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JAMES.FOXESGAMES.COM

James Portfolio - FoxesGames

Student in areas of Game graphics development, looking for employment. I am 24 years old and live in Denmark and a primarily self-taught student in various areas of 3D computer graphics; with lots of passion for the subject, and looking for employment in a creative environment! I've been working on my own game projects for a year in an attempt to start up a studio, currently developing a smartphone game "Everything Burns" with a group at ITU and a fantasy RPG (presently unnamed). Lastly, it is a dream of...

http://james.foxesgames.com/

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James Portfolio - FoxesGames | james.foxesgames.com Reviews
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Student in areas of Game graphics development, looking for employment. I am 24 years old and live in Denmark and a primarily self-taught student in various areas of 3D computer graphics; with lots of passion for the subject, and looking for employment in a creative environment! I've been working on my own game projects for a year in an attempt to start up a studio, currently developing a smartphone game Everything Burns with a group at ITU and a fantasy RPG (presently unnamed). Lastly, it is a dream of...
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2 portfolio »
3 contact me
4 my past
5 my present
6 mudbox
7 mari
8 photoshop
9 and zbrush
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James Portfolio - FoxesGames | james.foxesgames.com Reviews

https://james.foxesgames.com

Student in areas of Game graphics development, looking for employment. I am 24 years old and live in Denmark and a primarily self-taught student in various areas of 3D computer graphics; with lots of passion for the subject, and looking for employment in a creative environment! I've been working on my own game projects for a year in an attempt to start up a studio, currently developing a smartphone game "Everything Burns" with a group at ITU and a fantasy RPG (presently unnamed). Lastly, it is a dream of...

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james.foxesgames.com james.foxesgames.com
1

James Portfolio - FoxesGames

http://www.james.foxesgames.com/portfolio.html

2,000 verticies model, detailing baked into normal map. normal,spec,diff maps at 2048. 10,000 verticies model (including all missiles, wheelbase, etc.) Normal,spec,diff maps at 4096. 500 verticies model. Weathered woodcutters axe. Attempt at finding realism in the non-perfect to a higer degree. Maps at 2048. 3,500 verticies model. the barrett 50 cal. sniper rifle in a simple version. Maps at 2048.

2

James Portfolio - FoxesGames

http://www.james.foxesgames.com/index.html

Student in areas of Game graphics development, looking for employment. I am 24 years old and live in Denmark and a primarily self-taught student in various areas of 3D computer graphics; with lots of passion for the subject, and looking for employment in a creative environment! I've been working on my own game projects for a year in an attempt to start up a studio, currently developing a smartphone game "Everything Burns" with a group at ITU and a fantasy RPG (presently unnamed). Lastly, it is a dream of...

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danni.foxesgames.com danni.foxesgames.com

48 Hour Game | Danni Schou

http://danni.foxesgames.com/2011/08/27/48-hour-game

Skip to primary content. As the Wind Blows. August 27, 2011. For the next 48 hours me and James. Will create a small game in 48 hours. For a while now we have played a bit around with a game idea, but we’re currently working on another project and don’t want to split our focus too much. We decided to take a weekend out to work focused on this idea alone and see how far we can take it. This entry was posted in Game Development. Leave a Reply Cancel reply. Your email address will not be published.

danni.foxesgames.com danni.foxesgames.com

Gladiator Tailes | Danni Schou

http://danni.foxesgames.com/projects/personal/gladiator-tailes

Skip to primary content. As the Wind Blows. 3rd Person Action Platformer. 5th of January 2012. Browser (Flash) and Download (PC). Danni Schou and James Testmann. Fight for your freedom! You have been captured by space pirates and now you have to fight as a gladiator, for the entertainment of others, to earn back your freedom. With your two trusty energy weapons you have to cut through a horde of gladiators whose only goal is to split you in two. Gladiator Tailes - Decapitation.

foxesgames.com foxesgames.com

Gladiator Tailes

http://www.foxesgames.com/flash.html

Download Windows version here! E - Shoot w/ Disc. Q - Attack w/ Sword. Arrowkeys - Rotate View. Danni Schou - Programming. James Testmann - Art and Sound.

danni.foxesgames.com danni.foxesgames.com

Blob Runner | Danni Schou

http://danni.foxesgames.com/projects/jam-games/blob-runner

Skip to primary content. As the Wind Blows. Blob Runner is a game developed in Unity in less than 48 hours at Nordic Game Jam 2012 by team Strange Zebra. Multiple players can use the same keyboard/Xbox controller, leading to anarchistic play. Basic gameplay: Blob or be blobbed! Play here: http:/ globalgamejam.org/2012/blob-runner. Danni Schou Game Programmer. Frederik Buus Sauer Game Programmer. Sune Weber Pedersen Game Designer. Preben Rosell Game Designer. Sander Larsen CG Artist.

