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Skip to main content. Pinta Effects for Your .NET Apps. December 26, 2012. Wouldnt exist today without the amazing code from the previously open source Paint.NET. 160; Now weve decided to pay it forward and make that same code available for other developers to easily use in their applications. The core of Pinta.ImageManipulation is graphics toolkit agnostic and only works on arrays of BGRA bytes, but weve also included wrappers for System.Drawing (GDI ) and Cairo (GTK ). April 21, 2012. Things should wor...

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Skip to main content. Pinta Effects for Your .NET Apps. December 26, 2012. Wouldnt exist today without the amazing code from the previously open source Paint.NET. 160; Now weve decided to pay it forward and make that same code available for other developers to easily use in their applications. The core of Pinta.ImageManipulation is graphics toolkit agnostic and only works on arrays of BGRA bytes, but weve also included wrappers for System.Drawing (GDI ) and Cairo (GTK ). April 21, 2012. Things should wor...
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code monkey | jpobst.blogspot.com Reviews

https://jpobst.blogspot.com

Skip to main content. Pinta Effects for Your .NET Apps. December 26, 2012. Wouldnt exist today without the amazing code from the previously open source Paint.NET. 160; Now weve decided to pay it forward and make that same code available for other developers to easily use in their applications. The core of Pinta.ImageManipulation is graphics toolkit agnostic and only works on arrays of BGRA bytes, but weve also included wrappers for System.Drawing (GDI ) and Cairo (GTK ). April 21, 2012. Things should wor...

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jpobst.blogspot.com jpobst.blogspot.com
1

code monkey: April 2012

http://jpobst.blogspot.com/2012_04_01_archive.html

This looks like a job for. tomorrow! Mono for Android Portable Libraries in VS. On Saturday, April 21, 2012. Thanks to Scott Hanselman's recent article. On NET's support for Portable Class Libraries. PCLs), there has been some renewed interested in using them for Mono for Android. If you try to add a reference to a compiled PCL assembly. You get this nasty dialog box:. The bad news is we don't ship any tooling for supporting these out of the box yet. The good news is it's trivial to do it yourself! In or...

2

code monkey: August 2011

http://jpobst.blogspot.com/2011_08_01_archive.html

This looks like a job for. tomorrow! My Naive Plan to Put America Back to Work. On Tuesday, August 23, 2011. Disclaimer: I am a computer programmer, not an economist, politician, or even a fancy space chicken lawyer. Read at your own risk. The Department of Labor recently released their unemployment figures for July. Currently we stand at 9.1% unemployment, which is roughly 13.9 million people unemployed. This is pretty much where unemployment has stagnated for about a year. One can also assume that the ...

3

code monkey: April 2010

http://jpobst.blogspot.com/2010_04_01_archive.html

This looks like a job for. tomorrow! Kicking Pinta in to High Gear. On Thursday, April 1, 2010. As people may or may not be aware, even though I work for Novell, Pinta. Is not sponsored by Novell. It is a project I do purely in my free time. Since it's getting kinda popular, I thought it'd be nice to earn some money with it so I can dedicate more time to it. As I said, these aren't final yet, but I wanted to give a preview of a couple I've been working on. From now on, Gaussian Blur will be known as ...

4

code monkey: December 2010

http://jpobst.blogspot.com/2010_12_01_archive.html

This looks like a job for. tomorrow! On Wednesday, December 8, 2010. About 4 months ago, I worked on porting some of the Android SDK samples. To run on MonoDroid. It was a soul-crushing failure. Every line of code I wrote exposed a new bug in MonoDroid which I had to wait until it got fixed to continue. Eventually I gave up on doing anything more than the absolutely trivial Hello World. What a different story things are today! I dusted off my unfinished Snake. Port, and it now works without modification.

5

code monkey: MonoDroid Progress

http://jpobst.blogspot.com/2010/12/monodroid-progress.html

This looks like a job for. tomorrow! On Wednesday, December 8, 2010. About 4 months ago, I worked on porting some of the Android SDK samples. To run on MonoDroid. It was a soul-crushing failure. Every line of code I wrote exposed a new bug in MonoDroid which I had to wait until it got fixed to continue. Eventually I gave up on doing anything more than the absolutely trivial Hello World. What a different story things are today! I dusted off my unfinished Snake. Port, and it now works without modification.

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blog.worldofcoding.com blog.worldofcoding.com

World of coding: October 2011

http://blog.worldofcoding.com/2011_10_01_archive.html

Welcome to the World of Coding. Please check your keyboards at the entrance. This is a weapons-check area; all brains should be ready to fire. OSX, the Air and Recovery Mode, or how to make amazing software. Posted by Andreia Gaita. On Wednesday, October 12, 2011. The resize finishes with no issues, which of course only encourages me, so I go ahead and create a new partition occupying the space Disk Utility says it's free (who am I to argue, I'm sure it can do the math better than I can). Now it seems to...

blog.worldofcoding.com blog.worldofcoding.com

World of coding: March 2013

http://blog.worldofcoding.com/2013_03_01_archive.html

Welcome to the World of Coding. Please check your keyboards at the entrance. This is a weapons-check area; all brains should be ready to fire. Formatting git patches for partially transplanting a repository. Posted by Andreia Gaita. On Friday, March 08, 2013. So I wanted to move a subdirectory inside a git repository into its own repo, keeping all the history of the changes in the original repository in the new one. With git, copying partial history around is as easy as using. Git am -3 *.patch. To that ...

