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Home | Four Eyes LabWelcome to the UCSB Four Eyes Lab, in the Computer Science Department and the Media Arts and Technology Program at the University of California, Santa Barbar...
http://ilab.cs.ucsb.edu/
Welcome to the UCSB Four Eyes Lab, in the Computer Science Department and the Media Arts and Technology Program at the University of California, Santa Barbar...
http://ilab.cs.ucsb.edu/
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Home | Four Eyes Lab | ilab.cs.ucsb.edu Reviews
https://ilab.cs.ucsb.edu
Welcome to the UCSB Four Eyes Lab, in the Computer Science Department and the Media Arts and Technology Program at the University of California, Santa Barbar...
Datasets
http://ilab.cs.ucsb.edu/index.php/datasets
We have collected or created several datasets for various purposes, and make them available for research purposes to everyone. Please cite our corresponding papers appropriately if you use them in published work. Thank you! Computer Vision and Augmented Reality. Tracking.mat.ucsb.edu. A large repository of video-based panorama data sets with lots of extra data. The City of Sights. Collaboration with TU Graz and TU Munich) provides a virtual and physical model for augmented reality research.
Information for Students
http://ilab.cs.ucsb.edu/index.php/infom
These courses may be of particular interest to students who wish to pursue research in areas relevant to the Four Eyes Lab:. CS 165A Artificial Intelligence. CS 165B Machine Learning. CS 180 Computer Graphics. CS/ECE 181B Introduction to Computer Vision. CS 182/ECE 160 Multimedia Computing. CS 185 Human-Computer Interaction. ECE 178 Introduction to Digital Image and Video Processing. CS 265 Advanced Topics in Machine Intelligence. CS 280 Computer Graphics. CS/ECE 281B Advanced Topics in Computer Vision.
Four Eyes Lab Open House 2014
http://ilab.cs.ucsb.edu/OpenHouse2015
Friday, May 29, 2015, 5-8pm. 2024 Elings Hall, UC Santa Barbara. Information and Directions at http:/ ilab.cs.ucsb.edu. At the Four Eyes Lab, directed by Matthew Turk. And Tobias Höllerer. We pursue research in the four I's of Imaging, Interaction, and Innovative Interfaces. Our open house this year is fully integrated with the Media Arts and Technology End of the Year show Open Sources. As part of this show, members of the Four Eyes Laboratory. List of Presented Projects and Presenters:. We will demonst...
News Archive
http://ilab.cs.ucsb.edu/index.php/component/content/article/109
Lab Open House 2016:. The Four Eyes Lab will host an Open House, including demonstrations of the lab's current and recent research projects. On Friday, May 27, 2016, 5-9pm. This event takes place along with the Media Arts and Technology End of Year Show. In Elings Hall. The lab's work will be primarily on the third floor, so come on up! IEEE 3DUI 2016 Honorable Mention for Best Paper Award:. Our paper, " Interpreting 2D Gesture Annotations in 3D Augmented Reality. ICCV 2015 Doctoral Consortium:. Written ...
Publications
http://ilab.cs.ucsb.edu/index.php/publications
Botivist: Calling Volunteers to Action Using Online Bots. A Monroy-Hernandez, T. Höllerer. CSCW'16: Computer Supportive Collaborative Work. A multilevel image thresholding segmentation algorithm based on two-dimensional K L divergence and modified particle swarm optimization. W Li, K. Lien. G Wang. Applied Soft Computing Journal (2016), Vol. 48, pp. 151-159. Interpreting 2D Gesture Annotations in 3D Augmented Reality. IEEE Symposium on 3D User Interfaces (3DUI 2016). Honorable Mention for Best Paper.
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증강현실 축제 ISMAR 2009의 기대 논문 (2) « tomyun.pe.kr
http://tomyun.pe.kr/2009/10/17/ismar-2009-paper-preview-2
증강현실 축제 ISMAR 2009의 기대 논문 (1). 증강현실 축제 ISMAR 2009의 기대 논문 (2). 에 이어가도록 하겠습니다. 둘째 날의 Human Factors 세션부터네요. 예전 통계를 보면 ISMAR에서 가장 경쟁률이 낮은 분야라고 하였는데, 그렇다고 그 중요성 또한 낮은 것은 아닙니다. 오히려 AR의 본질에 대한, 쉽게 말하자면 AR이 정말 쓸만 한가요? 라는 질문에 대한 답을 찾는 분야라고 할 수 있겠습니다. 첫번째 논문은 Interaction and Presentation Techniques for Shake Menus in Tangible Augmented Reality 입니다. 저자 Sean White. 는 아까도 나왔던 Columbia University의 CGUI Lab. 출신입니다 이번에 발표되는 기술은 식물 채집 가이드 시스템인 LeafView. 에 적용되었고, 2007년도에 발표했던 Visual Hints. 의 연장선상에 있는 듯 합니다. 마지막 날의 첫번째 세션은...
