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iTween for Unity by Bob Berkebile (pixelplacement)

A simple, powerful and easy to use animation system for Unity developed by Bob Berkebile of Pixelplacement. Focusing on the established solutions and frameworks of projects such as TweenLite, Tweener, and other tweening systems, iTween is a battle-tested solution for streamlining production in the Unity environment.

http://itween.pixelplacement.com/

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iTween for Unity by Bob Berkebile (pixelplacement) | itween.pixelplacement.com Reviews
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A simple, powerful and easy to use animation system for Unity developed by Bob Berkebile of Pixelplacement. Focusing on the established solutions and frameworks of projects such as TweenLite, Tweener, and other tweening systems, iTween is a battle-tested solution for streamlining production in the Unity environment.
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1 tween
2 animation
3 framework
4 make games
5 game engine
6 game development
7 iphone development
8 iphone programming
9 console development
10 wii development
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getting started,documentation,examples,credits,donate,appreciated
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iTween for Unity by Bob Berkebile (pixelplacement) | itween.pixelplacement.com Reviews

https://itween.pixelplacement.com

A simple, powerful and easy to use animation system for Unity developed by Bob Berkebile of Pixelplacement. Focusing on the established solutions and frameworks of projects such as TweenLite, Tweener, and other tweening systems, iTween is a battle-tested solution for streamlining production in the Unity environment.

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1

iTween for Unity by Bob Berkebile (pixelplacement)

http://itween.pixelplacement.com/examples.php

The examples available for purchase on this page are offered to help explain and demonstrate certain specific techniques and features available in iTween while helping fund the immense effort that has been put into it. Each example contains BOTH. A C# and JavaScript version. All examples shown on this page are available as a combined set. Moving in a straight line is easy but what if you want to lob something on an arc to a precise location? Scaling a UnityGUI Button. Any object you choose to move or rot...

2

iTween for Unity by Bob Berkebile (pixelplacement)

http://itween.pixelplacement.com/support.php

For up-to-the-minute news on new examples, fixes and rants about my life; follow me on Twitter. Or you can subscribe to the update RSS feed. For questions and support on iTween please utilize the official Unity Forums. Or the official Unity Answers. Pages I regularly search each of these resources and assist users whenever I can. Your support and generosity is greatly.

3

iTween for Unity by Bob Berkebile (pixelplacement)

http://itween.pixelplacement.com/gettingstarted.php

ITween can be used with all scripting languages that Unity supports including JavaScript, C# and Boo. To install iTween create a folder named "Plugins" in your project's assets (if you are using C# the location of iTween does not matter as long as it is inside your assets folder). With iTween you can move, rotate, shake, punch, fade, scale, control audio, fade cameras and more! ITween.MoveTo(gameObject,Vector3(2,0,0),2);. ITween also offers the ability to create animations with full control over things s...

4

iTween for Unity by Bob Berkebile (pixelplacement)

http://itween.pixelplacement.com/credits.php

Creative force behind PixelPlacement™. Creator and developer of iTween and Technical Lead of Developer Experience at Magic Leap. ITween is a free, open-source project. As such, it doesn't require any purchase or licensing to be used on commercial projects or otherwise. However, if you use iTween and would like to support the development of the project, please feel free to make a donation. Your support and generosity is greatly.

5

iTween for Unity by Bob Berkebile (pixelplacement)

http://itween.pixelplacement.com/nativeExtension.php

C# developers can now enjoy integrated access of iTween into their scripting chores with the new native extension. This add-on extends the GameObject in Unity to support numerous aspects of iTween to allow significantly faster and cleaner access to most of iTween's powerful animation properties and commands. Your support and generosity is greatly.

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Thinking in Rectangles | Just another WordPress.com site | Page 2

https://thomaswasalone.wordpress.com/page/2

Just another WordPress.com site. Something on a Sunday #8: Menus. June 12, 2011. Is rather awesome, isn’t it? Unity is impressive tech, but I’ve been infinitely more impressed with the community surrounding it. Any obscure question can be answered with a glance at their forums, any problem has most likely got a user created tutorial, example code and even tools designed to help it get sorted out even quicker. An amazing learning environment. No sound – I and others are working on that ;P). June 5, 2011.

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General Archives - Dwarven Kingdoms

http://dwarvenkingdoms.com/category/general

Death, Booze, and Glory. Hard times, Second wind! I got back from my trip to Berlin 2 days ago and even though my hangover is almost gone I still feel quite low. 6 days of non stop partying will do that to you, on top of not getting any work done I must admit I’m feeling quite unmotivated and 5 minutes ago I almost gave up on this entire dream of mine. So from now on, everything will be slow, ugly and buggy! The battle plan, deadline Sunday. Green cube enemy ai, no stats, no animations, no bullshit!

