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Jaggyroad Films

Machinima [muh-shee-nuh-muh] - noun - the process of making real-time animated films by utilizing the 3D graphics of games.

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Jaggyroad Films | jaggyroadfilms.blogspot.com Reviews

https://jaggyroadfilms.blogspot.com

Machinima [muh-shee-nuh-muh] - noun - the process of making real-time animated films by utilizing the 3D graphics of games.

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jaggyroadfilms.blogspot.com jaggyroadfilms.blogspot.com
1

Jaggyroad Films: PC Users - Our Own Worst Enemies

http://jaggyroadfilms.blogspot.com/2011/10/pc-users-our-own-worst-enemies.html

Machinima [muh-shee-nuh-muh] - noun - the process of making real-time animated films by utilizing the 3D graphics of games. Friday, October 28, 2011. PC Users - Our Own Worst Enemies. It is currently 4:59AM EST, and here I sit working on an overclock. Why? Was my previous overclock bad? Well, it seems I can push her a bit further this time. I'm sitting at 4.0GHz, which is a first for this computer considering I have as of yet never been able to push her this hard and still maintain decent tempera...This ...

2

Jaggyroad Films: In Finality (CPU Odyssey)

http://jaggyroadfilms.blogspot.com/2011/11/in-finality-cpu-odyssey.html

Machinima [muh-shee-nuh-muh] - noun - the process of making real-time animated films by utilizing the 3D graphics of games. Tuesday, November 1, 2011. In Finality (CPU Odyssey). Finally got it. 4.116 GHz. I might back off a bit of the voltages, just to make sure I'm being efficient, so some of this is subject to change, but she is stable "as is". For those who might be interested, here is my system:. CPU: Intel Core i7 920 (C0 stepper). Motherboard: EVGA X58 SLI. Video Card: BFGTech Nvidia 285 OCX. Final...

3

Jaggyroad Films: Elder Scrolls Machinima: We're Back Old Friend!

http://jaggyroadfilms.blogspot.com/2011/11/elder-scrolls-machinima-were-back-old.html

Machinima [muh-shee-nuh-muh] - noun - the process of making real-time animated films by utilizing the 3D graphics of games. Wednesday, November 16, 2011. Elder Scrolls Machinima: We're Back Old Friend! Feel free to view some of our machinima on our YouTube channel including some of our commercial adventures:. Http:/ www.youtube.com/user/valkyrie321. Feel free to watch our (very old) most successful video we created for Oblivion, The Letter Home:. Owner, Jaggyroad Films. July 3, 2013 at 2:04 AM. It is cur...

4

Jaggyroad Films: We have started a blog!

http://jaggyroadfilms.blogspot.com/2011/10/we-have-started-blog.html

Machinima [muh-shee-nuh-muh] - noun - the process of making real-time animated films by utilizing the 3D graphics of games. Tuesday, October 25, 2011. We have started a blog! Ok, perhaps not so interesting a start, but along with Facebook, this is a way for us to share some of the projects we are working on as well as provide you with content or discuss things that capture our interest. We're looking forward to discussing machinima with you all, and further are excited to hear back from our readers.

5

Jaggyroad Films: This place isn't dead, I promise!

http://jaggyroadfilms.blogspot.com/2012/03/this-place-isnt-dead-i-promise.html

Machinima [muh-shee-nuh-muh] - noun - the process of making real-time animated films by utilizing the 3D graphics of games. Thursday, March 8, 2012. This place isn't dead, I promise! Actually, contrary. I will be doing a bit of travelling soon around North Carolina. I am considering using this blog as a way to talk about the journey as we go about the state filming. It should be quite fun actually. Why am I doing this? Hitting two birds with one stone. Subscribe to: Post Comments (Atom). It is currently ...

