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The blog of Jason Canam, Game Designer. Includes writings about games and gaming culture.

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I (heart) Level Editors | jasoncanam.blogspot.com Reviews
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The blog of Jason Canam, Game Designer. Includes writings about games and gaming culture.
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1 steamworld dig
2 now too
3 samurai gunn
4 good
5 tearaway
6 is the
7 s ending
8 loz albw
9 gone home
10 where gone home
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steamworld dig,now too,samurai gunn,good,tearaway,is the,s ending,loz albw,gone home,where gone home,what a year,posted by,jason canam,no comments,labels game design,soapbox,video game,easy,strap yourself in,the peer review,wrong very,quickly,getting this
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I (heart) Level Editors | jasoncanam.blogspot.com Reviews

https://jasoncanam.blogspot.com

The blog of Jason Canam, Game Designer. Includes writings about games and gaming culture.

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jasoncanam.blogspot.com jasoncanam.blogspot.com
1

I (heart) Level Editors: 12/2011

http://jasoncanam.blogspot.com/2011_12_01_archive.html

Sunday, December 18, 2011. Getting Player Feedback: Reactions vs Comments. As a game designer, I always keep in mind that I create games not for myself, but for others. What I enjoy most is the process. Itself, the development. But the end product? That's for everyone else! Want, well not directly, anyway. There are a couple different ways that I have participated in which to receive and process this information:. Having a player play the game while the designer (and other developers) observe. In my ...

2

I (heart) Level Editors: 08/2013

http://jasoncanam.blogspot.com/2013_08_01_archive.html

Monday, August 12, 2013. Annual Gaming Habits and Non-Nostalgia. So, the question is: is this a form of non-nostalgia? It's not nostalgia if I am, in fact, not simply remembering. A game that I used to enjoy playing, but am actively doing so, frequently? Nostalgia is about someone having a fond memory of an event and a longing to experience again. So, if one continues with an activity, on a regular basis, they cannot feel nostalgic towards it, right? I'm really looking forward to it! 5 Super Mario Bros 3...

3

I (heart) Level Editors: 08/2012

http://jasoncanam.blogspot.com/2012_08_01_archive.html

Wednesday, August 15, 2012. Top 5 Commodore 64 Games. 30 years ago this month was the release of the Commodore 64. Home computer. The C=64, along with the Atari 2600, is where I got my start in gaming. What was special about the Commodore 64, though, is that it was not just what I started gaming on, but it is also what I started designing. On As young as 5 years old, I was building levels and designing games on a C=64. Falcon Patrol 2 is a very good C=64 game. It's not one the best. Platformers. I fi...

4

I (heart) Level Editors: 01/2012

http://jasoncanam.blogspot.com/2012_01_01_archive.html

Tuesday, January 31, 2012. I (heart) Great Design: Morality in games. I just recently acquired the Platinum Trophy in Dark Souls, and I’ve been looking back on the experience quite fondly. It was a great 130 hours; about 20 hours longer than it took to get the Platinum Trophy in Skyrim. It was a long and challenging road and one of the best gaming journeys I’ve been on in a while. Pictured Above (from right to left): an honorable knight(on stairs), and an asshole. Because I started playing the game immed...

5

I (heart) Level Editors: 05/2012

http://jasoncanam.blogspot.com/2012_05_01_archive.html

Monday, May 28, 2012. Two weeks ago was the Toronto Game Jam: TOJam 2012. If you've been reading my blog, you probably know all about it. If not, then check out the TOJam. Site for all you need to know about it. TOJam was a great skill development opportunity and really brings developers back to a grass-roots, guerrilla-style development cycle. It was exhausting, challenging, and ultimately, very fulfilling. The weekend was full of ups and downs, and was a great learning experience. 1 Focused team of pros.