danni.foxesgames.com danni.foxesgames.com

Play: Trapped | Danni Schou

http://danni.foxesgames.com/2011/08/29/play-trapped

Skip to primary content. As the Wind Blows. August 29, 2011. Made this game in 48 hours. It is mainly a prototype to test out the feeling/ambience of game idea we’ve played around with for a while. The game is made using a trial version of the Unity3D engine to get some of the Pro features (deferred rendering and bloom effect). Constructive feedback is very welcome! Due to feedback I decided to improve the position of the cube so it’s now held on the side of the screen, change side with RMB!

danni.foxesgames.com danni.foxesgames.com

Trapped | Danni Schou

http://danni.foxesgames.com/projects/jam-games/trapped

Skip to primary content. As the Wind Blows. This was a game prototype I created together with James. We made this game in 48 hours, as a challenge to our selves. It is mainly a prototype to test out the feeling/ambiance of game idea we’ve played around with for a while. The game is made using a trial version of the Unity3D engine in order to use some of the Pro features (deferred rendering and bloom effect). Was a collaborative effort between me and James. I did all the. 8211; Switch Lift side.

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Fountas.net

Maintained by James Fountas. March 6, 2014. Return to Fountas.net. Engineering Background and Services.

james.foxesgames.com james.foxesgames.com

James Portfolio - FoxesGames

Student in areas of Game graphics development, looking for employment. I am 24 years old and live in Denmark and a primarily self-taught student in various areas of 3D computer graphics; with lots of passion for the subject, and looking for employment in a creative environment! I've been working on my own game projects for a year in an attempt to start up a studio, currently developing a smartphone game "Everything Burns" with a group at ITU and a fantasy RPG (presently unnamed). Lastly, it is a dream of...

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Bâtiments hippiques : manèges, carrières couvertes, écuries. Bâtiments sportifs : piscines couvertes, tennis. Bâtiments agricoles : Etable, stabulations, hangars, bâtiments de stockage. Lamellé-collé : Structures et charpentes en lamellé-collé, fournitures bois lamellé-collé. Bâtiments industriels et commerciaux : Restaurants, centre commerciaux, bâtiments de stockage. Bâtiments hippiques : manèges, carrières couvertes, écuries. Bâtiments sportifs : piscines couvertes, tennis. Une histoire de bois.

james.fromdustscratch.com james.fromdustscratch.com

James – Journey Of Existence – Official Webpage For The Indie Game

Darr; Skip to Main Content. James – Journey Of Existence. A hand-drawn, hand-animated 3D game in development for PC, Mac and Linux platforms. Using traditional animation in a way you never thought possible to create something truly unique. NOW AVAILABLE ON KICKSTARTER! SUPPORT TODAY and SPREAD THE WORD. ENDS JANUARY 31, 2014! Also check out the Steam Greenlight Concept page here. Or the IndieDB page here. 8212;———————————. 8211; The Indie Game Magazine. 8211; Indie Games : The Weblog. 8211; Atomic Gamer.

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James John Malcolm - Portfolio

James John Malcolm. Creating websites since 1997. Don’t just browse my webdesign portfolio. Read my webdesign articles. On my journal, Candy. Download my desktop and mobile wallpapers. With that out of the way, here’s a selection of my work:. Sax and the Pretty. Visit the site: www.saxandthepretty.nl. Bewonersplatform Zuidas (Citizens’ Zuidas Platform). Visit the site: www.bewonersplatformzuidas.nl. De Goede Herder Parochie (The Good Shepherd Parish). A series of events about the latest developments in w...

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NJ Homes and Real Estate - ERA Central Realty Group

Get a Free Account. Enter your email address and we will send you an email with your password. Search homes for sale in our area. My goal is to make your Real Estate experience a pleasant one . I am here to help you every step of the way. I am a member of the Middlesex and Monmouth / Ocean Multiple Listing Services. Please contact me if I can be of assistance to you. 160;I am also a licensed REALTOR in the state of New York and Florida. CREAM RIDGE, NJ 08514. Listing courtesy of Mulcahy Holmes Agency.

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I am James, and I built all this. Well, not 'built' per se. I borrowed a lot of it. But I wrote all this sexy, sexy HTML! So it is pretty bare bones right now, but I have a vision! This is where I get to tinker; it won't always look pretty, but I am not a graphic designer, so I can live with that. I usually work in .NET professionally, but I want to branch out. 2015 - gerstmann.us.