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Foundations of Human Computer Interaction | IFI7159 Foundations of HCIIFI7159 Foundations of HCI
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IFI7159 Foundations of HCI
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Foundations of Human Computer Interaction | IFI7159 Foundations of HCI | ifi7159updated.wordpress.com Reviews
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IFI7159 Foundations of HCI
Course description | Foundations of Human Computer Interaction
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Foundations of Human Computer Interaction. IFI7159 Foundations of HCI. The goal is to introduce the body of knowledge of Human-Computer Interaction (HCI) to students. An introduction to HCI covering the field’s genesis and evolution. Situated action, ethnography and ethnomethodology, CSCW related theories and frameworks, activity, grounded and hybrid theories;. Turn to Design and Culture;. Turn to the wild, and Embodiment. Grasp the theoretical foundations at play in HCI. October 4, 2014 at 12:52 pm.
Technical script | Foundations of Human Computer Interaction
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Foundations of Human Computer Interaction. IFI7159 Foundations of HCI. These are the requirements for the course:. All bi-weekly assignments for the modules will be announced on this course blog. Initial instructions will be sent by email to all registered students in the beginning and during of the course (if you did not receive the initial email, please contact the course lecturers, otherwise you might not get access to some of the relevant tools listed below). If you have registered to the course, you...
Bibliography | Foundations of Human Computer Interaction
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Foundations of Human Computer Interaction. IFI7159 Foundations of HCI. Rogers, Y. (2012). HCI theory: classical, modern, and contemporary. Synthesis Lectures on Human-Centered Informatics, 5(2), 1-129. Jacko, J. A. (2012). Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications. Click to email (Opens in new window). Click to print (Opens in new window). Enter your comment here. Please log in using one of these methods to post your comment:. Send to Email Address.
Module 6 (kickstart) | Foundations of Human Computer Interaction
https://ifi7159updated.wordpress.com/2014/11/17/module-6-kickstart
Foundations of Human Computer Interaction. IFI7159 Foundations of HCI. Module 6’s individual assignment description is available here. On top of the usual book reading, there is a video to watch and an additional paper to read. Get on it😉. A nice week to all! Click to email (Opens in new window). Click to print (Opens in new window). November 17, 2014. Professor of Interaction Design at Tallinn University. View all posts by David Lamas →. Module 5 (alternative schedule). Enter your comment here.
Module 4, 5 (overall feedback) | Foundations of Human Computer Interaction
https://ifi7159updated.wordpress.com/2014/11/18/module-4-5-overall-feedback
Foundations of Human Computer Interaction. IFI7159 Foundations of HCI. Module 4, 5 (overall feedback). Please, keep on pushing your boundaries, keep on revealing hidden connections (Yes, most will reflect YOUR understanding. This is OK), keep on writing a few words/sentences about your map. Touch starting point, approach, challenges, rationale. Really good to work with engaged students🙂. Click to email (Opens in new window). Click to print (Opens in new window). November 18, 2014. Enter your comment here.
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Conclusions on HCI Theory [M7] | Reimo's Blog
https://reimoverse.wordpress.com/2014/12/10/conclusions-on-hci-theory-m7
Mostly a mind of my own. Conclusions on HCI Theory [M7]. More theoretical approaches, though not very successful, are to my liking becouse of their property to allow different. Proposed and used frameworks help understand, how many similar but still different works or approaches come from the same background and with the same basics come up with different solutions and generalizations. By understanding the basics, I am now able to spot at least some of them being used (past or present) in my work, st...
Modern theories (distributed cognition) [M3] | Reimo's Blog
https://reimoverse.wordpress.com/2014/10/14/modern-theories-distributed-cognition-m3
Mostly a mind of my own. Modern theories (distributed cognition) [M3]. As far as the theories and approaches are concerned, it was a bit easier to comprehend than classic theories. Mainly because I am able to easily visualize the point and put it into a real world perspective. Some aspects of the social approaches are quite new and modern (that is why they must be called that) and are easily applicable even today. Modern theories (part II) [M4] →. Leave a Reply Cancel reply. Enter your comment here.