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Game Archives - Dwarven Kingdoms

http://dwarvenkingdoms.com/category/game

Death, Booze, and Glory. Movement, animations & ideas. While I’m finding it hard to update this blog when I can’t actively work on the game. I have gotten a little done this Sunday. Simple movement and animation! I imported the great library iTween. Well I hope I post again soon to give a update on the BaseNpc upgrade and maybe even a hostile npc type :D. This entry was posted in Game. Long awaited summer update. Tasks done and YouTube. Hard times, Second wind! Early alpha game demo.

elliotsp.blogspot.com elliotsp.blogspot.com

Elliot's Super Computing Duper Programmer: 1월 2012

http://elliotsp.blogspot.com/2012_01_01_archive.html

Elliot's Super Computing Duper Programmer. Please, contact me freely if you want to have a technical conversations. 2012년 1월 24일 화요일. Playframework for google app engine. Framework 홈페이지에 오랜만에 들어가봤다. 그들은 20을 만들고 있었다. 요즘은 웹프레임워크가 모두 Cloud환경에 맞춰서 개발한다. 그에 맞게 대대적인 공사중인 듯 하다. 실망스럽지만, google app engine을 사용하고, smart phone game에서 쉽게 가져다가 쓸 수 있는 framework는 아직 없는 듯 하다. Framework를 일단 쓰기로 했다. Google app engine을 data store로 사용하면 전세계 배포에 문제가 없기 때문이다. Pain on me :(. 몸도 마음도 한달째 좋지 않다. 원인을 찾고 있다. No pain, no gain. T T.

aurelienribon.com aurelienribon.com

About the Tween Engine demo | Aurelien Ribon's Dev Blog

http://www.aurelienribon.com/blog/2012/03/about-the-tween-engine-demo

LibGDX Texture Packer Gui. About the Tween Engine demo. Mar 16, 2012 by Aurelien Ribon. Posted under: Android applications. In the previous post, I said that I completely changed. The test desktop application of the tween engine. I’ll be more precise here. Actually, I made a demo environment. Who says lib GDX. In a few seconds. Therefore, it would have been fool to miss the opportunity to bring the demo to android devices. If you want to test it, the application is now available on Google Play. On chrome...

zehfernando.com zehfernando.com

Creating a tweening library for Unity – Zeh Fernando

http://zehfernando.com/2014/creating-a-tweening-library-for-unity

Personal website for Zeh Fernando, front-end developer. Articles about programming in Flash/ActionScript, Unity/C#, HTML/JavaScript, Android/Java, and more. Creating a tweening library for Unity. Middot; 2 Comments. The most efficient syntax that fits my coding style. That’s one of the reasons why I like reinventing the wheel even when mature solutions already exist, or at least the excuse I like giving myself for doing so. To the (more popular) HOTween. And its successor DOTween. And the design of this ...

nicgomez.blogspot.com nicgomez.blogspot.com

Nic Gomez: Bullet: Score System 2

http://nicgomez.blogspot.com/2010/05/bullet-score-system-2.html

Sunday, May 30, 2010. Bullet: Score System 2. So I have been working on trying to get the scores animating for about 4 days, today i decided to scrap what i had an try something different. Enter the iTween. Package. The Itween system helped me get the result i was looking for, and seeing as it took my 4days of work and turned it into 1 line of code I was pretty happy. So heres some more gameplay footage and a glimpse of the bare bones menu system. Bullet: Menu and Score system. Brisbane, QLD, Australia.

blog.devoidstudios.com blog.devoidstudios.com

deVoid Studios: ...a disturbing discovery...

http://blog.devoidstudios.com/2010/09/disturbing-discovery.html

We are a bunch of Fallout Series nostalgia fetishists living our lives one stimpack at a time. I think I've accidentally invented a new smiley. It stands for Bad Hair Day. A friend at work took it a step further and created this. Yes that's a Bad Hair and Beard Day smiley. It's rather unsettling being an inventor of a device of such awesome power but I guess I'll just have to live with it. PPS: Matted hair one don't count! PPS: Gammer rulez all. PPPS: So does spelling. Posted by deVoid Studios.

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iTween for Unity by Bob Berkebile (pixelplacement)

More "wow" for a lot less "ow". iTween is a simple, powerful and easy to use animation system for Unity. Focusing on the established solutions and frameworks of projects such as TweenLite, Tweener, and other Flash-based tweening and interpolation systems, iTween is a battle-tested solution for streamlining production in the Unity environment. Take a look at the examples page. To get a taste of what's possible with iTween and I hope it helps with everything big and small in Unity.

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Fashion Ideas For All. ITweenFashion.com - Fashion Ideas For All. What to Expect While Transitioning relaxed hair to natural hair transitioning to natural hair styles. October 31st 2014 Hairstyles Ideas. Poll: Take Our Natural Hair Survey Now Essence. transitioning to natural hair styles. October 31st 2014 Hairstyles Ideas. Natural Transition Hairstyles transitioning to natural hair styles Cool Wallpaper – DotWallpapers.net. October 31st 2014 Hairstyles Ideas. October 31st 2014 Hairstyles Ideas. Natural ...

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Music by iTween | Music by us and others

April 19, 2012 · 9:27 am. New place found here:. February 1, 2012 · 8:22 pm. New track, a remix. Kind of hardstyle rmx of C.I.N.D “Kim Jong II”, and click pic u know…. Filed under Remix by iTween. Tagged as C.I.N.D. September 26, 2011 · 4:03 pm. A tribute to Gosick. And yeah it will also be on soundcloud. Gxsick ( SKM version ).mp3. September 7, 2011 · 9:40 am. Anti nuclear power and so on by S.K.I. Schoolgirls against nuclear power. August 23, 2011 · 2:24 pm. From some old harddrive…. Since 3 hours ago.

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