krystalo.blogspot.com
Krystal Georgiou blog thing: Melondog
http://krystalo.blogspot.com/2013/03/melondog.html
Friday, 29 March 2013. Subscribe to: Post Comments (Atom). Simple template. Powered by Blogger.
krystalo.blogspot.com
Krystal Georgiou blog thing: July 2012
http://krystalo.blogspot.com/2012_07_01_archive.html
Sunday, 29 July 2012. The Lingo Show intro. I've posted before about Cbeebies' "The Lingo Show", but there weren't any internationally viewable clips available then. So here's one I just found one that everyone can watch, the theme song! Dinamo Productions The Lingo Show. I storyboarded and made the animatic for the theme song and all (minus one) of the rest of the songs in series 1. I also animated the middle chunk in this, the part where the bugs come in and introduce themselves. Wednesday, 18 July 2012.
krystalo.blogspot.com
Krystal Georgiou blog thing: March 2013
http://krystalo.blogspot.com/2013_03_01_archive.html
Friday, 29 March 2013. Subscribe to: Posts (Atom). Simple template. Powered by Blogger.
krystalo.blogspot.com
Krystal Georgiou blog thing: January 2013
http://krystalo.blogspot.com/2013_01_01_archive.html
Wednesday, 30 January 2013. Been a while since I uploaded here. Animation directing The Lingo Show has been keeping me super busy! It's been a fantastic learning experience so far and I've really enjoyed it. Helps that the crew is amazing and loves the show, too. I'm still cooking up some interesting things on the side which I can't quite talk about just yet. soon! Subscribe to: Posts (Atom). Simple template. Powered by Blogger.
krystalo.blogspot.com
Krystal Georgiou blog thing: April 2012
http://krystalo.blogspot.com/2012_04_01_archive.html
Tuesday, 3 April 2012. Found these little birdies hiding in an old sketchbook from a couple of years ago. Thought they were cute, so here you go :). Subscribe to: Posts (Atom). Simple template. Powered by Blogger.
krystalo.blogspot.com
Krystal Georgiou blog thing: June 2012
http://krystalo.blogspot.com/2012_06_01_archive.html
Sunday, 24 June 2012. Cleaned up a sketchbook doodle. The second image doubles as a wallpaper :). Can you tell I like yellow? Tuesday, 19 June 2012. Krystal Georgiou - 2D Animation showreel 2012. My shiny new showreel, now with 70% more yellow! Thursday, 14 June 2012. Some sort of evil fairy folk. I'm pretty sure they bite. Monday, 11 June 2012. Http:/ krystal-design.daportfolio.com/. Here's my brand new Character Design portfolio - includes loads of artwork I've never posted online before!
chikeenhui.blogspot.com
Chi Keen Hui 許子健 - CG Artist: Model: Hospital Finished
http://chikeenhui.blogspot.com/2010/05/model-hospital-finished.html
Saturday, 15 May 2010. 3 June 2010 at 17:01. Nice to see a clean environment.ive been looking into through an eye of grime for far too long lol. Looks ideal for a simulation game, good job on the lighting and glass too. Its mad how even something like this reeks of your style :D. Keep it coming budd! Subscribe to: Post Comments (Atom). A 3D Artist, currently work for TT Fusion (WB). 1st Class Honours in Computer Animation, University of Glamorgan ATRiuM. View my complete profile.
chikeenhui.blogspot.com
Chi Keen Hui 許子健 - CG Artist: January 2010
http://chikeenhui.blogspot.com/2010_01_01_archive.html
Friday, 22 January 2010. Model: WIP Bermuda's Secret [001]. Apologises for the dark image, but this is what I'm currently working on. A collaboration project with Jamie Lloyd [Jamie Lloyd's Blog]. The idea was drawn from a drawing he's done, of mechanical octopods destroying ships. My side of the collaboration is to conceptualise and building the 'world' in which the octopods exist. My idea is based from the original drawing and meetings with Jamie to approve and shape the story of the world. Model: WIP ...
chikeenhui.blogspot.com
Chi Keen Hui 許子健 - CG Artist: Model: WIP Arabian Market [001]
http://chikeenhui.blogspot.com/2010/09/model-wip-arabian-market-001.html
Sunday, 12 September 2010. Model: WIP Arabian Market [001]. Here's my latest model that I'm currently building. I used the above photograph as reference. Though I used my polys efficiently, I tried not to be limited by being Lo-Poly, so this model has a higher poly than most of my models. All of the windows, doors, pillars, walls and arches are separate objects and can duplicated to quickly move and populate other future buildings. Subscribe to: Post Comments (Atom). View my complete profile.