Modern theories (part II) [M4] | Reimo's Blog
https://reimoverse.wordpress.com/2014/10/29/modern-theories-part-ii-m4
Mostly a mind of my own. Modern theories (part II) [M4]. As these maps get more complex it becomes easier to get lost in them. Some notions and artifacts are very similar and even overlap. Thus I become to a point where I want to bring them together. Since they are quite a way apart, the would become unreadable when connected. That is why some parts might be a bit repetitive and even not connected although they should be. Modern theories (distributed cognition) [M3]. Leave a Reply Cancel reply. You are c...
Genesis and evolution [M0] | Reimo's Blog
https://reimoverse.wordpress.com/2014/09/29/genesis-and-evolution-m0
Mostly a mind of my own. Genesis and evolution [M0]. The change also started a vast selection of collaborative activities including instant messaging, wikis, blogs, online forums, social networking, social bookmarking, media spaces etc. This area of HCI, now often called social computing, is also one which is most rapidly developing. Contemporary trends in HCI [m1]. Cognitive modeling [M2] →. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:.
30 important concepts in HCI (for me) | Reimo's Blog
https://reimoverse.wordpress.com/2014/12/12/30-important-concepts-in-hci-for-me
Mostly a mind of my own. 30 important concepts in HCI (for me). Holistic experience (Compositional, Sensual, Emotional, Spatio-temporal). Heuristics (recogniti0n, search, choice). Conclusions on HCI Theory [M7]. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. Notify me of new comments via email.
Second final task – Philosophy of HCI @TLU | Reimo's Blog
https://reimoverse.wordpress.com/2014/05/27/second-final-task-philosophy-of-hci-tlu
Mostly a mind of my own. Second final task – Philosophy of HCI @TLU. Tools as far as experience is concerned were aplenty. The blog environment was an. Facebook posting is also a thing concerning the. Finally I think the best of tools used for this course was the mind. I wouldnt say it was. But it was more a. Massage on the grey cells. Am I making meaning or giving meaning? As far as I’m concerned it feels quite good. Reflections on Philosophy of HCI @TLU. Contemporary trends in HCI [m1] →.
Reimo's Blog | Mostly a mind of my own | Page 2
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Mostly a mind of my own. Reflections on Philosophy of HCI @TLU. As history has shown it was as or even more involving than it had been some years back. As many teachers or professors or faculty or knowledgeable people say, university is not compulsory and that is what I enjoyed the most. The. To provide an input was indeed favored but never forced upon. That very low expectations form (although I believe it was a scam all along) initiated the. As far as reflections go I must be honest, I cant get the tex...
Contemporary theories (part II) [M6] | Reimo's Blog
https://reimoverse.wordpress.com/2014/11/26/contemporary-theories-part-ii-m6
Mostly a mind of my own. Contemporary theories (part II) [M6]. Contemporary theories in HCI [M5]. Conclusions on HCI Theory [M7] →. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out.
reimoverse | Reimo's Blog
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Mostly a mind of my own. 30 important concepts in HCI (for me). Holistic experience (Compositional, Sensual, Emotional, Spatio-temporal). Heuristics (recogniti0n, search, choice). Conclusions on HCI Theory [M7]. More theoretical approaches, though not very successful, are to my liking becouse of their property to allow different. Proposed and used frameworks help understand, how many similar but still different works or approaches come from the same background and with the same basics come up with differ...
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Usability, Accessibility and User Centered Design | Interactive Media and Knowledge Environments
Usability, Accessibility and User Centered Design. Interactive Media and Knowledge Environments. The general goal is to broaden the perceived scope of interaction design by focusing on making technology accessible and usable (special attention is given to online interactive media). Going beyond can do…. This course is about. Consider it a course on making sure that the people you are designing for can do. Whatever it is you want them to be able to do. Only then you will be able to move further…. Follow &...
IFI7154.DT – Developing Interactive Systems
IFI7154.DT – Developing Interactive Systems. May 10, 2016. Group Mentoring Sessions for 12 May. Here are the time slots for our group mentoring sessions for 12 May. This will be the last round of group meetings. Every group will get 10 minutes to present your working prototype and 5 minutes to answer questions and address feedback. Please have your demo ready at the designated time, as we will be on a tight schedule. April 15, 2016. May 10, 2016. Group Mentoring Sessions for 28 April. March 29, 2016.
