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DANIEL KVASZNICZA | Concept Art / Matte Painting / 3D

Environment Concept Art, Digital Mattepainting and 3D for video games and feature film.

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DANIEL KVASZNICZA | Concept Art / Matte Painting / 3D | inetgrafx.com Reviews
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Environment Concept Art, Digital Mattepainting and 3D for video games and feature film.
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DANIEL KVASZNICZA | Concept Art / Matte Painting / 3D | inetgrafx.com Reviews

https://inetgrafx.com

Environment Concept Art, Digital Mattepainting and 3D for video games and feature film.

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1

Coolorus – Color Wheel

http://www.inetgrafx.com/coolorus-color-wheel

DANIEL KVASZNICZA Concept Artist / Matte Painter Environment Concept Art , Digital Mattepainting and 3D for video games and feature film. Coolorus – Color Wheel. A very useful color wheel plugin for Photoshop: http:/ www.coolorus.com/. Posted: March 9, 2015. Hit Counter provided by Los Angeles Windows.

2

Verve studies

http://www.inetgrafx.com/verve-studies

DANIEL KVASZNICZA Concept Artist / Matte Painter Environment Concept Art , Digital Mattepainting and 3D for video games and feature film. A couple of landscape studies I’ve done a while ago for the Virtual Plein Air Group. On Facebook using Verve Painter. It’s an amazingly small program (300KB) that packs a lot of functionality for it’s size. Using Fluid Dynamics it simulates the flow of paint and allows for some interesting unpredictable results – or so called “happy accidents”. Posted: March 9, 2015.

3

Unreal Engine 4 is free now

http://www.inetgrafx.com/unreal-engine-4-is-free-now

DANIEL KVASZNICZA Concept Artist / Matte Painter Environment Concept Art , Digital Mattepainting and 3D for video games and feature film. Unreal Engine 4 is free now. Https:/ www.unrealengine.com/blog/ue4-is-free. Posted: March 9, 2015. Hit Counter provided by Los Angeles Windows.

4

City Lights by Colin Rich

http://www.inetgrafx.com/city-lights

DANIEL KVASZNICZA Concept Artist / Matte Painter Environment Concept Art , Digital Mattepainting and 3D for video games and feature film. City Lights by Colin Rich. Amazing video showing a breathtaking timelapse of L.A. – be sure to view it at fullscreen in HD! Posted: March 10, 2015. Hit Counter provided by Los Angeles Windows.

5

Amazing Framestore Reel

http://www.inetgrafx.com/amazing-framestore-reel

DANIEL KVASZNICZA Concept Artist / Matte Painter Environment Concept Art , Digital Mattepainting and 3D for video games and feature film. Guardians of the Galaxy Making-Of. Posted: March 15, 2015. Hit Counter provided by Los Angeles Windows.

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blog.synstudio.ca blog.synstudio.ca

Student Work: Montreal in 2050 - Syn Studio Blog

https://blog.synstudio.ca/student-work-montreal-in-2050

Student Work: Montreal in 2050. September 29, 2014. A few examples of student work from the latest. Classes, taught by Meinart Hansen and most recently Xin Ran Liu! This particular project required the students to come up with their vision of a futuristic Montreal. This course has now split into both. So check them out! By Anna de Cicco. Click to share on Facebook (Opens in new window). Click to share on Twitter (Opens in new window). Click to share on Tumblr (Opens in new window). Age of Empires III.

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Events - Syn Studio Blog

https://blog.synstudio.ca/category/events

MONTREAL’S FIGURE DRAWING WORKSHOPS. October 14, 2015. The best drop-in life drawing in Montreal until June 2016 (when many will shut down until next September): Figure drawing is an essential skill that every serious character designer, comic book artist, illustrator or fine artist needs to master and the best way to do that is through studying live models. Syn Studio offers figure drawing workshops Continue Reading. Syn Studio at Otakuthon! August 31, 2014. Scott Robertson – Master of Concept Art!

blog.synstudio.ca blog.synstudio.ca

Courses - Syn Studio Blog

https://blog.synstudio.ca/category/courses

Student Work: Montreal in 2050. September 29, 2014. A few examples of student work from the latest Environment Design classes, taught by Meinart Hansen and most recently Xin Ran Liu! This particular project required the students to come up with their vision of a futuristic Montreal. This course has now split into both Exterior Environments and Interior Environments, so check them out! Scott Robertson – Master of Concept Art! April 18, 2014. Marc Taro Holmes – Recent Demos. April 6, 2014. March 4, 2014.

