the-life-and-times-of-a-gamer-nerd.blogspot.com
The Life and Times of a Gamer: October 2009
http://the-life-and-times-of-a-gamer-nerd.blogspot.com/2009_10_01_archive.html
The Life and Times of a Gamer. A look through the eyes of a gamer. Flash Platform and ActionScript Tutorials. BleachBit by Andrew Ziem. Monday, October 26, 2009. These days technology is a major part of our lives. However our reliance on technology can sometimes hinder us. If our printer goes out when we need to print off an important document, what can you do? Or if you need to finish a project on your computer, and it gets a virus what can you do? Tuesday, October 13, 2009. That's all for now. Later.
the-life-and-times-of-a-gamer-nerd.blogspot.com
The Life and Times of a Gamer: STEM Thinking (5)
http://the-life-and-times-of-a-gamer-nerd.blogspot.com/2010/05/stem-thinking-5.html
The Life and Times of a Gamer. A look through the eyes of a gamer. Flash Platform and ActionScript Tutorials. BleachBit by Andrew Ziem. Friday, May 14, 2010. Has Globaloria inspired me to consider STEM related careers? I would say no, but that is because I have always been interested in science and engineering related carrers. That is actually what made me get into this program to start with. However, I am not exactly sure what career path I want to go on right now. That's all for now. Later.
the-life-and-times-of-a-gamer-nerd.blogspot.com
The Life and Times of a Gamer: March 2010
http://the-life-and-times-of-a-gamer-nerd.blogspot.com/2010_03_01_archive.html
The Life and Times of a Gamer. A look through the eyes of a gamer. Flash Platform and ActionScript Tutorials. BleachBit by Andrew Ziem. Wednesday, March 24, 2010. Today we finished the character effects topic. Everything went smoothly, so we finished the topic today and ahead of schedule. I must say, Jesse is doing a lot for this team. He can figure out things easily, and he has worked hard in these topics. Here is the file:. That's all for now. Later. Tuesday, March 23, 2010. Monday, March 22, 2010.
the-life-and-times-of-a-gamer-nerd.blogspot.com
The Life and Times of a Gamer: February 2010
http://the-life-and-times-of-a-gamer-nerd.blogspot.com/2010_02_01_archive.html
The Life and Times of a Gamer. A look through the eyes of a gamer. Flash Platform and ActionScript Tutorials. BleachBit by Andrew Ziem. Tuesday, February 23, 2010. Today we finished the Learning from Others topic. It was a lot of basic stuff, mainly copying and pasting. It is good to know this stuff though, especially if you are taking things from multiple files. That's all for now. Later. Monday, February 22, 2010. That's all for now. Later. Friday, February 19, 2010. There was also this thing where you...
anguirus.blogspot.com
For the Horde.: September 2009
http://anguirus.blogspot.com/2009_09_01_archive.html
Monday, September 28, 2009. Mini Game, yes yes, I know, uncreative title ftw. After a horribly failed actionscript attempt, we decided to just go through with it and finish the mini game. As always, I'm not exactly great when it comes to stretching out explanations of what only takes a single sentence to say, meh. Yada yada yada, for the Horde :P. Posted by David B. Tuesday, September 22, 2009. 1 http:/ www.myglife.org/usa/wv/lhswiki/images/0/01/Flash test 1.swf. Meh, at least I learned a few things shrug.
anguirus.blogspot.com
For the Horde.: February 2010
http://anguirus.blogspot.com/2010_02_01_archive.html
Friday, February 19, 2010. Ps For the Horde. Posted by David B. Monday, February 8, 2010. Why is it so wondeful? I've watched it 19 times now -.-. Posted by David B. Subscribe to: Posts (Atom). There was an error in this gadget. The Tales of TakeDown. The Life and Times of a Gamer. Why is it so wondeful?
the-life-and-times-of-a-gamer-nerd.blogspot.com
The Life and Times of a Gamer: May 2010
http://the-life-and-times-of-a-gamer-nerd.blogspot.com/2010_05_01_archive.html
The Life and Times of a Gamer. A look through the eyes of a gamer. Flash Platform and ActionScript Tutorials. BleachBit by Andrew Ziem. Wednesday, May 19, 2010. Here is an image of our flag:. That's all for now now. Later. Monday, May 17, 2010. Here is an image of some solar panels:. That's all for now. Later. Friday, May 14, 2010. Has Globaloria inspired me to consider STEM related careers? I would say no, but that is because I have always been interested in science and engineering related carrers. ...
the-life-and-times-of-a-gamer-nerd.blogspot.com
The Life and Times of a Gamer: April 2010
http://the-life-and-times-of-a-gamer-nerd.blogspot.com/2010_04_01_archive.html
The Life and Times of a Gamer. A look through the eyes of a gamer. Flash Platform and ActionScript Tutorials. BleachBit by Andrew Ziem. STEM Thinking 3 - Careers. STEM: Hardest Concept to Teach with our Game. Thursday, April 22, 2010. Here is the Globaloria logo:. That's all for now. Later. Monday, April 19, 2010. STEM Thinking 3 - Careers. Here is an image of Proto Man - a character from Mega Man (a series by Capcom):. That's all for now. Later. Wednesday, April 14, 2010. The Internet has changed the wa...
the-life-and-times-of-a-gamer-nerd.blogspot.com
The Life and Times of a Gamer: STEM Thinking (6)
http://the-life-and-times-of-a-gamer-nerd.blogspot.com/2010/05/stem-thinking-6.html
The Life and Times of a Gamer. A look through the eyes of a gamer. Flash Platform and ActionScript Tutorials. BleachBit by Andrew Ziem. Monday, May 17, 2010. Here is an image of some solar panels:. That's all for now. Later. Subscribe to: Post Comments (Atom). The Life and Times of a Gamer. 169; 2008. Template by: SkinCorner.
the-life-and-times-of-a-gamer-nerd.blogspot.com
The Life and Times of a Gamer: January 2010
http://the-life-and-times-of-a-gamer-nerd.blogspot.com/2010_01_01_archive.html
The Life and Times of a Gamer. A look through the eyes of a gamer. Flash Platform and ActionScript Tutorials. BleachBit by Andrew Ziem. Friday, January 29, 2010. As of now we have made a presentation and presented it to the class. I think our strengths were that we were prepared and we had good cooperation. Our weaknesses were that we did not have much on the development of the game and we were not very loud. Here is a video of our presentation:. Thursday, January 14, 2010. Subscribe to: Posts (Atom).