
JALLOV.COM
Daniel Jallov – Game DeveloperI am a game developer from Copenhagen, Denmark. Here you can see my work. Rush of the Vanguard. AI controller for TORCS.
http://www.jallov.com/
I am a game developer from Copenhagen, Denmark. Here you can see my work. Rush of the Vanguard. AI controller for TORCS.
http://www.jallov.com/
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Daniel Jallov
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Daniel Jallov – Game Developer | jallov.com Reviews
https://jallov.com
I am a game developer from Copenhagen, Denmark. Here you can see my work. Rush of the Vanguard. AI controller for TORCS.
Daniel Jallov – Wackimals
http://www.jallov.com/portfolio/wackimals
The aim of this project was to evolve simple mechanical creatures consisting of parts and joints that can move in a physics-based world. These creatures were evolved by an evolutionary algorithm using L-systems as encoding and movement ability as fitness function. The creatures that could move the farthest were selected for further breeding. This project was our final project in the course Procedural Content Generation at the IT University.
Daniel Jallov – Parandroid
http://www.jallov.com/portfolio/parandroid
A physical game about sneaking up on each other. Uses GPS tracking for real life positioning. Each player is assigned a target and has to sneak up on the person and explode his bomb. If a player feels threatened by another player he can explode his own bomb and kill both players. This game was created during Nordic Game Jam 2014 in a team of four persons. The game won the Google Play award. At Nordic Game Jam 2014.
Daniel Jallov – UnityNEAT
http://www.jallov.com/portfolio/unityneat
NeuroEvolution of Augmenting Topologies (NEAT) is a neuroevolution algorithm that is capable of evolving both the weights and the topology of the neural network at the same time. More info about the NEAT algorithm can be found here. This project is a port of SharpNEAT. UnityNEAT was a core part of my Master’s Thesis. At the IT University. Go to Github repository.
Daniel Jallov – Bouncy
http://www.jallov.com/portfolio/bouncy
Bouncing ball game for Android. The aim of this project was to focus on playfulness rather than actual game play. We wanted to wanted to walk on the line between being a toy and being a game on a digital platform. Because of this, the game has several different game modes for the player to discover, as well as several different interaction options. The game was created as part of the course Game Design at the IT University in a team of four persons. Music and sound effects.
Daniel Jallov – Snooker Practice App
http://www.jallov.com/portfolio/snooker-practice-app
Snooker Practice App is a practice app designed to help snooker players improve by providing a wide variety of exercises, ranging in level from beginner to advanced. The app allows the user to enter her scores for each practice session in order to monitor her progress. The exercises are designed specifically for this app by 12 times Danish snooker champion and reigning Nordic snooker champion Rune Kampe.
TOTAL PAGES IN THIS WEBSITE
18
Blog de jalloulty - Blog de jalloulty - Skyrock.com
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Daniel Jallov – Game Developer
I am a game developer from Copenhagen, Denmark. Here you can see my work. Rush of the Vanguard. AI controller for TORCS.
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Their Profile - jallowabdou - Skyrock.com
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