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dolomitiperfsx.blogspot.com dolomitiperfsx.blogspot.com

Dolomiti per FSX: aprile 2011

http://dolomitiperfsx.blogspot.com/2011_04_01_archive.html

Scenery and Mesh for FSX. Venerdì 1 aprile 2011. Dolomiti X - Tre Cime. Dolomiti X - Tre Cime. Daniele Tona - flyStudio. Iscriviti a: Post (Atom). Dolomiti X - Tre Cime. Scenari Alpini per FSX. Dal lago Fedaia alla Cima Marmolada (punta Penia 3342 mt.). La stampante in mano ai populisti. FS2004 - FSX - Phantom II - Cloud9. This place isn't dead, I promise! Passione per il Volo. Riassunto del N.W.A.T-X .con Vigilius e Romy. ANTEPRIMA : beta test del Cervino 3D! SomeNot So Great News. Crea il tuo badge.

dolomitiperfsx.blogspot.com dolomitiperfsx.blogspot.com

Dolomiti per FSX: AVSIM Commercial FSX Scenery Review

http://dolomitiperfsx.blogspot.com/2012/01/avsim-commercial-fsx-scenery-review.html

Scenery and Mesh for FSX. Lunedì 23 gennaio 2012. AVSIM Commercial FSX Scenery Review. Dolomiti X Tre Cime. Daniele Tona - flyStudio. Iscriviti a: Commenti sul post (Atom). AVSIM Commercial FSX Scenery Review. Free Sardinia Mesh from Real Earth X. Scenari Alpini per FSX. Dal lago Fedaia alla Cima Marmolada (punta Penia 3342 mt.). La stampante in mano ai populisti. FS2004 - FSX - Phantom II - Cloud9. This place isn't dead, I promise! Passione per il Volo. ANTEPRIMA : beta test del Cervino 3D!

dolomitiperfsx.blogspot.com dolomitiperfsx.blogspot.com

Dolomiti per FSX: Finalmente!!!

http://dolomitiperfsx.blogspot.com/2012/01/finalmente.html

Scenery and Mesh for FSX. Martedì 17 gennaio 2012. Dopo un lungo lavoro certosino, Dario Bortot ci regala un modello della base del SUEM di Pieve di Cadore veramente straordinario. Oltre alle texture day/night sono stati aggiunti alcuni effetti per rendere tutto più reale. Ci fa piacere riportare il commento di Alessandro Fantato, pilota dell’ A109 che ogni giorno decolla e atterra proprio su questa base: ”PERFETTO! Vediamo quindi il lavoro:. Daniele Tona - flyStudio. Iscriviti a: Commenti sul post (Atom).

dolomitiperfsx.blogspot.com dolomitiperfsx.blogspot.com

Dolomiti per FSX: dicembre 2011

http://dolomitiperfsx.blogspot.com/2011_12_01_archive.html

Scenery and Mesh for FSX. Giovedì 29 dicembre 2011. In attesa di terminare lo scenario Pieve di Cadore, vi posto una immagine che confronta una foto reale (foto di Alessandro Fantato, pilota dell’A109 del SUEM di Pieve di Cadore) e uno screen di FSX. La prospettiva tra le due foto non è precisa ma spero renda lo stesso l’idea del perchè il nome Real Earth X. Un ringraziamento speciale a Alessandro. Daniele Tona - flyStudio. Venerdì 23 dicembre 2011. Una esperienza di volo unica. Daniele Tona - flyStudio.

dolomitiperfsx.blogspot.com dolomitiperfsx.blogspot.com

Dolomiti per FSX: febbraio 2012

http://dolomitiperfsx.blogspot.com/2012_02_01_archive.html

Scenery and Mesh for FSX. Mercoledì 1 febbraio 2012. Il sito della Real Earth X è stato ridisegnato e implementato con nuove migliorie. Da oggi i nuovi post di Dolomiti per FSX e le news del team Real Earth X saranno disponibili sul sito ufficiale. Daniele Tona - flyStudio. Iscriviti a: Post (Atom). Scenari Alpini per FSX. Dal lago Fedaia alla Cima Marmolada (punta Penia 3342 mt.). La stampante in mano ai populisti. FS2004 - FSX - Phantom II - Cloud9. This place isn't dead, I promise! Passione per il Volo.

dolomitiperfsx.blogspot.com dolomitiperfsx.blogspot.com

Dolomiti per FSX: maggio 2011

http://dolomitiperfsx.blogspot.com/2011_05_01_archive.html

Scenery and Mesh for FSX. Sabato 28 maggio 2011. Ho passato il BGL in LOD17 all'amico Frank. Chi meglio di lui può testare una montagna? Ho visto le mesh! Mai visto dettagli così, incredibili! Le mesh in LOD17 funzionano in FSX, almeno così sembra. Dobbiamo fare ancora alcuni test prima di poterlo confermarle . Per ora due immagini di confronto. Daniele Tona - flyStudio. Venerdì 27 maggio 2011. Non ho parole per descrivere l' emozione che provo. Daniele Tona - flyStudio. Ora vediamo la stessa zona:.

