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Supertacularness: The Blog

Game Ideas & Such. I talk a lot of bunk about video games in this thing, and you want to read it.

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Supertacularness: The Blog | incremento.blogspot.com Reviews
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Game Ideas &amp; Such. I talk a lot of bunk about video games in this thing, and you want to read it.
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Supertacularness: The Blog | incremento.blogspot.com Reviews

https://incremento.blogspot.com

Game Ideas &amp; Such. I talk a lot of bunk about video games in this thing, and you want to read it.

INTERNAL PAGES

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1

Supertacularness: The Blog: July 2010

http://incremento.blogspot.com/2010_07_01_archive.html

Game Ideas and Such. I talk a lot of bunk about video games in this thing, and you want to read it. Thursday, July 29, 2010. Continuing the theme from last update, I'll be going over which genres should and should not employ some sort of difficulty system. In the case of the latter, I'll suggest what alternatives they could use (if most of them don't already). Better they follow inFamous' example and have the second playthrough be subtly different based on something like an opposing morality (though that...

2

Supertacularness: The Blog: November 2007

http://incremento.blogspot.com/2007_11_01_archive.html

Game Ideas and Such. I talk a lot of bunk about video games in this thing, and you want to read it. Friday, November 30, 2007. Game Idea: Identikit Heroes. Eventually, you'll have a huge number of body parts with which to create a very eclectic-looking bunch of heroes. Experimentation will be the key to find the ideal combination of body parts for any one character and because the heads' personalities are all different, you may find some body parts work better for one head than it does another. The maxim...

3

Supertacularness: The Blog: June 2007

http://incremento.blogspot.com/2007_06_01_archive.html

Game Ideas and Such. I talk a lot of bunk about video games in this thing, and you want to read it. Thursday, June 28, 2007. Deep is an exploration game based on digging. While digging games exist - and I refer to famous examples such as Mr Driller, Dig-Dug and the various incarnations of Boulder Dash -. They mostly rely on action. In these games, you get a cartoonish. Side-view depiction of the land you're digging and the gameplay. Deep is slightly more RPG. Industrial age. Anyone who survives the e...

4

Supertacularness: The Blog: May 2008

http://incremento.blogspot.com/2008_05_01_archive.html

Game Ideas and Such. I talk a lot of bunk about video games in this thing, and you want to read it. Tuesday, May 27, 2008. An End To Supertacularness. Oh right, this thing. Yeah, I sort of abandoned it a few months back. Well, I got nothing interesting to say these days. Sorry. I figure I got enough game ideas here to sink the Bismarck, which would be an apt analogy if game ideas were torpedoes, which they are not to the best of my recollection. Exploration/Strategy - Environmental-minded alien academia ...

5

Supertacularness: The Blog: March 2010

http://incremento.blogspot.com/2010_03_01_archive.html

Game Ideas and Such. I talk a lot of bunk about video games in this thing, and you want to read it. Sunday, March 28, 2010. A New Update Draws Near. So today, I'm going to discuss a game's Longevity. 1) Unlockable Difficulty Modes. Case of artificial longevity, and is of no use to anyone. The best instances of this feature usually give the players some way of finding them beyond checking everywhere - usually an item acquired late in the game that points them out on the map. 3) The Almighty 100%. Some lip...

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The Backlog: Final Fantasy XII

http://vgbacklog.blogspot.com/2006/11/final-fantasy-xii.html

A chronicle of my video game habit. Sunday, November 12, 2006. Anyway, I'm enjoying the combat. It brings back from selecting options to feeling like you're taking a part in the battle. Of course, with a good Gambit setup, you can basically set the controller down and do something else while it plays itself. Subscribe to: Post Comments (Atom). Arlington, VA, United States. View my complete profile. Xkcd - A webcomic of romance, sarcasm, math, and language. Burger King XBox Games.

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The Backlog: Castlevania: Curse of Darkness

http://vgbacklog.blogspot.com/2006/11/castlevania-curse-of-darkness.html

A chronicle of my video game habit. Monday, November 13, 2006. Castlevania: Curse of Darkness. CoD is a follow-up to Castlevania III for the NES, which featured Trevor Belmont. In this one, you play as Hector, one of Dracula's Devil Forgemaster. What's a Devil Forgemaster? One who forges devils, of course! Your blog keeps getting better and better! Your older articles are not as good as newer ones you have a lot more creativity and originality now keep it up! January 7, 2010 at 3:52:00 AM EST. We also ou...

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The Backlog: PS3 release day

http://vgbacklog.blogspot.com/2006/11/ps3-release-day.html

A chronicle of my video game habit. Friday, November 17, 2006. Today Sony released the Playstation 3, after a couple years of hype. I didn't get one. In some of the bigger markets, people have been lined up for days to get one. Here? Subscribe to: Post Comments (Atom). Arlington, VA, United States. I'm a guy with a soft addiction to video games. I spend way too much time and money and don't really play them nearly as much as I should. This is my story. View my complete profile. Burger King XBox Games.

