jcarrdesign.blogspot.com
Design Thru Trauma: Demo Reel Version 2
http://jcarrdesign.blogspot.com/2011/05/demo-reel-version-2.html
A look at the art of Level Design. Jack Carr jcarr1337@gmail.com 530-386-2161. Thursday, May 5, 2011. Demo Reel Version 2. So after gathering feedback from alot of people I have created the second version of my demo reel based on what people liked, didn't like, and felt could be improved. New demo reel: http:/ www.youtube.com/watch? Also watch it here:. Subscribe to: Post Comments (Atom). Demo Reel Version 2. Demo Reel version 1. Fremont, Ca, United States. View my complete profile.
jcarrdesign.blogspot.com
Design Thru Trauma: December 2009
http://jcarrdesign.blogspot.com/2009_12_01_archive.html
A look at the art of Level Design. Jack Carr jcarr1337@gmail.com 530-386-2161. Monday, December 7, 2009. IGDA World Wide Level Design Competition:. Http:/ igda.gamerecruiter.com/. Click Images to Enlarge*. The Double Damage pool:. The healing pool inside the Temple:. The main bridge also known as the 100 bridge:. A shot of the left bridge from the main bridge of the level:. Http:/ www.fileplanet.com/205591/200000/fileinfo/DM-LostTemple. Thanks for your time and see ya soon! Subscribe to: Posts (Atom).
jcarrdesign.blogspot.com
Design Thru Trauma: MP-Station Update
http://jcarrdesign.blogspot.com/2011/04/mp-station-update_10.html
A look at the art of Level Design. Jack Carr jcarr1337@gmail.com 530-386-2161. Sunday, April 10, 2011. Subscribe to: Post Comments (Atom). Fremont, Ca, United States. I am a student at The Art Institute of California - San Francisco majoring in Game art and Design. I am an avid level designer and hope to have a career doing level design in the game industry in the future. View my complete profile.
jcarrdesign.blogspot.com
Design Thru Trauma: Spring Demo Reel - 2011
http://jcarrdesign.blogspot.com/2011/06/spring-demo-reel-2011.html
A look at the art of Level Design. Jack Carr jcarr1337@gmail.com 530-386-2161. Tuesday, June 14, 2011. Spring Demo Reel - 2011. My 2011 Level Design Demo Reel. Subscribe to: Post Comments (Atom). Spring Demo Reel - 2011. Fremont, Ca, United States. I am a student at The Art Institute of California - San Francisco majoring in Game art and Design. I am an avid level designer and hope to have a career doing level design in the game industry in the future. View my complete profile.
jcarrdesign.blogspot.com
Design Thru Trauma: January 2011
http://jcarrdesign.blogspot.com/2011_01_01_archive.html
A look at the art of Level Design. Jack Carr jcarr1337@gmail.com 530-386-2161. Tuesday, January 18, 2011. Murderball MB-Shipping Fly Thru. Here is a fly thru of the latest version of the first level for my groups senior project. This level is 99% complete. Subscribe to: Posts (Atom). Murderball MB-Shipping Fly Thru. Fremont, Ca, United States. View my complete profile.
jcarrdesign.blogspot.com
Design Thru Trauma: April 2011
http://jcarrdesign.blogspot.com/2011_04_01_archive.html
A look at the art of Level Design. Jack Carr jcarr1337@gmail.com 530-386-2161. Sunday, April 17, 2011. MP-Station no bots download:. Http:/ www.gamefront.com/files/20234444/MP Station b3.war. Http:/ www.gamefront.com/files/20234464/MP Station b3 bots.war. Sunday, April 10, 2011. Wednesday, April 6, 2011. Here is a quick update for MP-Station. Sunday, April 3, 2011. Subscribe to: Posts (Atom). Fremont, Ca, United States. View my complete profile.
jcarrdesign.blogspot.com
Design Thru Trauma: MP_Highway
http://jcarrdesign.blogspot.com/2011/05/mphighway.html
A look at the art of Level Design. Jack Carr jcarr1337@gmail.com 530-386-2161. Sunday, May 22, 2011. Subscribe to: Post Comments (Atom). Demo Reel Version 2. Demo Reel version 1. Fremont, Ca, United States. I am a student at The Art Institute of California - San Francisco majoring in Game art and Design. I am an avid level designer and hope to have a career doing level design in the game industry in the future. View my complete profile.
jcarrdesign.blogspot.com
Design Thru Trauma: February 2011
http://jcarrdesign.blogspot.com/2011_02_01_archive.html
A look at the art of Level Design. Jack Carr jcarr1337@gmail.com 530-386-2161. Thursday, February 3, 2011. IGDA World Wide Level Design Competition 2nd place level. This is a fly thru for my level that I entered into the IGDA World Wide Level Design Competition. This level placed 2nd in the Best Death Match category. Subscribe to: Posts (Atom). IGDA World Wide Level Design Competition 2nd place. Fremont, Ca, United States. View my complete profile.
jcarrdesign.blogspot.com
Design Thru Trauma: MP-Station Update
http://jcarrdesign.blogspot.com/2011/04/mp-station-update.html
A look at the art of Level Design. Jack Carr jcarr1337@gmail.com 530-386-2161. Wednesday, April 6, 2011. Here is a quick update for MP-Station. Subscribe to: Post Comments (Atom). Fremont, Ca, United States. I am a student at The Art Institute of California - San Francisco majoring in Game art and Design. I am an avid level designer and hope to have a career doing level design in the game industry in the future. View my complete profile.
jcarrdesign.blogspot.com
Design Thru Trauma: August 2010
http://jcarrdesign.blogspot.com/2010_08_01_archive.html
A look at the art of Level Design. Jack Carr jcarr1337@gmail.com 530-386-2161. Friday, August 27, 2010. Update - School work. Subscribe to: Posts (Atom). Update - School work. Fremont, Ca, United States. I am a student at The Art Institute of California - San Francisco majoring in Game art and Design. I am an avid level designer and hope to have a career doing level design in the game industry in the future. View my complete profile.