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Interstellar Echidna

Controlling Cantankerous Monster Robots. Posted on July 4, 2017. After getting physics based climbing. Working I decided for some reason that climbing moving blocks was not interesting enough. So I tried to create some big monsters/robots to climb instead. Physics Based Climbing for Characters in UE4. Posted on March 16, 2016. In the previous post. I just make a pile of blocks, make them physics objects hooked together with hinges, and I should be able to grab and climb them. Well, not really. I fiddled ...

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Controlling Cantankerous Monster Robots. Posted on July 4, 2017. After getting physics based climbing. Working I decided for some reason that climbing moving blocks was not interesting enough. So I tried to create some big monsters/robots to climb instead. Physics Based Climbing for Characters in UE4. Posted on March 16, 2016. In the previous post. I just make a pile of blocks, make them physics objects hooked together with hinges, and I should be able to grab and climb them. Well, not really. I fiddled ...
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Interstellar Echidna | interstellarechidna.com Reviews

https://interstellarechidna.com

Controlling Cantankerous Monster Robots. Posted on July 4, 2017. After getting physics based climbing. Working I decided for some reason that climbing moving blocks was not interesting enough. So I tried to create some big monsters/robots to climb instead. Physics Based Climbing for Characters in UE4. Posted on March 16, 2016. In the previous post. I just make a pile of blocks, make them physics objects hooked together with hinges, and I should be able to grab and climb them. Well, not really. I fiddled ...

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Interstellar Echidna

http://interstellarechidna.com/games

May 31, 2012. I make all kinds of games. I like to try various game engines and writing small games is a good way to do that. Unity is used in many places along with PlayCanvas, with a smattering of other things like OpenFL HaxePunk or Clojurescript. Some of the games shown here include links to executables or web pages that are playable in-browser. However, several games are too old to run on current platforms, while other are too broken to run at all. Play Glow Fury X. It’s built using javascript and W...

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Controlling Cantankerous Monster Robots. Posted on July 4, 2017. After getting physics based climbing. Working I decided for some reason that climbing moving blocks was not interesting enough. So I tried to create some big monsters/robots to climb instead. Physics Based Climbing for Characters in UE4. Posted on March 16, 2016. In the previous post. I just make a pile of blocks, make them physics objects hooked together with hinges, and I should be able to grab and climb them. Well, not really. I fiddled ...

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