and cavities.
LookDev: SciFi helmet | 3D Max Centra [max.centra[at]gmail.com]
https://3dmaxcentra.com/lookdev-scifi-helmet
3D Max Centra [max.centra[at]gmail.com]. 3D and VFX artist soul… unleashed from a computer engineer mind. About me and contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013]. GAME: Tales from Deep Space [2014]. Texturing: techniques and workflows. Look development of a scifi helmet model (from Quixel. Experimenting with the Quixel Suite and trying to push its potential to the max. Follow Blog via Email. Enter your email address to follow this blog and receive notifications of new posts by email.
TOTAL LINKS TO THIS WEBSITE
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Xiaochun Huang
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Yilin and Chris Weblog. Thursday, May 22, 2014. Open a second TexStudio instance on Mac. If you want to open a second TexStudio instance on Mac, here is how:. Open -n /Applications/TeX/texstudio.app - args - start-always. Monday, May 12, 2014. Nature. Beauty. Gratitude. Listen with your mind and heart, you will be moved. BibTex with MS Word on Mac. Sometimes LaTex users need to use MS Word for some reason. To use BibTex with Word on Windows, there is Bibtex4Word. You can use BibDeskToWord. This is our we...
Huang Binhong, Modern Visionary
This Biography of Master Chinese Painter Huang Binhong is part of a continuing series of articles about Fine Asian Art, Antiques and Antiquities. This series on Master Chinese Painters and Calligraphers is brought to you by Asian Antiquities, purveyors of exceptionally Fine Chinese, Japanese, Korean Art, Antiques and Antiquities. http:/ asian-antiquities.com. Landscape Scroll Painting by Huang Binhong. Tuesday, July 20, 2010. Huang Binhong, Biography of a Master. Huang Binhong achieved a simple yet profo...