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Immersive Games

Computer games emphasizing immersion

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Immersive Games | immersive-games.blogspot.com Reviews
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Computer games emphasizing immersion
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1 immersive games
2 autor
3 gradir
4 brak komentarzy
5 wyślij pocztą e mail
6 wrzuć na bloga
7 survival
8 procedurally generated islands
9 unreal world
10 first person
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immersive games,autor,gradir,brak komentarzy,wyślij pocztą e mail,wrzuć na bloga,survival,procedurally generated islands,unreal world,first person,fighting and strategy,link to discussion,etykiety 3rd person,bannerlord,crpg,dark souls,deep down,gameplay
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Immersive Games | immersive-games.blogspot.com Reviews

https://immersive-games.blogspot.com

Computer games emphasizing immersion

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immersive-games.blogspot.com immersive-games.blogspot.com
1

Immersive Games: 12/18/14

http://immersive-games.blogspot.com/2014_12_18_archive.html

Computer games emphasizing immersion. Czwartek, 18 grudnia 2014. True survival theme in games was in my heart for a long time now. What else can make you feel like your character if not the basic needs. That is hunger, thirst, fatigue? There are very few computer games that touch the issue! And I'm really trying to get familiar with each title that show traces of probability of survival aspect in it. I've even created a mod for Stranded II game few years ago! Though it's not really a decent game. From th...

2

Immersive Games: 05/07/14

http://immersive-games.blogspot.com/2014_05_07_archive.html

Computer games emphasizing immersion. Środa, 7 maja 2014. The purpose of the blog. This blog's purpose should mainly be two things:. Backuping the information about interesting video games, in the means of player immersion, mood and also gameplay, for the use of myself and my friends (I hope so), to easily recall the game, either very old or new, from big company productions to indepentently developed ones. And maybe sharing this "list" and short thoughtful notes with anyone else interested.

3

Immersive Games: 09/14/16

http://immersive-games.blogspot.com/2016_09_14_archive.html

Computer games emphasizing immersion. Środa, 14 września 2016. Ghost of a Tale. I just stumbled upon this game while scrolling through Tim Soret's twitter (@timsoret) - who makes, along with his brother, a beautiful pixel-art sci-fi adventure platformer by the way :). Udostępnij w usłudze Twitter. Udostępnij w usłudze Facebook. Udostępnij w serwisie Pinterest. Follow me on Twitter. Tweets by @Gradir Gamedev. Wyświetl mój pełny profil. Motyw Podróże. Obsługiwane przez usługę Blogger.

4

Immersive Games: Ghost of a Tale

http://immersive-games.blogspot.com/2016/09/ghost-of-tale.html

Computer games emphasizing immersion. Środa, 14 września 2016. Ghost of a Tale. I just stumbled upon this game while scrolling through Tim Soret's twitter (@timsoret) - who makes, along with his brother, a beautiful pixel-art sci-fi adventure platformer by the way :). Udostępnij w usłudze Twitter. Udostępnij w usłudze Facebook. Udostępnij w serwisie Pinterest. Subskrybuj: Komentarze do posta (Atom). Follow me on Twitter. Tweets by @Gradir Gamedev. Wyświetl mój pełny profil.

5

Immersive Games: 05/16/14

http://immersive-games.blogspot.com/2014_05_16_archive.html

Computer games emphasizing immersion. Piątek, 16 maja 2014. Gothic series is 3rd-person only, but would it be. More immersive while restricted to first-person view? Gothic series had this very good atmosphere, the game even created an illusion of total freedom of exploring. Plus the inherent rural motif making the world even more believable. The thing is, the creators decided to limit the gameplay to third-person camera mode. Mount and Blade 2: Bannerlord. MnB wasn't really. Always ready to catch a fish.

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gradir.blogspot.com gradir.blogspot.com

Gradir's Sketchbook: Portraits

http://gradir.blogspot.com/2014/05/portraits.html

Czwartek, 29 maja 2014. In the meantime I tried making a selfportrait painted on my Wacom Bamboo tablet, Photoshop from a square mirror. Obviously it's still unfinished, I'm planning on continuing it some evening. It will definitely not end up on this one. I was awed by a photo of my friend who is a stylist and a model, and decided to make a small study of the photo, and here's the outcome:. No color-picking or overpainting was used, I used PureRef. For placing the photo on-screen ). Follow me on Twitter.

gradir.blogspot.com gradir.blogspot.com

Gradir's Sketchbook: Some more face

http://gradir.blogspot.com/2014/12/some-more-face.html

Piątek, 19 grudnia 2014. I focused on the face rather than the whole figure,. Udostępnij w usłudze Twitter. Udostępnij w usłudze Facebook. Udostępnij w serwisie Pinterest. Subskrybuj: Komentarze do posta (Atom). Follow me on Twitter. Tweets by @Gradir Gamedev. Wyświetl mój pełny profil. Motyw Prosty. Obsługiwane przez usługę Blogger.

