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Gesture Recognition - Jace Miller

Gesture Recognition - Jace Miller. Thursday, May 8, 2008. Real-Time Locomotion Control by Sensing Gloves (Komura 2006). The 3D Tractus: A Three-Dimensional Drawing Board (Lapides 2006). Three students with art backgrounds evaluated the system for 30 minutes and asked for feedback. The most requested feature was the ability to tilt the drawing surface to allow work to be done from any angle, similar to how the 3D view can be rotated. TIKL: Development of a Wearable Vibrotactile Feedback Suit for Improved ...

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Gesture Recognition - Jace Miller | jacemiller.blogspot.com Reviews
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Gesture Recognition - Jace Miller. Thursday, May 8, 2008. Real-Time Locomotion Control by Sensing Gloves (Komura 2006). The 3D Tractus: A Three-Dimensional Drawing Board (Lapides 2006). Three students with art backgrounds evaluated the system for 30 minutes and asked for feedback. The most requested feature was the ability to tilt the drawing surface to allow work to be done from any angle, similar to how the 3D view can be rotated. TIKL: Development of a Wearable Vibrotactile Feedback Suit for Improved ...
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Gesture Recognition - Jace Miller | jacemiller.blogspot.com Reviews

https://jacemiller.blogspot.com

Gesture Recognition - Jace Miller. Thursday, May 8, 2008. Real-Time Locomotion Control by Sensing Gloves (Komura 2006). The 3D Tractus: A Three-Dimensional Drawing Board (Lapides 2006). Three students with art backgrounds evaluated the system for 30 minutes and asked for feedback. The most requested feature was the ability to tilt the drawing surface to allow work to be done from any angle, similar to how the 3D view can be rotated. TIKL: Development of a Wearable Vibrotactile Feedback Suit for Improved ...

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Gesture Recognition - Jace Miller: A Survey of Hand Posture and Gesture Recognition Techniques and Technology (LaViola 1999)

http://jacemiller.blogspot.com/2008/05/survey-of-hand-posture-and-gesture.html

Gesture Recognition - Jace Miller. Friday, May 2, 2008. A Survey of Hand Posture and Gesture Recognition Techniques and Technology (LaViola 1999). Great post. I agree that you will need somekind of. To remember things. I recommend you to visit this website at www.photographic-memory.org. As it has plenty of useful tips on memory techniques and ways to improve your memory. ". May 6, 2008 at 1:20 AM. Subscribe to: Post Comments (Atom). Real-Time Locomotion Control by Sensing Gloves (Ko.

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Gesture Recognition - Jace Miller: The 3D Tractus: A Three-Dimensional Drawing Board (Lapides 2006)

http://jacemiller.blogspot.com/2008/05/3d-tractus-three-dimensional-drawing.html

Gesture Recognition - Jace Miller. Thursday, May 8, 2008. The 3D Tractus: A Three-Dimensional Drawing Board (Lapides 2006). Three students with art backgrounds evaluated the system for 30 minutes and asked for feedback. The most requested feature was the ability to tilt the drawing surface to allow work to be done from any angle, similar to how the 3D view can be rotated. Subscribe to: Post Comments (Atom). Real-Time Locomotion Control by Sensing Gloves (Ko. View my complete profile.

3

Gesture Recognition - Jace Miller: Discourse Topic and Gestural Form (Eisenstein 2008)

http://jacemiller.blogspot.com/2008/05/discourse-topic-and-gestural-form.html

Gesture Recognition - Jace Miller. Friday, May 2, 2008. Discourse Topic and Gestural Form (Eisenstein 2008). The interest point features that were extracted exist at a lower level of abstraction than most other attempts at describing gestures. It is interesting that such low-level attributes are sufficient to perform successful recognition. Subscribe to: Post Comments (Atom). Real-Time Locomotion Control by Sensing Gloves (Ko. The 3D Tractus: A Three-Dimensional Drawing Board . View my complete profile.

