panaswan.blogspot.com
Panama: October 2010
http://panaswan.blogspot.com/2010_10_01_archive.html
Thursday, October 28, 2010. Vlog (It's Timmy's fault). Friday, October 15, 2010. The use of visuals will greatly enhance our game and draw more interest into it. I hope they will look clear enough to distinguish. It will probably turn out better than i think but I've been wrong before. Visuals usually are the drawing point because people are more attracted to sight. It'll be hard but we'll come out victorious or something like that. Planning my game, Dawg? Wednesday, October 13, 2010.
teamfirestorm.blogspot.com
Fire Storm: Mini Games
http://teamfirestorm.blogspot.com/2010/09/mini-games.html
Wednesday, September 15, 2010. It was a new experience creating the mini-game. It was both hard and easy creating different codes to move the different items. The codes were hard to memorize but once they are it is easy to set them up. It took me a little while to remember everything I have done so far. September 17, 2010 at 9:02 PM. You will get it, Ryan- especially if you go hunting for code as you are doing (ahead of the game)! September 20, 2010 at 6:32 PM. Subscribe to: Post Comments (Atom).
stephenspog.blogspot.com
stephenspog: What's that sound
http://stephenspog.blogspot.com/2010/10/whats-that-sound.html
Friday, October 22, 2010. We are now learning how to put sound into our games to make them playable. The sound will make help you better understand the game and all it's concepts. And with sound, more people will enjoy playing the game because they can hear what is going on along with seeing it. I enjoyed learning how to work with sound and now i can't wait to to put it in the real game. October 28, 2010 at 6:30 AM. That is cool i am not that fare yet in my class. Subscribe to: Post Comments (Atom).
panaswan.blogspot.com
Panama: The Presentation of Proportions not Epic
http://panaswan.blogspot.com/2010/11/presentation-of-proportions-not-epic.html
Monday, November 22, 2010. The Presentation of Proportions not Epic. November 28, 2010 at 11:22 AM. Subscribe to: Post Comments (Atom). 07 Cornucopia of Blessings. Pseudocode and Commented Code. The Presentation of Proportions not Epic. Findings that are new. View my complete profile. Awesome Inc. theme. Powered by Blogger.
panaswan.blogspot.com
Panama: Nuevo Recursos
http://panaswan.blogspot.com/2010/11/nuevo-recursos.html
Tuesday, November 16, 2010. I have found a website that has much information that I find as useful. Link: a href="http:/ mythagora.com/" /a. Subscribe to: Post Comments (Atom). 07 Cornucopia of Blessings. Pseudocode and Commented Code. The Presentation of Proportions not Epic. Findings that are new. View my complete profile. Awesome Inc. theme. Powered by Blogger.
ebag1992.blogspot.com
Ebag: September 2010
http://ebag1992.blogspot.com/2010_09_01_archive.html
Thursday, September 30, 2010. Day 6: Video reflections. Thursday, September 23, 2010. Day 5: Mingame reflections. The minigame was just my first step into creating my own games. It wasn't all that hard and I learned a lot about basic coding. The best thing about this was being able to learn how to make things move and attack. But, it was pretty confusing near the end making all the different symbols do their jobs. Wednesday, September 8, 2010. Day 4: My game: continued. Tuesday, September 7, 2010.
ebag1992.blogspot.com
Ebag: August 2010
http://ebag1992.blogspot.com/2010_08_01_archive.html
Monday, August 30, 2010. It's very important to protect your identity when you are using the internet. If you give out your information, criminals could get a hold of it. Also, you don't always want people seeing everything you do. It's important to keep your things to yourself. The world doesn't want to see a lot of the pictures anyway. Friday, August 27, 2010. And my game will involve him! Subscribe to: Posts (Atom). 07 Cornucopia of Blessings. Pseudocode and Commented Code. View my complete profile.
ebag1992.blogspot.com
Ebag: day 7:Visual Storytelling
http://ebag1992.blogspot.com/2010/10/day-7visual-storytelling.html
Friday, October 15, 2010. October 15, 2010 at 7:33 AM. This sounds like it will be a very fun game to play. It will be the first game i play. October 20, 2010 at 8:18 AM. It sounds like it will be a pretty cool game. Best of luck to you. Subscribe to: Post Comments (Atom). 07 Cornucopia of Blessings. Pseudocode and Commented Code. There was an error in this gadget. View my complete profile. Awesome Inc. theme. Powered by Blogger.
timsblog-chimi.blogspot.com
Tim's Blog: December 2010
http://timsblog-chimi.blogspot.com/2010_12_01_archive.html
Tuesday, December 7, 2010. This is my pseudocode for making two opposing units fight. This will be one of the main aspects of the game. The actual coding will replace this at a later date. When two units of opposing sides collide the start to attackeach other. As they attack a health bar over their head will be depleted. Each unit will attack at a different speed and power. When the health bar disappers the unit dies.*/. Subscribe to: Posts (Atom). 07 Cornucopia of Blessings. Pseudocode and Commented Code.