mycrosssoft.blogspot.com
MyCrossSoft Blog: czerwca 2013
http://mycrosssoft.blogspot.com/2013_06_01_archive.html
Czwartek, 20 czerwca 2013. If you don't have proper tools. If you decide to build your own engine from scratch using only barebone frameworks, like OpenGL, then yes, it IS hard. But in the advent of easy to use tools like Game Maker, Unity, Stencyl, Game Develop, etc. the only thing you REALLY wants to take care of is to make actual game content - models (or sprites if it's 2d game), music/sounds and levels. Also choice of programming language for your game matters too. Some languages like C#, Java a...
neochange.blogspot.com
Super Mario Bros Resumen ~ Neochange blog
http://neochange.blogspot.com/2012/04/super-mario-bros-resumen.html
Criptografía, Robótica, Linux, como afectan a nuestra vida la tecnología y más. 25 abr. 2012. Super Mario Bros Resumen. Posted by Michael Delgado. Aunque tengo el blog un poco abandonado por intentar acabar mi proyecto final de carrera, no quería pasar la oportunidad de comentar esta maravilla. Super Mario Summary se trata de un juego desarrollado por Johan Peitz. Sin más dilación os invito a que lo probéis: http:/ johanpeitz.com/asms/. Enviar por correo electrónico. Un blog muy interesante, sigue así!
neochange.blogspot.com
abril 2012 ~ Neochange blog
http://neochange.blogspot.com/2012_04_01_archive.html
Criptografía, Robótica, Linux, como afectan a nuestra vida la tecnología y más. 25 abr. 2012. Super Mario Bros Resumen. Posted by Michael Delgado. Aunque tengo el blog un poco abandonado por intentar acabar mi proyecto final de carrera, no quería pasar la oportunidad de comentar esta maravilla. Super Mario Summary se trata de un juego desarrollado por Johan Peitz. Sin más dilación os invito a que lo probéis: http:/ johanpeitz.com/asms/. Dalí y las matemáticas. Super Mario Bros Resumen.
superlevel.de
7 Day Roguelike Challenge … mit Rat King | Superlevel
https://superlevel.de/spiele/indie/7-day-roguelike-challenge-mit-ratking
Blast from the Past. 7 Day Roguelike Challenge … mit Rat King. Ein Roguelike mit einem Schwert als Protagonist? Das kommt davon, wenn man überarbeitete Spieleentwickler dazu zwingt beim 7 Day Roguelike Challenge. 7DRL) innerhalb von sieben Tagen ein neues Roguelike auf die Beine zu stellen. Ganz vorne dabei bei den beeindruckenden Resultaten ist Me Against The Mutants. Ein Gehirne-zerstörendes Echtzeit-Roguelike (Echtzeit-like! Was soll das, Jana! In Me Against the Mutants. Außerdem kann man wegrennen un...
mycrosssoft.blogspot.com
MyCrossSoft Blog: GameDev is hard
http://mycrosssoft.blogspot.com/2013/06/gamedev-is-hard.html
Czwartek, 20 czerwca 2013. If you don't have proper tools. If you decide to build your own engine from scratch using only barebone frameworks, like OpenGL, then yes, it IS hard. But in the advent of easy to use tools like Game Maker, Unity, Stencyl, Game Develop, etc. the only thing you REALLY wants to take care of is to make actual game content - models (or sprites if it's 2d game), music/sounds and levels. Also choice of programming language for your game matters too. Some languages like C#, Java a...
exitmouse.wordpress.com
Bathos: Finding the right key | EXIT MOUSE
https://exitmouse.wordpress.com/2015/09/22/bathos-finding-the-right-key
Crusader of Centy Retrospective. Thoughts on neurotically collecting cats →. Bathos: Finding the right key. September 22, 2015. I am surrounded by keys and none of them do a damn thing. There’s an endless list of things you can do with 48 hours. For instance, you might finally tackle one of the four hundred games you bought in the Steam Sale or you might rush to finish your taxes. But if you were Johan Peitz. It’s tough to talk about the claustrophobic and atmospheric. Crusader of Centy Retrospective.
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