jlocastro.blogspot.com
Boom Box Division: June 2008
http://jlocastro.blogspot.com/2008_06_01_archive.html
I sometimes decide to write things about video games, to clear my head or just to share how I feel. Maybe one day I'll sort through it for some inspiration. Read on, let me know what you think. Yr Obt Svt Joe. Thursday, June 26, 2008. Racism in Resident Evil 5: a Halfrican's take. Sorry for the latency in posting, been working nights lately, doesn't leave much time for thought. That's why this post is coming at 3:30am on Thursday morning. First, watch this video. And this one too. And finally this one.
jlocastro.blogspot.com
Boom Box Division: December 2008
http://jlocastro.blogspot.com/2008_12_01_archive.html
I sometimes decide to write things about video games, to clear my head or just to share how I feel. Maybe one day I'll sort through it for some inspiration. Read on, let me know what you think. Yr Obt Svt Joe. Saturday, December 13, 2008. Starring Me: My Final Paper for Game Culture. I began to play Second Life as a passing hobby while healing from my surgery, and I am a cyborg named Hibiki. . I began playing Left 4 Dead as a hobby with my roommates, where I am a survivor named Louis. . In a world wh...
jlocastro.blogspot.com
Boom Box Division: March 2010
http://jlocastro.blogspot.com/2010_03_01_archive.html
I sometimes decide to write things about video games, to clear my head or just to share how I feel. Maybe one day I'll sort through it for some inspiration. Read on, let me know what you think. Yr Obt Svt Joe. Tuesday, March 23, 2010. Game Design 2 Journal #4: Writing the hero in the sequel. Recently I was talking to my boss at the nerd hole about the character Kratos. He can guarantee the safety of. I don't blame him! But that kind of reading doesn't really fly well in the face of the game's actions (ap...
jlocastro.blogspot.com
Boom Box Division: February 2010
http://jlocastro.blogspot.com/2010_02_01_archive.html
I sometimes decide to write things about video games, to clear my head or just to share how I feel. Maybe one day I'll sort through it for some inspiration. Read on, let me know what you think. Yr Obt Svt Joe. Wednesday, February 24, 2010. Game Design 2 Journal #3: "It's like an interactive movie? So "Heavy Rain" came out yesterday, and I got my copy naturally. I expected something, I had a clear thought as to what I was getting into. More "Indigo Prophecy," I said. Quick Time Event: The Game," I said.
jlocastro.blogspot.com
Boom Box Division: March 2009
http://jlocastro.blogspot.com/2009_03_01_archive.html
I sometimes decide to write things about video games, to clear my head or just to share how I feel. Maybe one day I'll sort through it for some inspiration. Read on, let me know what you think. Yr Obt Svt Joe. Sunday, March 29, 2009. Game Design Journal #5 -or- Categorizing Game Designers. When it comes to categorizing the "Experiencisticalism" that I've sort of coined, I absolutely cannot place it on a chart comparing it to other types of design. Here's why:. I feel rebellious, of course, writing this ...
jlocastro.blogspot.com
Boom Box Division: May 2010
http://jlocastro.blogspot.com/2010_05_01_archive.html
I sometimes decide to write things about video games, to clear my head or just to share how I feel. Maybe one day I'll sort through it for some inspiration. Read on, let me know what you think. Yr Obt Svt Joe. Tuesday, May 11, 2010. Game Design 2 Journal #7: The one about Game Design 2. Game Design 2 was going to be round two with this tantalizing vixen, and I was pumped. However, Game Design 2 was about story. The "Work to create a prototype for a game that writes a story? Game Design 2 was a good class...
jlocastro.blogspot.com
Boom Box Division: July 2008
http://jlocastro.blogspot.com/2008_07_01_archive.html
I sometimes decide to write things about video games, to clear my head or just to share how I feel. Maybe one day I'll sort through it for some inspiration. Read on, let me know what you think. Yr Obt Svt Joe. Tuesday, July 15, 2008. What the hell is that? So the Electronic Entertainment Expo. Geeks don't get out much. That's why we play games in the first place. We enjoy being inside, we enjoy watching our TV, our games, our DVDs. Don't get me wrong! I talked to Tommy Tallarico. Some fresh screens and a...
jlocastro.blogspot.com
Boom Box Division: January 2010
http://jlocastro.blogspot.com/2010_01_01_archive.html
I sometimes decide to write things about video games, to clear my head or just to share how I feel. Maybe one day I'll sort through it for some inspiration. Read on, let me know what you think. Yr Obt Svt Joe. Sunday, January 31, 2010. Game Design 2 Journal #1: Games are not Art. I know we've had this discussion a lot, it's driven into the freaking ground. Are video games art? I agree. But that's not the end of the discussion. Posted by "Viewtiful" Joe Locastro. Links to this post. Level Zero Games - News.
jlocastro.blogspot.com
Boom Box Division: June 2009
http://jlocastro.blogspot.com/2009_06_01_archive.html
I sometimes decide to write things about video games, to clear my head or just to share how I feel. Maybe one day I'll sort through it for some inspiration. Read on, let me know what you think. Yr Obt Svt Joe. Wednesday, June 17, 2009. Dear Sega, please stop. While talking with a friend of mine about the game (which we've almost. Thank you for your time. PS: After hearing criticism for the Werehog, saying that you just "didn't do it right," is lame. Consider why people didn't like it. The Werehog...Repor...