
JHHEMPHILL.COM
The Animations of Jacob HemphillThe Animations of Jacob Hemphill. For a look at my most recent work, experiments, and projects, be sure to check out my blog:. Subscribe to: Posts (Atom).
http://www.jhhemphill.com/
The Animations of Jacob Hemphill. For a look at my most recent work, experiments, and projects, be sure to check out my blog:. Subscribe to: Posts (Atom).
http://www.jhhemphill.com/
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Jacob Hemphill
Gandi, 63-●●●●●●●●●●rd Massena
(Gan●●●●aris , (Gandi) 75013
(Gandi) FR
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Jacob Hemphill
Gandi, 63-●●●●●●●●●●rd Massena
(Gan●●●●aris , (Gandi) 75013
(Gandi) FR
View this contact
Jacob Hemphill
Gandi, 63-●●●●●●●●●●rd Massena
(Gan●●●●aris , (Gandi) 75013
(Gandi) FR
View this contact
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The Animations of Jacob Hemphill | jhhemphill.com Reviews
https://jhhemphill.com
The Animations of Jacob Hemphill. For a look at my most recent work, experiments, and projects, be sure to check out my blog:. Subscribe to: Posts (Atom).
The Animations of Jacob Hemphill: About Jacob
http://www.jhhemphill.com/p/about-jacob.html
The Animations of Jacob Hemphill. I am a game developer and an animator. I love working with characters, and animation is the medium through which I express that. I also do quite a bit of 3D modeling and plenty of tech work, mostly in the realms of scripting and rigging. Feel free to drop me an email in the contact tab, or hop by my blog. And leave me a message. Subscribe to: Posts (Atom).
The Animations of Jacob Hemphill: 3D Animation
http://www.jhhemphill.com/2015/02/spring-2014-demo-reel.html
The Animations of Jacob Hemphill. For more recent experiments, projects, and tech work, be sure to check out my blog!
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totallysweetredhoodie.blogspot.com
Totally Sweet Red Hoodie: CTN is coming!
http://totallysweetredhoodie.blogspot.com/2014/11/ctn-is-coming.html
Jacob's Blog Buttons (custom HTML). Thursday, November 13, 2014. Ah, once again, I haven't had the chance to update my blog. But I am excited, because CTN is coming up very soon! I'll be heading off to the Creative Talent Network conference in mid-November, down in Burbank, California. A week following that, I'll be at ITSEC in Orlando, Florida, doing some artist presentation for my work. Subscribe to: Post Comments (Atom). New to the blog? Start with some of my favorites:. Nassa the Gnome, v2.
totallysweetredhoodie.blogspot.com
Totally Sweet Red Hoodie: Life Drawing September 2013
http://totallysweetredhoodie.blogspot.com/2013/09/life-drawing-september-2013.html
Jacob's Blog Buttons (custom HTML). Friday, September 27, 2013. Life Drawing September 2013. One nice thing about being in school is it's much easier to take life drawing classes. While I'm still at FIEA, I'm going to keep on attending life drawing where possible. Here's a collection of my work from this past month:. I'm used to drawing with outline, so now I'm forcing myself to use value blocking instead. I can't tell if it's helping, but I have to assume it is. December 31, 2013 at 9:28 PM.
totallysweetredhoodie.blogspot.com
Totally Sweet Red Hoodie: Sneak Peek at Animated Facial Textures Script Update
http://totallysweetredhoodie.blogspot.com/2014/03/sneak-peek-at-animated-facial-textures.html
Jacob's Blog Buttons (custom HTML). Saturday, March 29, 2014. Sneak Peek at Animated Facial Textures Script Update. Centering on texture and pupil secondary-offset control. Tile offset, U and V tweaking, working all in one! I am currently working on a Version 2.0 of my Animated Texture Offset script. The biggest things I am adding are the option to choose the attribute to read in (position, rotate, scale, X, Y, Z) and support for pupils as mentioned in this post. Labels: Animated Texture Offset.
totallysweetredhoodie.blogspot.com
Totally Sweet Red Hoodie: Animating a Corgi
http://totallysweetredhoodie.blogspot.com/2013/02/animating-corgi.html
Jacob's Blog Buttons (custom HTML). Thursday, February 28, 2013. Here are my animations for Tank, the Corgi. He was the main character in Intrepid. I animated the base locomotion, as well as a couple small actions. I was never able to clean them up as much as I had wanted (especially the jump/bark) before the game was cut. Check out the rigging post. For some notes about animating the quadruped. Rear and 3/4 playthrough of all of the animations. Walk, run, and sprint. Jump and bark (WIPs).