Evaluating the User Experience | Human Computer Interaction
Evaluating the User Experience. Methods, tools, metrics. Feedback on the Assessment. April 15, 2016. So now that we’ve draft our evaluation procedure. I am summing what you need to do to finish the course 🙂. Tasks that you need to do:. 1) Define your UX evaluation procedure, due date: 15.04 [Done]. 2) Deliver your UX evaluation procedure, due date: 28.05. Go to this Doodle poll and try to find a possible meeting time for your group. http:/ doodle.com/poll/vxidkdvygapvz2ia. March 31, 2016. We (me and you...
Interaction Design Methods | Master's course in Tallinn University
Master's course in Tallinn University. Exam and final grades. I have now graded all your group projects and individual assignment. I will send you the results by e-mail. Please do not forget to sign up for the exam through ÕIS. The exam date is May 18th. There is no face-to-face exam. You will receive the exam grade based on the work done during the course. Thank you for your interesting projects! This entry was posted in Course. May 9, 2015. Feedback to user interface prototypes. Due date 19.04). Most o...
Foundations of Human Computer Interaction | IFI7159 Foundations of HCI
Foundations of Human Computer Interaction. IFI7159 Foundations of HCI. Submitting missing assignments (final deadline December 12). As mentioned, please submit all your missing assignments by December 12. Otherwise you will not get the credit points and grade from this course. On the second page of the participants sheet is a list of substitute assignments, in case you missed some group work sessions. December 5, 2014. And the final steps in our course are described here. December 3, 2014. A nice week to...
IFI7162 – Ubiquitous Computing | Human-Computer Interaction Master's Program
Mapping the Avatar Ecology. Describing Distributed Interaction Scenarios. Describing Distributed Interactions with Design Patterns. Composing a Design Brief. Sketching Distributed Interactions: The 10 Plus 10 Method and Sequence Diagrams. IFI7162 – Ubiquitous Computing. IFI7162 – Ubiquitous Computing. Human-Computer Interaction Master's Program. ECTS credits: 4 ECTS. Amount of contact lessons: 28. Brief Description of Course Content. The course consists of the following modules:. The final grade consists...
Skype group for Ubiquitous Computing – Group members: Erkki Saarnit, Maria Medina, Rasmus Rattas
Skype group for Ubiquitous Computing. Group members: Erkki Saarnit, Maria Medina, Rasmus Rattas. Skype interaction patterns – ideas for bumping. Our main idea was to focus on the proximity of two or more devices. With possible physical interaction included (like bumping devices together). The most relevant ideas in the pattern library were Bumping. We propose that o ne device detects the presence of another and offers possibility to do following activities:. Send files to a bumped device. October 28, 2015.
Ubiquitous computing – TLU / 2015
Design cross device interaction with design patterns. October 29, 2015. October 30, 2015. There was a lot to think about and to create in this particular assignment. What we tried to accomplish was to provide different optimal interaction patterns for Google services across various devices, using both cross defice interaction patterns from DxID lib as well as some of our own. The following is what we came up with for each of stage of the customer journey we had previously mapped. Pattern on this occasion...
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Course Blog on Social Computing | IFI 7167 Social Computing
Course Blog on Social Computing. IFI 7167 Social Computing. Crowdsourcing for Smart Cities. Topics in Social Computing. Social Networking, Crowdsourcing and Resource Sharing. Wikis, Blogging and Microblogging. Inter-organisational knowledge transfer in social networks. Case Analysis Presentations and Peer Review. April 18, 2016. Maciej – Facebook Clickfarms – (peer review by: Liga). Amir – Travel 2.0 – (Piret). Rasmus – Google Page Rank – (Godfrey). Liina – LinkedIn – (Almonzer). April 14, 2016. April 14...
Sustainability in Human-Computer Interaction | How to design for sustainable change?
Sustainability in Human-Computer Interaction. How to design for sustainable change? 1 Sustainability and HCI. 2 Sustainable Interaction Design. 3 Sustainability in vs. through Design. 4 Complexity and Systems Thinking. 6 Undesign, Values, Well being, (Non)consumption. There will be 3 assignments in total, one of which will span over the entire course:. Concept Map (Module 1),. This Assignment is due by the end of Module 1. Design Critiques (Module 1 and 2),. Design Challenge (Modules 1 to 7). You will Fo...
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