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CVA 204 - Game Concept Animation

Friday, 29 February 2008. This is the playblast of how our work is looking so far! Seriously though. we have no idea how this happened. One minute it was working, the next. well. Thursday, 31 January 2008. The tree that looked like a totem pole which originally inspired us, after it was destroyed. Goodbye our friend. You will be missed. :'(. Dead Trees, big and small. Tuesday, 29 January 2008. Create an animation to demonstrate a video game concept. You must show game play elements. 183; Texture sheets.

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CVA 204 - Game Concept Animation | jandanna.blogspot.com Reviews
<META>
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Friday, 29 February 2008. This is the playblast of how our work is looking so far! Seriously though. we have no idea how this happened. One minute it was working, the next. well. Thursday, 31 January 2008. The tree that looked like a totem pole which originally inspired us, after it was destroyed. Goodbye our friend. You will be missed. :'(. Dead Trees, big and small. Tuesday, 29 January 2008. Create an animation to demonstrate a video game concept. You must show game play elements. 183; Texture sheets.
<META>
KEYWORDS
1 whhhhhhhhhhhhhhyyyyyyyyy
2 nice
3 posted by anna marie
4 no comments
5 totem pole
6 environment model list
7 environment list
8 teepees
9 camp fence
10 shrubs
CONTENT
Page content here
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PAGE
whhhhhhhhhhhhhhyyyyyyyyy,nice,posted by anna marie,no comments,totem pole,environment model list,environment list,teepees,camp fence,shrubs,dry grass,dream catchers,tumble weed,mountain,stones/boulders,floor paintings,buffalo skeletons,sacrifice stone
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CVA 204 - Game Concept Animation | jandanna.blogspot.com Reviews

https://jandanna.blogspot.com

Friday, 29 February 2008. This is the playblast of how our work is looking so far! Seriously though. we have no idea how this happened. One minute it was working, the next. well. Thursday, 31 January 2008. The tree that looked like a totem pole which originally inspired us, after it was destroyed. Goodbye our friend. You will be missed. :'(. Dead Trees, big and small. Tuesday, 29 January 2008. Create an animation to demonstrate a video game concept. You must show game play elements. 183; Texture sheets.

INTERNAL PAGES

jandanna.blogspot.com jandanna.blogspot.com
1

CVA 204 - Game Concept Animation: Environment model list

http://jandanna.blogspot.com/2008/01/environment-model-list.html

Thursday, 31 January 2008. Dead Trees, big and small. Subscribe to: Post Comments (Atom). View my complete profile.

2

CVA 204 - Game Concept Animation: Production schedual

http://jandanna.blogspot.com/2008/01/production-schedual.html

Thursday, 31 January 2008. Subscribe to: Post Comments (Atom). View my complete profile.

3

CVA 204 - Game Concept Animation: Whhhhhhhhhhhhhhyyyyyyyyy?????

http://jandanna.blogspot.com/2008/02/whhhhhhhhhhhhhhyyyyyyyyy.html

Friday, 29 February 2008. This is the playblast of how our work is looking so far! Seriously though. we have no idea how this happened. One minute it was working, the next. well. Subscribe to: Post Comments (Atom). View my complete profile.

4

CVA 204 - Game Concept Animation: Brief

http://jandanna.blogspot.com/2008/01/brief.html

Tuesday, 29 January 2008. Create an animation to demonstrate a video game concept. You must show game play elements. It should be animated and rendered in a 3d package but should fit within the restrictions of a. Current gen game engine, specifically 'Unreal Engine 3'. 183; The animation must contain an environment, player and AI character interaction. 183; Each character should be between 8,000 and 10,000 tris. 183; The environment should not exceed a tri count of 40,000. 183; Particles may be used.

5

CVA 204 - Game Concept Animation: Totem Pole

http://jandanna.blogspot.com/2008/01/totem-pole.html

Thursday, 31 January 2008. The tree that looked like a totem pole which originally inspired us, after it was destroyed. Goodbye our friend. You will be missed. :'(. Subscribe to: Post Comments (Atom). View my complete profile.

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