amidos-games.blogspot.com
Amidos Entertainment: October 2013
http://amidos-games.blogspot.com/2013_10_01_archive.html
Saturday, 5 October 2013. I am finally having a host to hold my websites (YaaaaaY for having a host and Yeeeee for leaving Blogger). I will no longer post here, you can follow me on my website ( http:/ www.amidos-games.com. That's my last post so See you over there. Subscribe to: Posts (Atom). View my complete profile. Travel template. Powered by Blogger.
ashleygwinnell.co.uk
Ashley Gwinnell - Blog
http://ashleygwinnell.co.uk/blog?tag=gamedev
Is an abstract and atmospheric "dreamscape" game based on the theme of " Ouroboros. With just myself and sound designer Nick Dymond. As a team, I was both the game's artist and programmer. We decided we would get going, without fully knowing what it was exactly we were making. I remember finding flaws in the initial concept (and almost giving up! It was back and forth quite a few times before we nailed another solid idea on the head. In my notepad is genuinely written "MOAR BASSES" at least. It was devel...
amidos-games.com
AmidosEngine: a FlashPunk inspired game engine based on Starling
http://amidos-games.com/amidos-engine
Where ideas come to life. AmidosEngine: a FlashPunk inspired game engine based on Starling. October 10, 2014. That’s a short quick post :) I have decided to release my game engine I have been using for all my mobile games lately and desktop games to the internet. I designed that engine to be fast and quick way to make games based on concepts of FlashPunk. But at same time used Starling. So it can render very fast on mobile devices making use of the new Stage3D rendering. For making it possible. Powered b...
amidos-games.com
RPSwipe is out now
http://amidos-games.com/rpswipe-is-out-now
Where ideas come to life. RPSwipe is out now. August 8, 2014. I don’t need to say anything in the article the header says everything :D yes its true its 8th of August the release date of RPSwipe. The game is now out on Android. At same time thanks to starling Engine. Here the release trailer of the game. That’s everything for now stay tuned for more information about DivCircle. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. Leave this field empty.
amidos-games.blogspot.com
Amidos Entertainment: February 2013
http://amidos-games.blogspot.com/2013_02_01_archive.html
Saturday, 23 February 2013. Alone in the Park OST. Sorry for not posting for long time but I am making a huge post that I will publish it as soon as I finish it :). In the mean time my friend Mikeal Bauer. Have released Alone in the Park OST. For Pay what you want :) It's amazing 8-Bit 10 amazing tracks so Go and show him some love and support his music ( link. Hope you love it and that's everything for now and I am sure there will be more news soon :). Labels: Alone in the Park. View my complete profile.
ashleygwinnell.co.uk
Ashley Gwinnell - Blog
http://ashleygwinnell.co.uk/blog?tag=mac
Is an abstract and atmospheric "dreamscape" game based on the theme of " Ouroboros. With just myself and sound designer Nick Dymond. As a team, I was both the game's artist and programmer. We decided we would get going, without fully knowing what it was exactly we were making. I remember finding flaws in the initial concept (and almost giving up! It was back and forth quite a few times before we nailed another solid idea on the head. In my notepad is genuinely written "MOAR BASSES" at least. The crazy de...
amidos-games.com
DivCircle
http://amidos-games.com/category/divcircle
Where ideas come to life. PCG in my Games. June 14, 2015. As most of people noticed lots of my arcade games used PCG especially top down shooters ( Clean’Em Up. And Alone in the Park. All these games don’t have levels designed in advance, but instead they have enemy numbers and types to be generated. The system afterwards choose the most suitable location (away from the player position) and insert them. Pace Maker. Used PCG technique to generate the map. The idea is super easy. Number of Spawner (ns): ho...
amidos-games.com
RPSwipe
http://amidos-games.com/category/rpswipe
Where ideas come to life. RPSwipe is out now. August 8, 2014. I don’t need to say anything in the article the header says everything :D yes its true its 8th of August the release date of RPSwipe. The game is now out on Android. At same time thanks to starling Engine. Here the release trailer of the game. That’s everything for now stay tuned for more information about DivCircle. RPSwipe will be released in August. July 20, 2014. From the title of the post you can figure it out RPSwipe. July 12, 2014.
amidos-games.com
AmidosEngine
http://amidos-games.com/category/amidosengine
Where ideas come to life. AmidosEngine: a FlashPunk inspired game engine based on Starling. October 10, 2014. That’s a short quick post :) I have decided to release my game engine I have been using for all my mobile games lately and desktop games to the internet. I designed that engine to be fast and quick way to make games based on concepts of FlashPunk. But at same time used Starling. So it can render very fast on mobile devices making use of the new Stage3D rendering. For making it possible.
amidos-games.com
DivCircle is out today for Free
http://amidos-games.com/divcircle-is-out-today-for-free
Where ideas come to life. DivCircle is out today for Free. December 17, 2014. I don’t know if there is still some followers to my blog, but if there I wanna say DivCircle. Is now OUT on AppStore. Get your headphones and try that experimental game and experience how different people feels toward developed societies. Here a trailer for the game. Now Go and Try it ( AppStore. And here is the ( Website. Too :) Spread the word and make everyone try it :) Hope the world become a better place for everyone :).