dolomitiperfsx.blogspot.com dolomitiperfsx.blogspot.com

Dolomiti per FSX: Prossimamente

http://dolomitiperfsx.blogspot.com/2012/01/prossimamente.html

Scenery and Mesh for FSX. Giovedì 19 gennaio 2012. Daniele Tona - flyStudio. Iscriviti a: Commenti sul post (Atom). AVSIM Commercial FSX Scenery Review. Free Sardinia Mesh from Real Earth X. Scenari Alpini per FSX. Dal lago Fedaia alla Cima Marmolada (punta Penia 3342 mt.). La stampante in mano ai populisti. FS2004 - FSX - Phantom II - Cloud9. This place isn't dead, I promise! Passione per il Volo. Riassunto del N.W.A.T-X .con Vigilius e Romy. ANTEPRIMA : beta test del Cervino 3D! SomeNot So Great News.

dolomitiperfsx.blogspot.com dolomitiperfsx.blogspot.com

Dolomiti per FSX: gennaio 2012

http://dolomitiperfsx.blogspot.com/2012_01_01_archive.html

Scenery and Mesh for FSX. Sabato 28 gennaio 2012. Finalmente Dolomiti X: Pieve di Cadore. È disponibile all’acquisto. Buon volo! Daniele Tona - flyStudio. Lunedì 23 gennaio 2012. AVSIM Commercial FSX Scenery Review. Dolomiti X Tre Cime. Daniele Tona - flyStudio. Giovedì 19 gennaio 2012. Daniele Tona - flyStudio. Martedì 17 gennaio 2012. Dopo un lungo lavoro certosino, Dario Bortot ci regala un modello della base del SUEM di Pieve di Cadore veramente straordinario. Vediamo quindi il lavoro:. This place is...

dolomitiperfsx.blogspot.com dolomitiperfsx.blogspot.com

Dolomiti per FSX: agosto 2011

http://dolomitiperfsx.blogspot.com/2011_08_01_archive.html

Scenery and Mesh for FSX. Sabato 27 agosto 2011. Daniele Tona - flyStudio. Il territorio di default di FSX è realizzato usando i dati Corinne mondiali, dati approssimativi che rispettano a grandi linee la copertura del territorio. A sinistra la copertura del territorio in default. Come vedete è molto approssimativa, mancano tantissimi dati. La cosa positiva però è la fluidità del simulatore in quanto carica solamente alcune texture che serviranno alla visualizzazione del terreno. Daniele Tona - flyStudio.

dolomitiperfsx.blogspot.com dolomitiperfsx.blogspot.com

Dolomiti per FSX: Free Sardinia Mesh from Real Earth X

http://dolomitiperfsx.blogspot.com/2012/01/free-sardinia-mesh-from-real-earth-x.html

Scenery and Mesh for FSX. Sabato 14 gennaio 2012. Free Sardinia Mesh from Real Earth X. Mesh LOD13 della Sardegna completamente free disponibili su FSADDON. Daniele Tona - flyStudio. Iscriviti a: Commenti sul post (Atom). AVSIM Commercial FSX Scenery Review. Free Sardinia Mesh from Real Earth X. Scenari Alpini per FSX. Dal lago Fedaia alla Cima Marmolada (punta Penia 3342 mt.). La stampante in mano ai populisti. FS2004 - FSX - Phantom II - Cloud9. This place isn't dead, I promise! Passione per il Volo.

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jaggyroadfilms.blogspot.com jaggyroadfilms.blogspot.com

Jaggyroad Films

Machinima [muh-shee-nuh-muh] - noun - the process of making real-time animated films by utilizing the 3D graphics of games. Thursday, March 8, 2012. This place isn't dead, I promise! Actually, contrary. I will be doing a bit of travelling soon around North Carolina. I am considering using this blog as a way to talk about the journey as we go about the state filming. It should be quite fun actually. Why am I doing this? Hitting two birds with one stone. Wednesday, November 16, 2011. Owner, Jaggyroad Films.

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