instantuv.org
» Pergamon 3D: instantUV Creates Lightmap Layout instantUV
http://www.instantuv.org/pergamon-3d-instantuv-for-lightmap-layout
Pergamon 3D: instantUV Creates Lightmap Layout. An online 3D version of the famous Pergamon Altar has been created – with the help of instantUV. The Staatliche Museen zu Berlin. National Museums in Berlin) recently released an online 3D visualization of the famous Pergamon Altar. The 3D Web application. In German) can be found here. The 3D scan of this impressive monument, as well as the Web demo, have both been created by Fraunhofer IGD. Featuring technology such as CultLab3D. 2016 Fraunhofer IGD - VCST.
instantuv.org
» News instantUV
http://www.instantuv.org/news
V11 Announcement: Constraints for Atlas Creation. With InstantUV 1.1, textures atlases can be built with prescribed padding and minimum chart size. V11 Announcement: Large Model UVs. InstantUV 1.1 will allow for fast UV mapping of large data sets, for example for Lightmap generation. It has been a while since our last posting! InstantUV @ SIGGRAPH 2016. The instantUV / instant3Dhub team will be pleased to meet you at SIGGRAPH 2016 in Anaheim. Conforming with this year’s motto,. Check out the project page.
instantuv.org
» instantUV @ SIGGRAPH 2016 instantUV
http://www.instantuv.org/instantuv-instant3dhub-siggraph-2016
InstantUV @ SIGGRAPH 2016. The instantUV / instant3Dhub team will be pleased to meet you at SIGGRAPH 2016 in Anaheim. Conforming with this year’s motto,. We will show you what’s technically possible with instant3Dhub and instantUV. If you are interested in meeting us, write us an EMail or directly drop by at the Web3D Consortium’s booth (#755) at the SIGGRAPH exhibition. 2016 Fraunhofer IGD - VCST.
instantuv.org
» Download instantUV
http://www.instantuv.org/download
Download the current version of. Please notice that you need to request a license separately. See Licensing. For more information on that. Ubuntu 14.04 (64bit). Packaged with InstantReality 2.7. Packaged with InstantReality 2.7. Packaged with InstantReality 2.7. Packaged with InstantReality 2.7. Ubuntu 14.04 (64bit). MacOS 10.10 (64bit). Ubuntu 14.04 (64bit). 2016 Fraunhofer IGD - VCST.
instantuv.org
» Licensing instantUV
http://www.instantuv.org/licensing
Commercial Use: Affordable Pricing. Is provided as different packages, allowing you to choose just the right plan for your application and use case. But whatever you choose: With our reliable and powerful texturing tools at hand, coming at affordable rates, building optimized 3D assets becomes much more economically viable. Of course, you can request a non-commercial evaluation license first. Free for Non-Commercial Use. If you want to use. Request License (host ID needed). To test if the installation wa...
instantuv.org
» Publications instantUV
http://www.instantuv.org/publications
Mesh Saliency via Local Curvature Entropy. M Limper, A. Kuijper, D. W. Fellner. This paper introduces a novel method for fast and flexible saliency estimation for weighted mesh simplification on triangle meshes. It is available with instantUV 1.1 and higher. Proc 36th Annual Conference of the European Association for Computer Graphics. (Eurographics 2016). Middot; supplemental material. Evaluating 3D Thumbnails for Virtual Object Galleries. M Limper, F. Brandherm, D. W. Fellner, A. Kuijper.
instantuv.org
» Eurographics 2016 Resources Online instantUV
http://www.instantuv.org/eurographics-2016-resources-online
Eurographics 2016 Resources Online. InstantUV head Max Limper recently presented a novel method for weighted simplification at Eurographics 2016. Check out the project page. Which provides a PDF of the pre-print. For algorithm described in the paper, plus a small 3D Web demo. This method will also become available with instantUV v1.1, which will be released during fall of this year. 2016 Fraunhofer IGD - VCST.
instantuv.org
» Doc instantUV
http://www.instantuv.org/doc
InstantUV / MOPS: Options by Use Case. This page illustrates the commands and options available with the. Command line interpreter of. Mops -i myMesh.ply - Make Compact -w outputWeb. This example imports a mesh from a file called "myMesh.ply"(using. It then generates a compact, textured representation (using. Finally, instantUV writes the result to a Web-ready standalone visualization inside a (new or existing) directory with name "web" (using. Implemented in MOPS. In fact, by using the. Which bakes text...