starmakersgaze.blogspot.com
Starmaker's Gaze: Cities and settlements
http://starmakersgaze.blogspot.com/2015/07/cities-and-settlements.html
Wednesday, 8 July 2015. Secondly, the rhu'khach cities are the next oldest and therefore largest settlements. Recognizable by the ending -ei or -ai (like Agorisai or Eligei), their architecture is unmistakable, and their infrastructure is well-planned. The architecture of Akosh and Ukosh is quite pleasant, even if the denizens are weird, but I like Nalvar's Isuanda best. It's beautiful at every time of year, and not as crowded as the council cities.". 8212; Drasam Murish, traveller. Cities are such fun t...
starmakersgaze.blogspot.com
Starmaker's Gaze: Umarvas
http://starmakersgaze.blogspot.com/2015/06/umarvas.html
Tuesday, 23 June 2015. As if the voice hall wasn't creepy enough, around midnight all the umarvas got up, gathered in the garden and silently stared up to a dwarf woman in a frock, who had appeared seemingly out of nowhere, then collectively turned around and returned to the hall. I've never slept in a hall again.". 8212; Enipomor, mercenary. Maybe it's not important what she's called when she hasn't introduced herself. I think you'll know when you call her her right name.". 8212; Huun, voice.
starmakersgaze.blogspot.com
Starmaker's Gaze: April 2015
http://starmakersgaze.blogspot.com/2015_04_01_archive.html
Friday, 24 April 2015. I created many artifacts when I was still a whisperer. I never thought they would take a liking to me - that damned dagger nearly killed the guard for me.". 8212; Shirozuk, wizard. The most famous artifacts are of course the Four Weapons, the bow Gajtualih, the axe Khachgallah, the sword Rwannakah, and the spear Lefenned, which allegedly have limitless control over their elements and principles. They cannot be held by others than the Four unless they allow it. Friday, 17 April 2015.
ruthlessdestiny-strife.blogspot.com
Strife: June 2014
http://ruthlessdestiny-strife.blogspot.com/2014_06_01_archive.html
Wednesday, June 18, 2014. Here will be the known races that inhabit Yndel, some representing cultures from the different nations. There are four sub-types for humans and one sub-type for xynthetics and will be explained below. Credit for this illustration goes again to Jennifer S. Lange. Go to www.jsl-art.de. To see more of her work. The races are, from left to right;. Tuesday, June 10, 2014. Athos has somewhat of a tribal culture to it, though slowly modernizing toward an emulation of Galibern. Where th...
ranarh.blogspot.com
Ranarh's Art Blog: August 2015
http://ranarh.blogspot.com/2015_08_01_archive.html
Thursday, August 27, 2015. Threadless is a printing company/community where proposed designs for t-shirts, hoodies, or phone cases, among other products, are rated. Best rated makes it into print and will be available for purchase. This is my latest design submitted to Threadless. I'd be happy about your vote - and Threadless is worth checking out in any case! Find my design on Threadless here: https:/ www.threadless.com/designs/jellyzilla. Monday, August 24, 2015. Thursday, August 13, 2015. Rather rando...
ranarh.blogspot.com
Ranarh's Art Blog: April 2015
http://ranarh.blogspot.com/2015_04_01_archive.html
Friday, April 17, 2015. Desert Ski Films - Aero: Origins. Two chapter illustrations for the prequel story to Desert Ski Films "Aero". Check it out on their website: desertskifilms.com. It was a different line of work for me because it was supposed to be very real. The hologram was the most challenging thing to do because I had to just make up an entire city on the side, and interiors stress me ;). Thursday, April 2, 2015. Subscribe to: Posts (Atom). Desert Ski Films - Aero: Origins.
ranarh.blogspot.com
Ranarh's Art Blog: June 2015
http://ranarh.blogspot.com/2015_06_01_archive.html
Saturday, June 20, 2015. Artworks I created for the card game Dynastryfe that's still in the making. Check it out on their website, www.dynastryfe.com. Wednesday, June 10, 2015. Iceraven Games and KaraokeGlee logos. Logos I did for Iceraven Games: the company logo, and their first game. It will be a music-centered card game soon to be announced on Kickstarter - I'll keep you in the loop. All artworks for the game were done by me. Subscribe to: Posts (Atom). Iceraven Games and KaraokeGlee logos.
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Ranarh's Art Blog: January 2015
http://ranarh.blogspot.com/2015_01_01_archive.html
Tuesday, January 27, 2015. Two fast paintings for my setting Genius Loci I made recently. The yellow forest is one of the many coloured forest of the continent Gdera, and I always try to get some interestingly shaped plants in the paintings. The denizens of said continent have a brightly gleaming skin, which some folks hide under extensive body painting. I painted the portrait from a pencil sketch, and it's my first Genius Loci of 2015. Thursday, January 8, 2015. The Far Reaches creature concepts.
starmakersgaze.blogspot.com
Starmaker's Gaze: July 2015
http://starmakersgaze.blogspot.com/2015_07_01_archive.html
Friday, 24 July 2015. Hallromm butterflies have thick pelt and long antennae, the six wings have a wingspan of half a meter, and the six legs are equipped with flexible toes that let them cling to nearly any surface. They are generally friendly and easily trained. Hallromms enjoy having their bellies stroked, leave tiny marks on elvish skin, and are mildly intelligent, at least enough to play with the omnipresent bugfairies. 8212; Hetcal, Lozirian. Originally hallromms (German: Hallrömm) were only found ...