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Raytracing Research and Development - by Joao Montenegro

Raytracing Research and Development - by Joao Montenegro. In this blog I'll be showing the evolution of my research and developments in the Photorealistic Image Synthesys area. I'll be using several known algorithms and techniques and, hopefully, some new ones created by me. Nightly Render - Happy Buddha. Here it is, a render of the famous Happy Buddha from the Stanford 3D Scanning Repository. The Stanford's Happy Buddha - click to enlarge). Posted by João Montenegro at 7/30/2006 09:51:00 pm. From time t...

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Raytracing Research and Development - by Joao Montenegro | joaoraytracing.blogspot.com Reviews
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Raytracing Research and Development - by Joao Montenegro. In this blog I'll be showing the evolution of my research and developments in the Photorealistic Image Synthesys area. I'll be using several known algorithms and techniques and, hopefully, some new ones created by me. Nightly Render - Happy Buddha. Here it is, a render of the famous Happy Buddha from the Stanford 3D Scanning Repository. The Stanford's Happy Buddha - click to enlarge). Posted by João Montenegro at 7/30/2006 09:51:00 pm. From time t...
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Raytracing Research and Development - by Joao Montenegro | joaoraytracing.blogspot.com Reviews

https://joaoraytracing.blogspot.com

Raytracing Research and Development - by Joao Montenegro. In this blog I'll be showing the evolution of my research and developments in the Photorealistic Image Synthesys area. I'll be using several known algorithms and techniques and, hopefully, some new ones created by me. Nightly Render - Happy Buddha. Here it is, a render of the famous Happy Buddha from the Stanford 3D Scanning Repository. The Stanford's Happy Buddha - click to enlarge). Posted by João Montenegro at 7/30/2006 09:51:00 pm. From time t...

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joaoraytracing.blogspot.com joaoraytracing.blogspot.com
1

Raytracing Research and Development - by Joao Montenegro: MR File Format & .OBJ Importer

http://joaoraytracing.blogspot.com/2006/07/mr-file-format-obj-importer_18.html

Raytracing Research and Development - by Joao Montenegro. In this blog I'll be showing the evolution of my research and developments in the Photorealistic Image Synthesys area. I'll be using several known algorithms and techniques and, hopefully, some new ones created by me. MR File Format and .OBJ Importer. Render of a gargoile model - imported from .obj format into .mr - click to enlarge). This gargoile render took about 3 hours! I definitely have to implement some ray-object acceleration method soon!

2

Raytracing Research and Development - by Joao Montenegro: Basic Image-Based Lighting

http://joaoraytracing.blogspot.com/2006/07/basic-image-based-lighting.html

Raytracing Research and Development - by Joao Montenegro. In this blog I'll be showing the evolution of my research and developments in the Photorealistic Image Synthesys area. I'll be using several known algorithms and techniques and, hopefully, some new ones created by me. Scene inside Grace Cathedral, San Francisco - click to enlarge). Scene inside Eucalyptus Grove, UC Berkeley - click to enlarge). Both images were created from two HDR images from Paul Debevec's Light Probe Image Gallery.

3

Raytracing Research and Development - by Joao Montenegro: Boosting the Render with a KD-Tree

http://joaoraytracing.blogspot.com/2006/07/boosting-render-with-kd-tree.html

Raytracing Research and Development - by Joao Montenegro. In this blog I'll be showing the evolution of my research and developments in the Photorealistic Image Synthesys area. I'll be using several known algorithms and techniques and, hopefully, some new ones created by me. Boosting the Render with a KD-Tree. I'm astonished with the speed increase of my renders with the use of a KD-Tree! 19500 tris 320p x 200p x 4 rays/p : 2 mins with KD-Tree). And split it in the median of the positions of the objects ...

4

Raytracing Research and Development - by Joao Montenegro: Nightly Render - Animation with IBL

http://joaoraytracing.blogspot.com/2006/07/nightly-render-animation-with-ibl.html

Raytracing Research and Development - by Joao Montenegro. In this blog I'll be showing the evolution of my research and developments in the Photorealistic Image Synthesys area. I'll be using several known algorithms and techniques and, hopefully, some new ones created by me. Nightly Render - Animation with IBL. This time I rendered a small animation of a previously rendered scene lighten with IBL and uploaded it to YouTube. Click to see the video at YouTube). View my complete profile. My first works in CG.

5

Raytracing Research and Development - by Joao Montenegro: Nightly Render - First Architectural Render

http://joaoraytracing.blogspot.com/2006/07/nightly-render-first-architectural.html

Raytracing Research and Development - by Joao Montenegro. In this blog I'll be showing the evolution of my research and developments in the Photorealistic Image Synthesys area. I'll be using several known algorithms and techniques and, hopefully, some new ones created by me. Nightly Render - First Architectural Render. Architectural model by Ana Brütt - click to enlarge). Posted by João Montenegro at 7/25/2006 11:14:00 am. I really enjoyed it! Finally my work is being published. kidding!

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Raytracing Research and Development - by Joao Montenegro

Raytracing Research and Development - by Joao Montenegro. In this blog I'll be showing the evolution of my research and developments in the Photorealistic Image Synthesys area. I'll be using several known algorithms and techniques and, hopefully, some new ones created by me. Nightly Render - Happy Buddha. Here it is, a render of the famous Happy Buddha from the Stanford 3D Scanning Repository. The Stanford's Happy Buddha - click to enlarge). Posted by João Montenegro at 7/30/2006 09:51:00 pm. From time t...

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