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Ignacio Sánchez Ginés – Enterprise Architect

Skip to main content. IOS seamless video loop using AVPlayer. October 27, 2015. July 22, 2016. I’ve been lately hacking a new app, Fireplace Deluxe for the new Apple TV thingy. And had to deal with looping videos. The usual way to implement this is getting a notification for. And rewind the video. But this introduces some milliseconds of lag and give us some undesired hiccups. There is not much info about this but a nice way to solve the issue is by using the. Video = [ AVPlayerItem alloc] initWithURL:vi...

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Ignacio Sánchez Ginés – Enterprise Architect | ignaciosanchez.me Reviews
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Skip to main content. IOS seamless video loop using AVPlayer. October 27, 2015. July 22, 2016. I’ve been lately hacking a new app, Fireplace Deluxe for the new Apple TV thingy. And had to deal with looping videos. The usual way to implement this is getting a notification for. And rewind the video. But this introduces some milliseconds of lag and give us some undesired hiccups. There is not much info about this but a nice way to solve the issue is by using the. Video = [ AVPlayerItem alloc] initWithURL:vi...
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Ignacio Sánchez Ginés – Enterprise Architect | ignaciosanchez.me Reviews

https://ignaciosanchez.me

Skip to main content. IOS seamless video loop using AVPlayer. October 27, 2015. July 22, 2016. I’ve been lately hacking a new app, Fireplace Deluxe for the new Apple TV thingy. And had to deal with looping videos. The usual way to implement this is getting a notification for. And rewind the video. But this introduces some milliseconds of lag and give us some undesired hiccups. There is not much info about this but a nice way to solve the issue is by using the. Video = [ AVPlayerItem alloc] initWithURL:vi...

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Fireplace Deluxe (Apple TV) – Ignacio Sánchez Ginés

http://www.ignaciosanchez.me/projects/fireplace-deluxe-apple-tv

Skip to main content. Fireplace Deluxe (Apple TV). I was one of the lucky developers to get the first batch of Apple TV developer kits for free (well… only 1$). To take advantage of this gift I started coding a simple App for the living room, Fireplace Deluxe. Your own digital fireplace. The app is simple, it loops a video showing a fire hearth with some covers simulating different fireplaces that you can change with a slide of your thumb on the Apple TV controller. Blake Stone Port (iOS).

2

Chip-8 Emulator (iOS) – Ignacio Sánchez Ginés

http://www.ignaciosanchez.me/projects/iphone-chip-8-emulator

Skip to main content. The emulator is no longer available for downloading from the App Store due to some issues with the terms. In short, Apple told me to remove it from the store 🙁. After a week of work I proudly present Chip-8 Emulator for iPhone and iPod Touch! I ported the Chip-8 Emulator I already did for J2ME. Chip-8 is an interpreted programming language used on the COSMAC VIP and Telmac 1800 8-bit microcomputers in the mid-1970s. You can grab the source code from GitHub. Blake Stone Port (iOS).

3

Arcade Cabinets – Ignacio Sánchez Ginés

http://www.ignaciosanchez.me/projects/arcade-cabinet

Skip to main content. Creating an arcade cabinet from scratch. Buttons and controls for our arcade cabinet. My custom arcade cabinet blueprints. Building the arcade cabinet from scratch. Building two bartop arcade cabinets. Blake Stone Port (iOS). Fireplace Deluxe (Apple TV). FPGA Game Boy MBC. Game Boy Reader (Arduino). Gearboy Game Boy Emulator. Gearsystem Master System / Game Gear Emulator. Raspberry Pi Zero Gamepad all-in-one. IOS seamless video loop using AVPlayer.

4

Hydrium (PC) – Ignacio Sánchez Ginés

http://www.ignaciosanchez.me/projects/hydrium

Skip to main content. Hydrium is a PC game made by Cesar Sampedro. David García and me back in 2005. In the game, you’re the blue balloon. You move by releasing little puffs of air left, right, up or down, which sets you floating off in that direction, coasting until you release another puff to change directions. You can slow down and stop with a sort of brake. We presented hydrium for the first time at the ArtFutura. 2005 show where it won the “Best Design” award. Blake Stone Port (iOS).