4

Gesture Recognition - Jace Miller: TIKL: Development of a Wearable Vibrotactile Feedback Suit for Improved Human Motor Learning (Lieberman 2007)

http://jacemiller.blogspot.com/2008/05/tikl-development-of-wearable.html

Gesture Recognition - Jace Miller. Thursday, May 8, 2008. TIKL: Development of a Wearable Vibrotactile Feedback Suit for Improved Human Motor Learning (Lieberman 2007). Subscribe to: Post Comments (Atom). Real-Time Locomotion Control by Sensing Gloves (Ko. The 3D Tractus: A Three-Dimensional Drawing Board . TIKL: Development of a Wearable Vibrotactile Feedb. A Hidden Markov Model Based Sensor Fusion Approach. Articulated Hand Tracking by PCA-ICA Approach (Kat. View my complete profile.

5

Gesture Recognition - Jace Miller: A Hidden Markov Model Based Sensor Fusion Approach for Recognizing Continuous Human Grasping Sequences (Bernardin 2005)

http://jacemiller.blogspot.com/2008/05/hidden-markov-model-based-sensor-fusion.html

Gesture Recognition - Jace Miller. Thursday, May 8, 2008. A Hidden Markov Model Based Sensor Fusion Approach for Recognizing Continuous Human Grasping Sequences (Bernardin 2005). The main benefit gleaned from the tactile sensors was the ability to perform segmentation easier. Subscribe to: Post Comments (Atom). Real-Time Locomotion Control by Sensing Gloves (Ko. The 3D Tractus: A Three-Dimensional Drawing Board . TIKL: Development of a Wearable Vibrotactile Feedb. View my complete profile.

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jbjohns - Haptics and Sketch Recognition: April 2008

http://jbjohns.blogspot.com/2008_04_01_archive.html

Jbjohns - Haptics and Sketch Recognition. Clogging the Tubes, one Blog entry at a time. Now covers two courses/fields/disciplines, so it's more of a gesture recognition catch-22. Wednesday, April 23, 2008. Eisenstein - discourse topic and gestural form. Jacob Eisenstein, Regina Barzilay, and Randall Davis. "Discourse Topic and Gestural Form." AAAI 2008. It's true that about 10% of word occurrences (about 80% of the vocabulary, with numbers off the top of my head from memory) for large corpora are topic s...

krd-haptics.blogspot.com krd-haptics.blogspot.com

On hand tracking & gesture recognition: March 2008

http://krd-haptics.blogspot.com/2008_03_01_archive.html

On hand tracking and gesture recognition. Wednesday, March 19, 2008. TIKL: Development of a Wearable Vibrotactile Feedback Suit for Improved Human Motor Learning (Lieberman and Breazeal). I also think it would be very interesting to see, as they ask when discussing future work, whether human attention can take in information from more joints of the body all at once and react effectively to it. Wiizards: 3D Gesture Recognition for Game Play Input (Kratz, Smith and Lee). Subscribe to: Posts (Atom).

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On hand tracking & gesture recognition: February 2008

http://krd-haptics.blogspot.com/2008_02_01_archive.html

On hand tracking and gesture recognition. Friday, February 29, 2008. Temporal Classification: Extending the Classification Paradigm to Multivariate Time Series (Kadous). Summary (ONLY intro and 6.3.2 - Auslan):. Powerglove low accuracy, HMM best. Flock good accuracy, adaboost best, maybe HMM not so good because of too many more channels of data. Rules formed for classification. Wednesday, February 27, 2008. Monday, February 25, 2008. Georgia Tech Gesture Toolkit: Supporting Experiments in Gesture Recogni...

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On hand tracking & gesture recognition: Wiizards: 3D Gesture Recognition for Game Play Input (Kratz, Smith & Lee)

http://krd-haptics.blogspot.com/2008/03/wiizards-3d-gesture-recognition-for.html

On hand tracking and gesture recognition. Wednesday, March 19, 2008. Wiizards: 3D Gesture Recognition for Game Play Input (Kratz, Smith and Lee). Yeah, I would think a simple feature-based classifier could give good results, especially since all of the gestures are really 2-D gestures. I bet using a simple Rubine classifier would work just fine with their gesture set. March 24, 2008 at 12:58 PM. March 29, 2008 at 4:37 PM. March 30, 2008 at 8:02 PM. Subscribe to: Post Comments (Atom).

