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INTERNAL PAGES

imakethegames.com imakethegames.com
1

Building Blocks

http://www.imakethegames.com/buildingblocks.html

Who Makes The Games? Spawns. The bottom part of this sequence is used for checkpoints. The above sequence is used in conjunction with a Scaleform swf Flash file that starts running when the player starts the game. The action script running in the background is always listening for the player to input specific key presses, and based on those specific key presses it spawns a different type of block, based on the position of the dynamic volume that is attached to the player. Kismet Node and Physics Gun Edit.

2

Primal Genesis

http://www.imakethegames.com/page8.html

Who Makes The Games? Project: Primal Carnage: Genesis. Platforms: Playstation 4, PC. Engine: UE4 (w/ Enlighten tech). Primal Carnage: Genesis is a single-. Player episodic narrative. It was in development for the next generation console cycle. Its was being created using Unreal Engine 4 accompanied by Geomerics Endlighten dynamic lighting technology. Directing Effects Animation Optimization).

3

Primal Carnage

http://www.imakethegames.com/page7.html

Who Makes The Games? Primal Carnage is an online asymmetrical class-. Based multiplayer shooter pitting groups of humans against hordes of dinosaurs. Players have the option to join in as a merc, or make some real carnage as a dinosaur. The game features unique and balanced gameplay that stretches across two game modes and nine maps. I was brought on to the project as a Level Designer, I worked on post-.

4

Overload

http://www.imakethegames.com/overload.html

Who Makes The Games? Overload is a high action, high speed, and high skill multi-. Person shooter. Overload gameplay is based around classic FPS franchises such as Tribes and Quake. Overload was worked on with a team of 12 developers over 9 months and was showcased to a room of industry professionals. I co lead this project with my friend Andrew Abedian, When this project started there were no coders involved so I learned Unreal Script and coded all of our weapons.

5

RockBots

http://www.imakethegames.com/rockbots.html

Who Makes The Games? Rock Bots 3000 is an action platformer set in the year 3000 where robots have taken over. Http:/ www.moddb.com/games/rockbots-. Created and designed the buildings. Created the marquee billboards. Level population/ World building. Worked on, and implemented the in game menu. Worked on kismet for the hover function in game.

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Peace | Iedereen begint bij iedere één. Effectieve projecten, spraakmakende concepten, gemotiveerde mensen, een leuker leven, een betere wereld: droom en zet je dromen om naar daden. Make the difference!

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I make the glass. Join me on this wonderful journey exploring the gorgeous world of glass! Pick up sticks a journey from one design to another. We did play PICK UP STICKS when we were kids. We always played on the beige/grey carpet that had big big roses in the design – it was awful carpet really, even our parents didn’t like it – so we lolled about on it, played on it, fought and tumbled on it….but one of the best things to play on it was PICK UP STICKS. Did you play too? 1 If you’re the first pla...

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