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Jonathan George // 3D Modeling & Texturing

Jonathan George / 3D Modeling and Texturing. Friday, January 5, 2018. Sunday, August 14, 2016. Being a huge NASCAR fan, it's been a dream of mine to work on a NASCAR title since the mid 90's pc racing games. I was beyond excited for the opportunity to be the Team Lead on the NASCAR Expansion. Managing a team of talented 3D Artists, we completed work on 28 cars/liveries for use in the game. Wednesday, March 11, 2015. Wednesday, November 12, 2014. Thursday, October 23, 2014. Saturday, February 22, 2014.

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Jonathan George // 3D Modeling & Texturing | jonathangeorge3d.blogspot.com Reviews
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Jonathan George / 3D Modeling and Texturing. Friday, January 5, 2018. Sunday, August 14, 2016. Being a huge NASCAR fan, it's been a dream of mine to work on a NASCAR title since the mid 90's pc racing games. I was beyond excited for the opportunity to be the Team Lead on the NASCAR Expansion. Managing a team of talented 3D Artists, we completed work on 28 cars/liveries for use in the game. Wednesday, March 11, 2015. Wednesday, November 12, 2014. Thursday, October 23, 2014. Saturday, February 22, 2014.
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10 dumpster scene
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forza motorsport 7,posted by,jonathan george,no comments,email this,blogthis,share to twitter,share to facebook,share to pinterest,dumpster scene,modeling exercise,jetbike concept,forza horizon 2,forza motorsport 5,older posts,about me,blog archive
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Jonathan George // 3D Modeling & Texturing | jonathangeorge3d.blogspot.com Reviews

https://jonathangeorge3d.blogspot.com

Jonathan George / 3D Modeling and Texturing. Friday, January 5, 2018. Sunday, August 14, 2016. Being a huge NASCAR fan, it's been a dream of mine to work on a NASCAR title since the mid 90's pc racing games. I was beyond excited for the opportunity to be the Team Lead on the NASCAR Expansion. Managing a team of talented 3D Artists, we completed work on 28 cars/liveries for use in the game. Wednesday, March 11, 2015. Wednesday, November 12, 2014. Thursday, October 23, 2014. Saturday, February 22, 2014.

INTERNAL PAGES

jonathangeorge3d.blogspot.com jonathangeorge3d.blogspot.com
1

Jonathan George // 3D Modeling & Texturing: March 2015

http://jonathangeorge3d.blogspot.com/2015_03_01_archive.html

Jonathan George / 3D Modeling and Texturing. Wednesday, March 11, 2015. Subscribe to: Posts (Atom). Thanks for visiting. My name is Jonathan George and I am a 3D Artist at Turn 10 Studios. I enjoy working on and playing as many video games as possible. Please have a look around and feel free to leave a critique. Resume upon request Cell: (205)601-5258. View my complete profile. Awesome Inc. template. Powered by Blogger.

2

Jonathan George // 3D Modeling & Texturing: February 2014

http://jonathangeorge3d.blogspot.com/2014_02_01_archive.html

Jonathan George / 3D Modeling and Texturing. Saturday, February 22, 2014. Subscribe to: Posts (Atom). Thanks for visiting. My name is Jonathan George and I am a 3D Artist at Turn 10 Studios. I enjoy working on and playing as many video games as possible. Please have a look around and feel free to leave a critique. Resume upon request Cell: (205)601-5258. View my complete profile. Awesome Inc. template. Powered by Blogger.

3

Jonathan George // 3D Modeling & Texturing: December 2010

http://jonathangeorge3d.blogspot.com/2010_12_01_archive.html

Jonathan George / 3D Modeling and Texturing. Tuesday, December 14, 2010. 3D Modeling and Texturing Environment Reel. Modeling and Texturing Reel 2010. I have spent the past week working on a low-poly indoor scene. It's been really fun learning more about lighting within Maya. Right now, I am at 13k polys, but I am wanting to add more props this week. It will be done by the end of the week, gotta start some new work! Subscribe to: Posts (Atom). View my complete profile.

4

Jonathan George // 3D Modeling & Texturing: March 2013

http://jonathangeorge3d.blogspot.com/2013_03_01_archive.html

Jonathan George / 3D Modeling and Texturing. Sunday, March 24, 2013. Created 3D environment of an abandoned WW2 bunker using different modeling techniques. Subscribe to: Posts (Atom). Thanks for visiting. My name is Jonathan George and I am a 3D Artist at Turn 10 Studios. I enjoy working on and playing as many video games as possible. Please have a look around and feel free to leave a critique. Resume upon request Cell: (205)601-5258. View my complete profile.

5

Jonathan George // 3D Modeling & Texturing: Dumpster Scene

http://jonathangeorge3d.blogspot.com/2015/03/dumpster-scene.html

Jonathan George / 3D Modeling and Texturing. Wednesday, March 11, 2015. Subscribe to: Post Comments (Atom). Thanks for visiting. My name is Jonathan George and I am a 3D Artist at Turn 10 Studios. I enjoy working on and playing as many video games as possible. Please have a look around and feel free to leave a critique. Resume upon request Cell: (205)601-5258. View my complete profile. Awesome Inc. template. Powered by Blogger.

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Jonathan George // 3D Modeling & Texturing

Jonathan George / 3D Modeling and Texturing. Friday, January 5, 2018. Sunday, August 14, 2016. Being a huge NASCAR fan, it's been a dream of mine to work on a NASCAR title since the mid 90's pc racing games. I was beyond excited for the opportunity to be the Team Lead on the NASCAR Expansion. Managing a team of talented 3D Artists, we completed work on 28 cars/liveries for use in the game. Wednesday, March 11, 2015. Wednesday, November 12, 2014. Thursday, October 23, 2014. Saturday, February 22, 2014.

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