VR Knowledgebase
http://knowledgebase.cs.vt.edu/faq
Don't have an account? Already have an account? The VR knowledgebase is a curated repository of research findings in the field of virtual reality. The site is meant to be a resource for researchers, practitioners, and developers of VR technologies, systems, and applications. At its core, the knowledgebase helps us answer the question, "What do we know about VR technologies and their impact on human users? What is contained in the VR knowledgebase? Why is this information important? The VR knowledgebase c...
tracking « tomyun.pe.kr
http://tomyun.pe.kr/tag/tracking
증강현실 축제 ISMAR 2009의 기대 논문 (2). 에 이어가도록 하겠습니다. 둘째 날의 Human Factors 세션부터네요. 예전 통계를 보면 ISMAR에서 가장 경쟁률이 낮은 분야라고 하였는데, 그렇다고 그 중요성 또한 낮은 것은 아닙니다. 오히려 AR의 본질에 대한, 쉽게 말하자면 AR이 정말 쓸만 한가요? 라는 질문에 대한 답을 찾는 분야라고 할 수 있겠습니다. 첫번째 논문은 Interaction and Presentation Techniques for Shake Menus in Tangible Augmented Reality 입니다. 저자 Sean White. 는 아까도 나왔던 Columbia University의 CGUI Lab. 출신입니다 이번에 발표되는 기술은 식물 채집 가이드 시스템인 LeafView. 에 적용되었고, 2007년도에 발표했던 Visual Hints. 의 연장선상에 있는 듯 합니다. 소속 Mark Livingston의 논문입니다. 에서 지원을 받아 귀여운 광고.
Annual Graduate Student Workshop on Computing
http://gswc.cs.ucsb.edu/2009
Graduate Student Workshop on Computing 2009. October 2nd 2009 @ UCSB. Location: Loma Pelona Center Room 1108 (see 2F on map linked below). Top research papers from graduate students will be presented as fifteen minute talks. The workshop will also include a larger poster session and keynote speakers from local and global industry speakers. We look forward to a high turn out from computer science students and faculty. Follow GSWC on Twitter! Questions should be directed to: webmaster@cs.ucsb.edu.
Mixing Realities: Seattle students create virtual pop-up books
http://mixingrealities.blogspot.com/2007/11/history-through-augmented-reality.html
Chronicling the development of augmented reality and mobile ubiquitous computing as it pertains to learning and education. Seattle students create virtual pop-up books. From the Red Llama, Inc website. Posted by Jess Sanders. Subscribe to: Post Comments (Atom). San Diego, CA, United States. I am an educator interested in the creation of innovative learning experiences using digital media and technology. I appreciate your comments - please let me know of outdated/dead links. Thanks for visiting! Mixed rea...
Mixing Realities: How about "Cross Reality?"
http://mixingrealities.blogspot.com/2008/04/how-about-cross-reality.html
Chronicling the development of augmented reality and mobile ubiquitous computing as it pertains to learning and education. How about "Cross Reality? Gary Hayes runs several blogs related to what he calls "cross media." This post. Has a nice video showing the application of Second Life software to create an augmented reality experience. Posted by Jess Sanders. Subscribe to: Post Comments (Atom). San Diego, CA, United States. View my complete profile. All The Right MUVEs. Chris Dede at HGSE. Using AR Games...
Mixing Realities: Please do not feed the Samurai
http://mixingrealities.blogspot.com/2007/10/eye-of-judgment-ar-on-ps2.html
Chronicling the development of augmented reality and mobile ubiquitous computing as it pertains to learning and education. Please do not feed the Samurai. Have you always wanted to play 'Star Wars' chess? See if a new PS3 game Stephen Totilo tries out makes the cut. Posted by Jess Sanders. Subscribe to: Post Comments (Atom). San Diego, CA, United States. For more on the inspiration for this blog, read my first post from September 20, 2007.). View my complete profile. All The Right MUVEs. Mixed reality au...
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A iLab Sistemas Especialistas é uma empresa dedicada ao desenvolvimento e implantação de sistemas de apoio à tomada de decisão,. Utilizando técnicas e ferramentas de otimização. Para resolução de problemas complexos de planejamento e alocação de recursos. Minimização de Custos. Logística de Atividades. Otimização de Recursos. Problemas de Combinatória. Planificação de Tarefas. Produtos e Soluções para o Mercado. Gestão and Tecnologia. OPL - Produção e Logística. Sobre nossa aplicação OPL. Programaç&...