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The Backlog: Dragon Quest Heroes: Rocket Slime

http://vgbacklog.blogspot.com/2006/11/dragon-quest-heroes-rocket-slime.html

A chronicle of my video game habit. Tuesday, November 14, 2006. Dragon Quest Heroes: Rocket Slime. Subscribe to: Post Comments (Atom). Arlington, VA, United States. I'm a guy with a soft addiction to video games. I spend way too much time and money and don't really play them nearly as much as I should. This is my story. View my complete profile. Xkcd - A webcomic of romance, sarcasm, math, and language. Burger King XBox Games. Dragon Quest Heroes: Rocket Slime. Castlevania: Curse of Darkness.

vgbacklog.blogspot.com vgbacklog.blogspot.com

The Backlog: XBox 360

http://vgbacklog.blogspot.com/2007/05/xbox-360.html

A chronicle of my video game habit. Saturday, May 26, 2007. It's been awhile since my last post. No real reason, just haven't posted. The games look very, very nice, from what I've seen (Crackdown and Gears of War) - certainly improved over last generation's best, and anything I've seen on the Wii. I'm sure they'll only get better as time goes on. Subscribe to: Post Comments (Atom). Arlington, VA, United States. I'm a guy with a soft addiction to video games. I spend way too much time and money and d...

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The Backlog: God Hand

http://vgbacklog.blogspot.com/2006/11/god-hand.html

A chronicle of my video game habit. Wednesday, November 15, 2006. This is the only game I've bought since I started this blog, and I bought it solely based on the developer, despite rather poor reviews across the board. GameRankings. There's really not much to say about the game, since it's frankly incredibly shallow. I'm not really sure if I'd recommend it as anything other than Clover's take on Final Fight. Of course, it's $30 brand new, so that's always a good thing. Subscribe to: Post Comments (Atom).

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The Backlog: Phoenix Wright: Ace Attorney

http://vgbacklog.blogspot.com/2006/12/phoenix-wright-ace-attorney.html

A chronicle of my video game habit. Tuesday, December 5, 2006. Phoenix Wright: Ace Attorney. After a ton of waffling about it, I finally picked up Phoenix Wright: Ace Attorney (man, that word looks way misspelled, but it's not) for the DS. Phoenix Wright is an adventure game in the old school point and click manner, more or less. You, of course, play as Phoenix Wright, a defense attorney fresh out of law school. Your first case? Yes, being a lawyer means one thing: yelling OBJECTION!

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The Backlog: Picross 3D

http://vgbacklog.blogspot.com/2010/06/picross-3d.html

A chronicle of my video game habit. Thursday, June 17, 2010. I totally forgot I had this blog. Well, I didn't forget, but I briefly moved it to its own domain which I pretty much stopped updating after a few months, then let expire. Those posts are very likely lost to the Internet monster, although I'm sure something somewhere has them. I may try to recover them and post them here. Maybe not. At any rate, I find it kind of interesting that my last update here (almost three years ago! Jesus said, We are a...

vgbacklog.blogspot.com vgbacklog.blogspot.com

The Backlog: August 2007

http://vgbacklog.blogspot.com/2007_08_01_archive.html

A chronicle of my video game habit. Saturday, August 4, 2007. Previous games from Nintendo have had Mario themes for the most part, and it's surprising that this one doesn't. I haven't gotten through many puzzles, yet, I don't think, but they've been almost entirely things like animals and letters and such. No complaints, I'm in for the journey, not the destination, to be completely cliche. Final Fantasy Fables: Chocobo Tales (DS). Forza Racing 2 (360). Bomberman Live (360 Arcade). I'm a guy with a soft ...

vgbacklog.blogspot.com vgbacklog.blogspot.com

The Backlog: May 2007

http://vgbacklog.blogspot.com/2007_05_01_archive.html

A chronicle of my video game habit. Saturday, May 26, 2007. It's been awhile since my last post. No real reason, just haven't posted. The games look very, very nice, from what I've seen (Crackdown and Gears of War) - certainly improved over last generation's best, and anything I've seen on the Wii. I'm sure they'll only get better as time goes on. Subscribe to: Posts (Atom). Arlington, VA, United States. I'm a guy with a soft addiction to video games. I spend way too much time and money and don't rea...

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Supertacularness: The Blog

Game Ideas and Such. I talk a lot of bunk about video games in this thing, and you want to read it. Sunday, December 05, 2010. If I Was In Charge: Persona 5. Now this blog article assumes you have some knowledge of this series, and of the last two entries in particular. Go look up some videos or reviews or Wikipedia info on it or, hell, just go play them. I'll wait. So where do the other Personae come in? The Compendium, Arcana and Social Links are such important aspects of the Persona game world that yo...

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Impacto del Incremento del IVA a 12%

Impacto del Incremento del IVA a 12%. Miércoles, 13 de mayo de 2009. IMPACTO DEL INCREMENTO DEL IMPUESTO DE VALOR AGREGADO (IVA) EN BIENES DE CONSUMO EN VENEZUELA EN EL AÑO 2009. Los que pueden cambiar de lugar, bien por sí mismos o movidos por una fuerza exterior, siempre que fuesen corporales o tangibles, con exclusión de los títulos valores. No califican como servicios las actividades realizadas por los hipódromos, ni las actividades realizadas por las loterías oficiales del Estado. La introducción de...

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