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qkmbrgames.blogspot.com qkmbrgames.blogspot.com

Rantings of a Left-handed Game Developer: February 2011

http://qkmbrgames.blogspot.com/2011_02_01_archive.html

Rantings of a Left-handed Game Developer. Sunday, February 27, 2011. Adventures In Minecraft - Part I: I Play So You Don't Have To! Despite many stern warnings from others to avoid Minecraft because of the addictive death grip it imposes on all who enter it, I decided to listen to the one suggestion telling me that I should play it. (Thanks Mike! What can I say, I'm a sucker for reverse peer pressure. Get your mouse cursor off that back button. There we go. So, lets begin, shall we? While I have logged a...

qkmbrgames.blogspot.com qkmbrgames.blogspot.com

Rantings of a Left-handed Game Developer: Working From Home and You: 4 Tips to Keep in Mind

http://qkmbrgames.blogspot.com/2010/10/working-from-home-and-you-4-tips-to.html

Rantings of a Left-handed Game Developer. Saturday, October 9, 2010. Working From Home and You: 4 Tips to Keep in Mind. As an independent game developer/freelancer, I am part of a growing trend of people who work from home, and while it does sound like a dream, it definitely isn't for everyone. I present to you a short list of reasons why working from home has its advantages and.well.not-so-advantages. 1) The One Calorie Commute. Now that takes skill! Or stupidity.one or the other. Anyone who has spent t...

qkmbrgames.blogspot.com qkmbrgames.blogspot.com

Rantings of a Left-handed Game Developer: April 2011

http://qkmbrgames.blogspot.com/2011_04_01_archive.html

Rantings of a Left-handed Game Developer. Sunday, April 24, 2011. Adventures In Minecraft - Part II: I Play So You Don't Have To! It's been a while, hasn't it? A race at Cluckston Lake (Chicken Jockey 2). Visit the Q-Kmbr Games fan page by clicking here! The game is coming along very nicely, and I'll definitely be updating that page with more content soon! While you're there, give that "like" button some love so you can stay up to date on how things are going! Lets get on with it, shall we? I've played a...

qkmbrgames.blogspot.com qkmbrgames.blogspot.com

Rantings of a Left-handed Game Developer: Reinventing Oneself

http://qkmbrgames.blogspot.com/2010/09/reinventing-oneself.html

Rantings of a Left-handed Game Developer. Tuesday, September 28, 2010. Is it just me, or does everyone feel like a portion of their identity expires every once in a while, and needs to be refreshed? Revisiting my old blog, I couldn't help but notice how much I just wanted to delete it and just start from scratch, so I did! Why did I do this, you ask? Hi diddly ho, my fellow left-erino! And hit the delete button again. September 29, 2010 at 12:01 AM. Subscribe to: Post Comments (Atom). 5 Reasons Why Zombi...

qkmbrgames.blogspot.com qkmbrgames.blogspot.com

Rantings of a Left-handed Game Developer: Adventures In Minecraft - Part II: I Play So You Don't Have To!

http://qkmbrgames.blogspot.com/2011/04/adventures-in-minecraft-part-ii-i-play.html

Rantings of a Left-handed Game Developer. Sunday, April 24, 2011. Adventures In Minecraft - Part II: I Play So You Don't Have To! It's been a while, hasn't it? A race at Cluckston Lake (Chicken Jockey 2). Visit the Q-Kmbr Games fan page by clicking here! The game is coming along very nicely, and I'll definitely be updating that page with more content soon! While you're there, give that "like" button some love so you can stay up to date on how things are going! Lets get on with it, shall we? I've played a...

qkmbrgames.blogspot.com qkmbrgames.blogspot.com

Rantings of a Left-handed Game Developer: May 2011

http://qkmbrgames.blogspot.com/2011_05_01_archive.html

Rantings of a Left-handed Game Developer. Monday, May 9, 2011. The Apple Effect: Does Consumerism Kill? For those of you who don't follow me on Twitter (Shame on you! I am here - http:/ twitter.com/QKmbrGames. Are The "Evil" Corporations Responsible? So here's my question. Who is ultimately responsible for this unfortunate trend? Although Apple has a code of conduct in place for their supplier plants, are they doing enough to enforce them, or dare I say it, do they look the other way? Do we ever think th...