5

Chip-8 Emulator (J2ME) – Ignacio Sánchez Ginés

http://www.ignaciosanchez.me/projects/chip-8-emulator

Skip to main content. One day I was surfing Emutalk. And I saw how easy could be starting a new emulator project. The point was emulating an old Chip-8 interpreter. But I wanted to go a little further trying to run it on mobile phones, so I coded it using J2ME. It runs pretty well and its compatibility is near perfect. I bundled it with some free games I found on the net. You can grab the source code from GitHub. 2 thoughts on “ Chip-8 Emulator (J2ME). September 14, 2008 at 5:58 pm. Blake Stone Port (iOS).

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Blogs de Desarrolladores de Videojuegos. 191;Quieres ver tu blog. Publicado en esta página? ¡Inscríbete! 09 Aug 12:30 GMT - Cómo calcular el precio un advergaming. La semana pasada recibimos una llamada en nuestra agencia de advergaming Spherical Pixel. Aunque la situación que me ha motivado este post en bastante triste, voy a intentar mirar el lado positivo y voy a tratar de explicar cómo presupuestamos un advergame para que este tipo de situaciones no vuelvan a suceder. Es cierto que existen algunos fa...

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IgnacioSalom.com – Posts about SQL Server and other technology subjects

Posts about SQL Server and other technology subjects. I was born in Barranquilla, Colombia in 1975. When I was 17 I moved to Curacao where I lived 10 years and then move to The Hague, The Netherlands. I speak 4 languages (Dutch, English, Papiamento and Spanish). I hope you enjoy my blog and if you want to send a question, just drop me a mail at ignacio.salom@cenlinea.com or ignacio@ccgroep.com. SQL DBA Essential Links. Join 14 other followers. How to Restore MDF File to SQL Server: Resolved. On the 20th ...

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Publius

The tasks that confront an age and to which people are called, do not arise from daily problems of winning bread, peace, and freedom from oppression. They are implicit in the logical notion of people and in the organic necessities of social growth without which people could not become truly people, that is, free people. Monday, February 04, 2008. Hermann and Dorothea By Johann Wolfgang von Goethe. Posted by Ignacio at 4:07 PM. Monday, March 05, 2007. Tribute to Soviet Airwomen: The Night Witches. This is...

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La obsolescencia programada en dispositivos electrónicos. 3 febrero, 2013. 22 febrero, 2014. La obsolescencia programada consiste en la planificación del tiempo de la vida útil de un producto o servicio calculado de antemano por el fabricante, de forma que tras ese período de tiempo no sirva para lo que debería servir. A diferencia de la obsolescencia funcional, que consiste en que el producto no funciona igual que …. Continua leyendo "La obsolescencia programada en dispositivos electrónicos". Quien no v...

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Ignacio Sánchez Ginés – Enterprise Architect

Skip to main content. IOS seamless video loop using AVPlayer. October 27, 2015. July 22, 2016. I’ve been lately hacking a new app, Fireplace Deluxe for the new Apple TV thingy. And had to deal with looping videos. The usual way to implement this is getting a notification for. And rewind the video. But this introduces some milliseconds of lag and give us some undesired hiccups. There is not much info about this but a nice way to solve the issue is by using the. Video = [ AVPlayerItem alloc] initWithURL:vi...

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Enterprise Architect | Ignacio Sánchez Ginés

So this is my latest project. After finishing and polishing my Game Boy emulator. I wanted a new challenge. Something a little bit more complex. I tried the Master System and to my surprise I found that it is rather easy to emulate. The CPU (Zilog Z80) is somewhat harder but the system is quite simple compared to the Game Boy and Game Boy Color. Most games aren’t very sensitive to timing and the VDP is easy to implement. So after some weeks of work I have it running most games flawlessly. Most importantl...

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Nachosans

Viernes, 8 de marzo de 2013. Aquí está mi nube de palabras. Enviar por correo electrónico. Miércoles, 6 de febrero de 2013. EJERCICIO DE LOS VERBOS. 1¿Qué tiempo se utiliza en la primera viñeta? Se utiliza el presente, porque indica acciones que corresponden al momento que se esta hablando. 2En el tercer dibujo se utilizan dos personas, ¿cuáles? Aparecen la primera que es el hablante y la segunda que es el oyente. 3Copia todos los verbos en forma no personal. Mira:mirar, mirado y mirando. En su tierra, p...

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