gradir.blogspot.com gradir.blogspot.com

Gradir's Sketchbook: 72h Game Jam Madness

http://gradir.blogspot.com/2014/11/72h-game-jam-madness.html

Wtorek, 25 listopada 2014. 72h Game Jam Madness. So I found out about this "Indies vs PewDiePie" Game Jam. The rules are that you have to make all the content during 72 hours. Along with a programmer from Singapore and Composer from California, we drank shitloads of coffee, beer (in my case), and slept very little to make the game playable! So after this mad struggle, we managed to release it on monday! You can play it and rate it on this site:. Also I've made an upgraded gameplay video:.

gradir.blogspot.com gradir.blogspot.com

Gradir's Sketchbook: Something different

http://gradir.blogspot.com/2014/11/something-different.html

Wtorek, 11 listopada 2014. Today I spontaneously did this thing. Inspired by Eytan Zana. And probably Z. Beksiński. Thank You Sieciech for. Encouraging me to add details to it. Udostępnij w usłudze Twitter. Udostępnij w usłudze Facebook. Udostępnij w serwisie Pinterest. Subskrybuj: Komentarze do posta (Atom). Follow me on Twitter. Tweets by @Gradir Gamedev. Wyświetl mój pełny profil. Motyw Prosty. Obsługiwane przez usługę Blogger.

gradir.blogspot.com gradir.blogspot.com

Gradir's Sketchbook: Visiting

http://gradir.blogspot.com/2014/07/visiting.html

Środa, 9 lipca 2014. I just got back from a trip to central Poland, essentially for my brother ( http:/ music.thinkbay.net/. S concert (trumpet, two typewriters, two sewing machines, woodwind quartet, trombone, vocal and piano jazz trio! But in the meantime I managed to pull off some sketches. Speed portrait of my cousin, alongside whom I made the other sketches too. We practiced using random pose generator from posemaniacs.com. And also the lowest pose is a random photo from. Just a random speed mech.

gradir.blogspot.com gradir.blogspot.com

Gradir's Sketchbook: Some still life

http://gradir.blogspot.com/2014/10/some-still-life.html

Niedziela, 12 października 2014. Preparing the elements for the boardgame for beta-test version printing! In the meantime, chatting with my cousin through Google Hangouts and some still life painting. This one I started in July. finally managed to work some more on it. To be continued! Udostępnij w usłudze Twitter. Udostępnij w usłudze Facebook. Udostępnij w serwisie Pinterest. Subskrybuj: Komentarze do posta (Atom). Follow me on Twitter. Tweets by @Gradir Gamedev. Wyświetl mój pełny profil.

gradir.blogspot.com gradir.blogspot.com

Gradir's Sketchbook: Plein air tryout

http://gradir.blogspot.com/2014/06/plein-air-tryout.html

Wtorek, 3 czerwca 2014. I always wanted to try plein air painting using a tablet and a laptop! During the weekend I finally had a good chance, but only for a speed painting:. I also started another photo-study of a girl's face (sic! But I couldn't resist turning it into a bearded dwarf portrait :P. Udostępnij w usłudze Twitter. Udostępnij w usłudze Facebook. Udostępnij w serwisie Pinterest. Subskrybuj: Komentarze do posta (Atom). Follow me on Twitter. Tweets by @Gradir Gamedev. Wyświetl mój pełny profil.

gradir.blogspot.com gradir.blogspot.com

Gradir's Sketchbook: Doodling

http://gradir.blogspot.com/2014/07/doodling.html

Sobota, 26 lipca 2014. Starting from today's "I-have-no-idea-what-I'm-doing" sketch (with steps shown), through some older crap and finally some even older character sketch which has some potential, but I never succeeded in finalizing it (It's actually my player character from older version of Cataclysm: Dark Days Ahead roguelike - http:/ pl.cataclysmdda.com/. Udostępnij w usłudze Twitter. Udostępnij w usłudze Facebook. Udostępnij w serwisie Pinterest. Subskrybuj: Komentarze do posta (Atom).

gradir.blogspot.com gradir.blogspot.com

Gradir's Sketchbook: Doodling

http://gradir.blogspot.com/2014/10/doodling.html

Sobota, 11 października 2014. Apart from working hard on finishing the test-version of our boardgame, I try to sketch daily nowadays. I strongly recommend visiting http:/ www.fusroda.com. Site and checking the hangouts there. You can connect with 9 other artists from the world to share screens, talk and chill. Some more doodles are on the way I hope. Cheers. Udostępnij w usłudze Twitter. Udostępnij w usłudze Facebook. Udostępnij w serwisie Pinterest. Subskrybuj: Komentarze do posta (Atom).

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Immersive Games

Computer games emphasizing immersion. Środa, 14 września 2016. Ghost of a Tale. I just stumbled upon this game while scrolling through Tim Soret's twitter (@timsoret) - who makes, along with his brother, a beautiful pixel-art sci-fi adventure platformer by the way :). Udostępnij w usłudze Twitter. Udostępnij w usłudze Facebook. Udostępnij w serwisie Pinterest. Czwartek, 18 grudnia 2014. That is hunger, thirst, fatigue? There are very few computer games that touch the issue! And also The Forest, but perso...

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