qkmbrgames.blogspot.com qkmbrgames.blogspot.com

Rantings of a Left-handed Game Developer: January 2011

http://qkmbrgames.blogspot.com/2011_01_01_archive.html

Rantings of a Left-handed Game Developer. Thursday, January 20, 2011. The Evolution of Impulse Gaming - What Changed and What Stayed the Same. It was the early 90's. The Internet as it is today was still a very young idea. Cars would drive by with windows down, blasting Ace of Base for everyone to hear. Kids would spend most of their summers outdoors. The air was dewy sweet. I remember it like it was yesterday. This was a defining moment of my youth. Angry Birds. So much fun for so little $ $. Similarly,...

qkmbrgames.blogspot.com qkmbrgames.blogspot.com

Rantings of a Left-handed Game Developer: The Evolution of Impulse Gaming - What Changed and What Stayed the Same

http://qkmbrgames.blogspot.com/2011/01/evolution-of-impulse-gaming-what.html

Rantings of a Left-handed Game Developer. Thursday, January 20, 2011. The Evolution of Impulse Gaming - What Changed and What Stayed the Same. It was the early 90's. The Internet as it is today was still a very young idea. Cars would drive by with windows down, blasting Ace of Base for everyone to hear. Kids would spend most of their summers outdoors. The air was dewy sweet. I remember it like it was yesterday. This was a defining moment of my youth. Angry Birds. So much fun for so little $ $. Similarly,...

qkmbrgames.blogspot.com qkmbrgames.blogspot.com

Rantings of a Left-handed Game Developer: Adventures In Minecraft - Part I: I Play So You Don't Have To!

http://qkmbrgames.blogspot.com/2011/02/adventures-in-minecraft-i-play-so-you.html

Rantings of a Left-handed Game Developer. Sunday, February 27, 2011. Adventures In Minecraft - Part I: I Play So You Don't Have To! Despite many stern warnings from others to avoid Minecraft because of the addictive death grip it imposes on all who enter it, I decided to listen to the one suggestion telling me that I should play it. (Thanks Mike! What can I say, I'm a sucker for reverse peer pressure. Get your mouse cursor off that back button. There we go. So, lets begin, shall we? While I have logged a...

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Learning and Skills Development for HE and Work. Thursday, 10 December 2009. Meeting With My Tutor. Concerning the meeting with my tutor, I didn't find the time to actually make a meeting with my tutor. This was partly due to the overload of work that I encountered at the time, and also for the reason that during this first year I do not know my tutor very well. Sunday, 1 November 2009. CGI and Its Effects on the Film and Animation Industry. 8216;Mist Haven’ (2009? In summary the effect that CGI has had ...

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Insurance Agent View Licenses. 1111 North Loop West Ste. 711. Houston, TX 77008-4714. Houston Heights. Located between Ella and Shepherd on 610 feeder. Houston. I have my BA in Business Management, Insurance, and Risk Management. Qualified as one of State Farm's Top 100 New Agent Program, Chairman's Circle/Lone Star Lead? Ambassador Traveler We offer Auto Insurance Houston, TX, Retirement Planning, Auto Insurance. Continue a saved quote. Items needed for a quote. M-F 8:00 am-5:00 pm. M-F 8:00 am-5:00 pm.

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I (heart) Level Editors

Wednesday, January 1, 2014. Top 10 Games of 2013. 2013 is now over, and in terms of games, it was arguably one of the best years ever! Picking 10 games to highlight as the best was not an easy chore. In fact, it was excruciatingly difficult. There were plenty of surprises, for sure. Ultimately, I chose these ten games based entirely on how much pure enjoyment. Came out of nowhere and blew me away. One of the biggest surprise hits of the year, SteamWorld Dig. You can even get it on Steam. Is based on such...

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Jason C Anderson

Nov 17, 2016. The Unpoken VR. Astor Garden. The Unspoken VR Reviews! Http:/ www.ign.com/articles/2016/12/06/the-unspoken-review/. Http:/ www.polygon.com/2016/12/7/13874930/the-unspoken-oculus-touch-video. Oct 7, 2016. The Unspoken Oculus Connect 3 Trailer. Sep 9, 2016. The Unspoken Trailer - Oculus Rift VR. The Unspoken Trailer - Oculus Rift VR (Working Title). Https:/ www.youtube.com/watch? Apr 15, 2016. Ratchet and Clank PS4! People have had some great things to say! April 29th, 2016! Sep 21, 2013.

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Jason Canfield | Being Human. Doing Stuff.

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