jacobrepp.blogspot.com
Jacob Repp's Blog: October 2006
http://jacobrepp.blogspot.com/2006_10_01_archive.html
Things that go wrrr wrrr.bonk bonk. Saturday, October 07, 2006. Render targets, multipass glow buffers and more. Some other neat features that I've added gameplay wise are tracking missles and the start of a pretty full featured particle system. The tracking missles and bullets have been refactored to use the same particle system. On another note, I got my old domain back jrepp.com. Links to this post. Subscribe to: Posts (Atom). View my complete profile. Render targets, multipass glow buffers and more.
jacobrepp.blogspot.com
Jacob Repp's Blog: Render targets, multipass glow buffers and more
http://jacobrepp.blogspot.com/2006/10/render-targets-multipass-glow-buffers.html
Things that go wrrr wrrr.bonk bonk. Saturday, October 07, 2006. Render targets, multipass glow buffers and more. Some other neat features that I've added gameplay wise are tracking missles and the start of a pretty full featured particle system. The tracking missles and bullets have been refactored to use the same particle system. On another note, I got my old domain back jrepp.com. Subscribe to: Post Comments (Atom). View my complete profile. Render targets, multipass glow buffers and more.
jacobrepp.blogspot.com
Jacob Repp's Blog: Warning Deprecated
http://jacobrepp.blogspot.com/2008/01/warning-deprecated.html
Things that go wrrr wrrr.bonk bonk. Wednesday, January 16, 2008. This blog is complete and all future posts are at my new site jrepp.com. Subscribe to: Post Comments (Atom). View my complete profile.
jacobrepp.blogspot.com
Jacob Repp's Blog: January 2008
http://jacobrepp.blogspot.com/2008_01_01_archive.html
Things that go wrrr wrrr.bonk bonk. Wednesday, January 16, 2008. This blog is complete and all future posts are at my new site jrepp.com. Links to this post. Subscribe to: Posts (Atom). View my complete profile.