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ILab Ventures, based in Turkey, was founded in April of 2000 as a part of Access Turkey Capital Group with the mandate of investing venture capital in early and growth stage companies operating in sectors with high-growth potential. Building Value and Creating Opportunities for 15 years;. We've been generating superior returns through growth equity and venture capital. We partner with world-class entrepreneurs and management teams. Please browse our portfolio below. ILab's portfolio is diversified across...
Interactions Lab - University of Calgary
The Interactions Lab conducts research in the areas of Human-Computer Interaction and Information Visualization in the Department of Computer Science. At the University of Calgary. Innovations in Visualization Laboratory. We investigate innovations in the area of Information Visualization and Human Computer Interaction. Active research topics in Information Visualization include the exploration of effective use of display space, and navigation, exploration, and manipulation of information spaces.
Internet Research Lab | Just another WordPress site
Skip to primary content. Skip to secondary content. The Internet Research Lab conducts fundamental research examining how to improve the Internet and how we use it. Some of the research we have conducted includes:. Extending the reach of the Internet. Improving the core infrastructure of the Internet. Enhancing the services the Internet offers. Internet applications offer the opportunity to broadly expand how people use the Internet. We have conducted research on peer-to-peer games and file sharing, ...
Home | Four Eyes Lab
Welcome to the UCSB Four Eyes Lab, in the Department of Computer Science and the Media Arts and Technology Program at the University of California, Santa Barbara. Our research focus is on the "four I's" of Imaging. The lab is directed by Professors Matthew Turk and Tobias Höllerer, and Dr. John O'Donovan. It includes several graduate and undergraduate students, postdocs and visitors. IEEE CG'17 Best Paper. Link to ACM award notice). John will present an invited talk about the work at IUI’17 in Cyprus.
Innovation Lab
Det kan vi gøre for dig. Det har vi lavet. Lad os tage en snak. Tilmeld dig vores gratis nyhedsbrev og modtag de nyeste insights fra. Innovation Labs - direkte i din indbakke. Customer centricity - who cares? Mindegade 13 2. sal. 45 7027 7227 info@innovationlab.dk.
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As the Department of Labor and Employment’s link to the world, ILAB brings you the latest news and current information from POLOs and in the international arena such as in the International Labor Organization (ILO), and Association of the Southeast Asian Nations (ASEAN) among others. We are now migrating to our new webpage, please click HERE. Employment Guide for Students and Jobseekers. Check your placement Agency Status Now! Find the right job for you HERE! OWWA) Overseas Workers Welfare Administration.
国立大学法人 電気通信大学 稲葉研究室 - Inaba Laboratory -
特に、道路交通の安全 安心のためのITS Intelligent Transport Systems 技術の一環であるミリ波車載レーダにおいて、送信電波波形を工夫することにより少ない周波数帯域で高い目標分離能力、少ない送信電力で遠距離目標検出を可能とし、更には異種 同種計測システムとの干渉にも強い超分解能計測技術に関る研究を進めています。 稲葉教授のコメントが日本経済新聞 フォローアップ 踏切 歩行者どう守る に掲載されました。 M1山下君が IEEE AES Japan Chapter学術奨励賞(Young Scientist Award)を受賞. 毎日新聞 クローズアップ2013 踏切、安全化進まず に稲葉教授のコメントが取りあげられました。 稲葉教授がNHK総合 おはよう日本 の 放置される危険な踏切 に出演しました。 D3渡辺君がAPSAR2013 つくば国際会議場 にて発表し、Student Paper Awardを受賞しました。 交通新聞 9月27日発行 に記事 超分解能レーダと光学画像センサを融合した鉄道安全監視技術 が掲載されました。
Interface Laboratory › University of Connecticut
Interfaces Engineering Laboratory focuses on the fabrication of nanorods and thin films, with secondary effort on mechanics and radiation damage of nanostructures. The research involves a combination of physical vapor deposition experiment, chemical vapor deposition experiment, atomistic simulations, and theoretical formulations. Augmenting the materials/mechanics research, the Laboratory also works on the development of simulation methods including the Response Embedded Atom Method (R-EAM) and t...Paul ...
The Ideation Laboratory (iLab)
Where Ideas Become Reality! 8/1/2013 - iLab moved to 510 Tickle building. 4/20/2012 - iLab web site upgraded. 5/29/2011 - PowerEdge R910 is online. 5/27/2011 - uPrint 3D printer is online. 5/27/2011 - 3D Laser scanning system is ready. Welcome to the Ideation Laboratory (iLab). 3D printer (uPrint from Stratasys): outputs ABS plastic parts up to 8 x6 x6. 4-axis milling (Roland MDX-40A); outputs plastic and wood parts up to 12 *12 *4. PowerEdge R910 Server (Dell): 128G RAM, 48 cores. And a lot more.
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