blog.worldofcoding.com blog.worldofcoding.com

World of coding: April 2014

http://blog.worldofcoding.com/2014_04_01_archive.html

Welcome to the World of Coding. Please check your keyboards at the entrance. This is a weapons-check area; all brains should be ready to fire. Codebits 2014 - 3 days of fun. Posted by Andreia Gaita. On Monday, April 14, 2014. Wherein I spend three days demo'ing the Oculus Rift, hacking on a portable VR rig with a Raspberry Pi, riding RiftCycles, and mobilizing the entire medical emergency and firemen staff on call due to an extremely nuclear chili experience (rumours of my demise were greatly exagerated).

blog.worldofcoding.com blog.worldofcoding.com

World of coding: Looking back, going forward

http://blog.worldofcoding.com/2012/05/looking-back-going-forward.html

Welcome to the World of Coding. Please check your keyboards at the entrance. This is a weapons-check area; all brains should be ready to fire. Looking back, going forward. Posted by Andreia Gaita. On Wednesday, May 30, 2012. In the meantime, I'll be taking a bit of a break to recharge batteries and get ready for the new challenges ahead. It's going to be an interesting year! Wish you the best of luck in your new adventures! And keep us posted as always! Good luck and enjoy recharging!

blog.worldofcoding.com blog.worldofcoding.com

World of coding: Gnome Developer Experience Hackfest 2013

http://blog.worldofcoding.com/2013/02/gnome-developer-experience-hackfest-2013.html

Welcome to the World of Coding. Please check your keyboards at the entrance. This is a weapons-check area; all brains should be ready to fire. Gnome Developer Experience Hackfest 2013. Posted by Andreia Gaita. On Monday, February 11, 2013. After finally getting rid of a really bad cold, here I am reporting about the DevX hackfest. That took place right before FOSDEM, at the Betagroup Coworking Space. What tools are available for each? Debuggers are important and hard to do, code completion is harder in s...

blog.worldofcoding.com blog.worldofcoding.com

World of coding: February 2010

http://blog.worldofcoding.com/2010_02_01_archive.html

Welcome to the World of Coding. Please check your keyboards at the entrance. This is a weapons-check area; all brains should be ready to fire. A small Fosdem wrapup. Posted by Andreia Gaita. On Tuesday, February 16, 2010. The other weekend I was in Brussels for FOSDEM. As you know, this year we had a Mono room on sunday, thanks to the amazing efforts of Ruben Vermeersch. PS: I somehow got Jérémie's name confused with a known beer brand. which might, or might not be, a good sign! Posted by Andreia Gaita.

blog.worldofcoding.com blog.worldofcoding.com

World of coding: Codebits 2014 - 3 days of fun

http://blog.worldofcoding.com/2014/04/codebits-2014-3-days-of-fun.html

Welcome to the World of Coding. Please check your keyboards at the entrance. This is a weapons-check area; all brains should be ready to fire. Codebits 2014 - 3 days of fun. Posted by Andreia Gaita. On Monday, April 14, 2014. Wherein I spend three days demo'ing the Oculus Rift, hacking on a portable VR rig with a Raspberry Pi, riding RiftCycles, and mobilizing the entire medical emergency and firemen staff on call due to an extremely nuclear chili experience (rumours of my demise were greatly exagerated).

blog.worldofcoding.com blog.worldofcoding.com

World of coding: Boston, a hackfest

http://blog.worldofcoding.com/2012/06/boston-hackfest.html

Welcome to the World of Coding. Please check your keyboards at the entrance. This is a weapons-check area; all brains should be ready to fire. Boston, a hackfest. Posted by Andreia Gaita. On Friday, June 29, 2012. The Mono and Gnome Festival of Love 2012 is in full swing here in Boston, thanks to the wonderfully stubborn David Nielsen. Which got everyone together, got us a great room to work in at the Microsoft NERD Center. And sponsorship by Fluendo, Xamarin, GNOME and PluralSight. I am searching for wo...

blog.worldofcoding.com blog.worldofcoding.com

World of coding: May 2012

http://blog.worldofcoding.com/2012_05_01_archive.html

Welcome to the World of Coding. Please check your keyboards at the entrance. This is a weapons-check area; all brains should be ready to fire. Looking back, going forward. Posted by Andreia Gaita. On Wednesday, May 30, 2012. In the meantime, I'll be taking a bit of a break to recharge batteries and get ready for the new challenges ahead. It's going to be an interesting year! Subscribe to: Posts (Atom). Andreia Gaita works at GitHub and is a Mono. Looking back, going forward.

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Skip to main content. Pinta Effects for Your .NET Apps. December 26, 2012. Wouldnt exist today without the amazing code from the previously open source Paint.NET. 160; Now weve decided to pay it forward and make that same code available for other developers to easily use in their applications. The core of Pinta.ImageManipulation is graphics toolkit agnostic and only works on arrays of BGRA bytes, but weve also included wrappers for System.Drawing (GDI ) and Cairo (GTK ). April 21, 2012. Things should wor...

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