blog.synstudio.ca blog.synstudio.ca

Student Work - Syn Studio Blog

https://blog.synstudio.ca/category/inspiration-en/student-work

Category Archives: Student Work. Student Work: Montreal in 2050. September 29, 2014. A few examples of student work from the latest Environment Design classes, taught by Meinart Hansen and most recently Xin Ran Liu! This particular project required the students to come up with their vision of a futuristic Montreal. This course has now split into both Exterior Environments and Interior Environments, so check them out! February 10, 2014. BEST OF Figure Drawing Workshops! August 15, 2013. April 24, 2013.

blog.synstudio.ca blog.synstudio.ca

Top - Syn Studio Blog

https://blog.synstudio.ca/category/top

Interview with Scott Robertson (Entertainment, Industrial and Transport Designer: Minority Report, Universal Studios, BMW, Nike). July 29, 2015. Age of Empires III. Lord of the Rings. Daniel Q. Adel. Nuthin' But Mech. 460 St. Catherine West, #508. Montreal. H3B 1A7.

blog.synstudio.ca blog.synstudio.ca

Vernissage - Syn Studio Blog

https://blog.synstudio.ca/category/events/vernissage-en

February 10, 2014. Pics from the latest Vernissage Parties as well as a selection of artwork from Syn Studio graduates! Digital artwork from the Digital Painting and Environment Design classes! Age of Empires III. Lord of the Rings. Daniel Q. Adel. Nuthin' But Mech. 460 St. Catherine West, #508. Montreal. H3B 1A7.

blog.synstudio.ca blog.synstudio.ca

Great artists are not born, they are made! - Syn Studio Blog

https://blog.synstudio.ca/great-artists-are-not-born-they-are-made

Great artists are not born, they are made! At Syn Studio, we specialize in teaching concept art and illustration for the entertainment industry. We believe that strong fundamentals in figurative drawing, painting and sculpture are the foundations of high-level digital artistry. This belief is shared by all of our teachers, friends and advisers which include top art directors, producers, lead and senior artists in Montreal, Los Angeles and San Francisco’s games, film and animation industries. This article...

blog.synstudio.ca blog.synstudio.ca

Concept Art - Syn Studio Blog

https://blog.synstudio.ca/category/concept-art-en

Category Archives: Concept Art. How to Draw Perspective: The Basic Fundamentals. December 28, 2015. A little rusty on what 1, 2, or 3-point perspective is exactly? Have no fear, here is a short crash course on the three modes of perspective taken from Michael Solovyev’s new book The Lord of Illusions. The first basic rule of drawing in perspective is that things that are closer look larger. Which is why Continue Reading. July 29, 2015. TOP 8 CONCEPT ART BLOGS YOU SHOULD FOLLOW! November 9, 2014.

blog.synstudio.ca blog.synstudio.ca

Feature - Syn Studio Blog

https://blog.synstudio.ca/category/feature

Distant Worlds Contest – Interviews with the Winners. August 3, 2016. Syn Studio is proud to present an exclusive interview with the winners of the CGMA Distant Worlds Contest: Marina Ortega (1st place), Ashok Kumar Dass (2nd place) and Sergio Suarez (3rd place). You can see their entries and the other contestants’ artwork here. Tell us about yourself. Where do you come from? Marina: About Continue Reading. Syn Studio Students and Alumni Working the Industry – Part 1. April 6, 2016. February 24, 2016.

blog.synstudio.ca blog.synstudio.ca

Tutorials - Syn Studio Blog

https://blog.synstudio.ca/category/tutorials

How-to videos, and more! Vidéos, et plus! How to Draw Perspective: The Basic Fundamentals. December 28, 2015. A little rusty on what 1, 2, or 3-point perspective is exactly? Have no fear, here is a short crash course on the three modes of perspective taken from Michael Solovyev’s new book The Lord of Illusions. The first basic rule of drawing in perspective is that things that are closer look larger. Which is why Continue Reading. How to Draw and Paint Hair in Photoshop. June 25, 2015. November 9, 2014.

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DANIEL KVASZNICZA Concept Artist / Matte Painter Environment Concept Art , Digital Mattepainting and 3D for video games and feature film. My objective is to excel in the field of concept art and matte painting for video games and feature films using the most up to date and effective solutions, such as traditional and digital painting methods, photo manipulation, 3D and automated processes . Filter the portfolio by category:. 3d, cygen, matte painting. DEUS EX Seaport – Night. DEUS EX City Scape. Arkham o...

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