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Ivy Ngo – Game Developer – Design + Programming + Art = Games

Design + Programming + Art = Games

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Ivy Ngo – Game Developer – Design + Programming + Art = Games | ivyngo.com Reviews
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Design + Programming + Art = Games
<META>
KEYWORDS
1 code portfolio
2 anki cozmo
3 zynga unannounced project
4 2d flocking sandbox
5 illustrations
6 digital work
7 traditional work
8 sketchbook
9 résumé
10 about me
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code portfolio,anki cozmo,zynga unannounced project,2d flocking sandbox,illustrations,digital work,traditional work,sketchbook,résumé,about me,hello,flash/as3 ai,cuberpg,from ivy ngo,on vimeo,web link,docx,contact me,linked in
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Ivy Ngo – Game Developer – Design + Programming + Art = Games | ivyngo.com Reviews

https://ivyngo.com

Design + Programming + Art = Games

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Zynga – Unannounced Project – Ivy Ngo – Game Developer

http://ivyngo.com/portfolio/zynga-unannounced-project

Ivy Ngo – Game Developer. Design Programming Art = Games. Zynga – Unannounced Project. 2D Leader and Path Following. 3D Steering and Collision Avoidance. C Turn Based RPG. Zynga – Unannounced Project. August 2013 to present. Promoted to Senior Software Engineer March 2015. As a Senior Software Engineer at Zynga, I have diligently helped build software on an unannounced profject. Everyday I strive to solve complex problems with my peers. Build tools to empower content creators. Strong grasp on software de...

2

About Me – Ivy Ngo – Game Developer

http://ivyngo.com/about-me

Ivy Ngo – Game Developer. Design Programming Art = Games. Zynga – Unannounced Project. 2D Leader and Path Following. 3D Steering and Collision Avoidance. C Turn Based RPG. How Can I Help? Bear with me, I’m going to wax a bit sentimental! Some of) My Interests. Built lovingly using WordPress and hosted by DreamHost, I use this site to share professional work and occasionally my thoughts on game design, people, and philosophy. Email: ivy.le.ngo@gmail.com.

3

2D Leader and Path Following – Ivy Ngo – Game Developer

http://ivyngo.com/portfolio/2d-leader-and-path-following

Ivy Ngo – Game Developer. Design Programming Art = Games. Zynga – Unannounced Project. 2D Leader and Path Following. 3D Steering and Collision Avoidance. C Turn Based RPG. 2D Leader and Path Following. Flash AI simulation; Actionscript 3.0. 2D Simulation showcasing path following and leader following behaviors. Used steering forces to direct character motion. Implemented prioritized Monte Carlo logic for behavior decisions. Coded live camera that pans with mouse input. Thick neon lines — Paths.

4

2D Flocking Sandbox – Ivy Ngo – Game Developer

http://ivyngo.com/portfolio/2d-flocking-sandbox

Ivy Ngo – Game Developer. Design Programming Art = Games. Zynga – Unannounced Project. 2D Leader and Path Following. 3D Steering and Collision Avoidance. C Turn Based RPG. Flash simulation; Actionscript 30. Simulation showcasing flocking and collision avoidance behaviors. Used steering forces to direct character motion. Flocking (separation, alignment, cohesion). Implemented prioritized Monte Carlo logic for behavior decisions. Behaviors are weighted based on values provided on the sliders.

5

3D Steering and Collision Avoidance – Ivy Ngo – Game Developer

http://ivyngo.com/portfolio/3d-steering-and-collision-avoidance

Ivy Ngo – Game Developer. Design Programming Art = Games. Zynga – Unannounced Project. 2D Leader and Path Following. 3D Steering and Collision Avoidance. C Turn Based RPG. 3D Steering and Collision Avoidance. Experiment in 3D flight, procedurally generated content, and complex steering AI with lots of independent actors. Procedurally generated terrain using a diamond-square algorithm. Used steering forces to direct character motion. Implemented prioritized Monte Carlo logic for behavior decisions. Google...

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Ivy Ngo – Game Developer – Design + Programming + Art = Games

Ivy Ngo – Game Developer. Design Programming Art = Games. 2D Leader and Path Following. 3D Steering and Collision Avoidance. C Turn Based RPG. I build games in C# and Unity3D. I’m Ivy and I’m a software engineer interested in building games to promote creativity, imagination, and self-reflection. I aspire to create games that people not only enjoy, but learn from. Below are just some of the things that I’ve worked on over the past few years. Thanks for stopping by! Anki, Cozmo Robot. C , Gameplay, AI.

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