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On hand tracking & gesture recognition: Computer Vision-based Gesture Recognition for an Augmented Reality Interface (Storring, Moeslund, Liu, Granum)

http://krd-haptics.blogspot.com/2008/02/computer-vision-based-gesture.html

On hand tracking and gesture recognition. Monday, February 25, 2008. Computer Vision-based Gesture Recognition for an Augmented Reality Interface (Storring, Moeslund, Liu, Granum). Also, how did they find the thumb movement to be the most natural choice for a click gesture? Was that their design choice, or did they decide on it from user feedback? In his PhD thesis. That's the only thing I liked about this paper. May 10, 2008 at 12:01 PM. Subscribe to: Post Comments (Atom). View my complete profile.

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jbjohns - Haptics and Sketch Recognition: December 2007

http://jbjohns.blogspot.com/2007_12_01_archive.html

Jbjohns - Haptics and Sketch Recognition. Clogging the Tubes, one Blog entry at a time. Now covers two courses/fields/disciplines, so it's more of a gesture recognition catch-22. Friday, December 14, 2007. Posted by - D. Links to this post. Thursday, December 13, 2007. Alvarado and Lazzareschi - Properties of Diagrams. Alvarado, Christine, and Michael Lazzareschi. "Properties of Real-World Digital Logic Diagrams." PLT 2007. Posted by - D. Links to this post. Wais, Wolin, and Alvarado perform a Wizard of ...

jbjohns.blogspot.com jbjohns.blogspot.com

jbjohns - Haptics and Sketch Recognition: May 2008

http://jbjohns.blogspot.com/2008_05_01_archive.html

Jbjohns - Haptics and Sketch Recognition. Clogging the Tubes, one Blog entry at a time. Now covers two courses/fields/disciplines, so it's more of a gesture recognition catch-22. Saturday, May 10, 2008. Eisenstein - Device independence and extensibility. This seems crazy complicated for /very/ little accuracy. Using neural networks to classify the static ASL letters (all but Z and J), they only get 67 % accuracy. Other approaches are able to get close to 95-99% for the same data. I guess thin...Wiimote&#...

jbjohns.blogspot.com jbjohns.blogspot.com

jbjohns - Haptics and Sketch Recognition: February 2008

http://jbjohns.blogspot.com/2008_02_01_archive.html

Jbjohns - Haptics and Sketch Recognition. Clogging the Tubes, one Blog entry at a time. Now covers two courses/fields/disciplines, so it's more of a gesture recognition catch-22. Wednesday, February 27, 2008. Sagawa - Recognizing Sequence Japanese Sign Lang. Words. Determination of which hands are used (both vs. one hand, right vs. left hand) is done by comparing the hand velocities of the two hands, both on "which max is greater" (Eq 3) and "avg squared difference in velocity? Using their stuff, they se...

jbjohns.blogspot.com jbjohns.blogspot.com

jbjohns - Haptics and Sketch Recognition: February 2009

http://jbjohns.blogspot.com/2009_02_01_archive.html

Jbjohns - Haptics and Sketch Recognition. Clogging the Tubes, one Blog entry at a time. Now covers two courses/fields/disciplines, so it's more of a gesture recognition catch-22. Thursday, February 19, 2009. Interactive Sketching for the Early Stages of User Interface Design, James Landay. Author = "James Landay and Brad Myers",. Title = "Interactive sketching for the early stages of user interface design",. Booktitle = proc # chi,. Year = "1995",. Isbn = "0-201-84705-1",. Pages = "43- 50",. Allows for d...

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Gesture Recognition - Jace Miller

Gesture Recognition - Jace Miller. Thursday, May 8, 2008. Real-Time Locomotion Control by Sensing Gloves (Komura 2006). The 3D Tractus: A Three-Dimensional Drawing Board (Lapides 2006). Three students with art backgrounds evaluated the system for 30 minutes and asked for feedback. The most requested feature was the ability to tilt the drawing surface to allow work to be done from any angle, similar to how the 3D view can be rotated. TIKL: Development of a Wearable Vibrotactile Feedback Suit for Improved ...

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