totallysweetredhoodie.blogspot.com
Totally Sweet Red Hoodie: RR Character Animations in Unity 2D
http://totallysweetredhoodie.blogspot.com/2014/01/rr-character-animations-in-unity-2d.html
Jacob's Blog Buttons (custom HTML). Sunday, January 19, 2014. RR Character Animations in Unity 2D. This project is on hiatus for now, so I want to post the animations I had worked on in December. Rifle Enemy kill (in progress). Commando Enemy kill (barely any progress). Hero death (in progress). November 4, 2014 at 5:10 AM. December 8, 2014 at 8:31 PM. Not sure where to start, but if youve got any questions, Im happy to help :). Subscribe to: Post Comments (Atom). New to the blog? Nassa the Gnome, v2.
totallysweetredhoodie.blogspot.com
Totally Sweet Red Hoodie: Nassa the Gnome, Painted Textures
http://totallysweetredhoodie.blogspot.com/2014/01/nassa-gnome-painted-textures.html
Jacob's Blog Buttons (custom HTML). Sunday, January 19, 2014. Nassa the Gnome, Painted Textures. I added and changed a few things here, especially her two obsidian-like daggers and oversized pirate hat (stolen from a pirate.) If you were playing the D&D campaign with me it would make more sense. This is also the point at which I should link to our campaign log. But I'm so far behind on it, that it wouldn't explain it either. I'm not modeling the panther cloak. January 14, 2015 at 9:51 AM. New to the blog?
totallysweetredhoodie.blogspot.com
Totally Sweet Red Hoodie: CTN was a blast
http://totallysweetredhoodie.blogspot.com/2014/11/ctn-was-blast.html
Jacob's Blog Buttons (custom HTML). Tuesday, November 25, 2014. CTN was a blast. I was expecting something more like GDC, but I was overwhelmed by how friendly absolutely everyone was. That's a starstruck face. Also, I got a Stitch. I don't impulse buy anything, but Stitch was calling to me. CALLING, I SAY. No regrets, he totally kept me company while I was in the air on the way home. That's the face of love. I can't wait till next year, and I'll see you all then! Subscribe to: Post Comments (Atom).
totallysweetredhoodie.blogspot.com
Totally Sweet Red Hoodie: 2D Planning for Action Character Intros
http://totallysweetredhoodie.blogspot.com/2014/02/2d-planning-for-action-character-intros.html
Jacob's Blog Buttons (custom HTML). Sunday, December 1, 2013. 2D Planning for Action Character Intros. I did these as planning for an action character-intro style animation, kind of showing off each character's fighting styles and abilities. I got inspired by Studio Mir's Road to the Cup League of Legends video. I only really finished the first one, though I am work on finishing the other two, before doing them all in 3D. Subscribe to: Post Comments (Atom). New to the blog? Nassa the Gnome, v2.
totallysweetredhoodie.blogspot.com
Totally Sweet Red Hoodie: Global Game Jam 2014 and Unity Cookie Lights
http://totallysweetredhoodie.blogspot.com/2014/01/global-game-jam-2014.html
Jacob's Blog Buttons (custom HTML). Sunday, January 26, 2014. Global Game Jam 2014 and Unity Cookie Lights. Just finished the Global Game Jam 2014 today! You can check our our game, Follow, here. In short, its our idea of a blind person trying to find his seeing-eye-dog, who had run off. He can only 'see' by sound, so this was our representation of the world as he might view it. Check out this beautiful little city made in just 48 hours. Ironic that it's mostly in the dark, huh? New to the blog?
totallysweetredhoodie.blogspot.com
Totally Sweet Red Hoodie: Animated Facial Features with Pupil
http://totallysweetredhoodie.blogspot.com/2013/10/animated-facial-features-with-pupil.html
Jacob's Blog Buttons (custom HTML). Monday, October 7, 2013. Animated Facial Features with Pupil. I recently received an email asking about moving a pupil around with the animated texture. (Thanks for the email, Tom.). The solution I came up with was using the same offset trick for the eye frames, and then using offset to control the pupil under the eye. A LERP blended the two together. It actually ended up being a simpler layout than I had anticipated:. Labels: Animated Texture Offset. New to the blog?
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The Animations of Jacob Hemphill
The Animations of Jacob Hemphill. For a look at my most recent work, experiments, and projects, be sure to check out my blog:. Subscribe to: Posts (Atom).
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