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Moai | Sketchy Ventures
http://sketchyventures.com/category/moai
Random adventures in game development. Skip to primary content. Skip to secondary content. Quick Tip: Running Moai build from Sublime Text using OSX. November 17, 2012. I’m planning a longer post about setting up a dev environment for Moai using a Mac, but for now I thought I’d put out this quick tip about using Sublime. It took me a few minutes to figure this out, as I couldn’t find it in the documentation for the Sublime build command. Cmd": ["${project path:${folder} /run.sh"], "shell": true }.
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chess | Sketchy Ventures
http://sketchyventures.com/category/chess
Random adventures in game development. Skip to primary content. Skip to secondary content. Our Really Late 7dRTS Entry: RTSChess. August 3, 2013. So, this is pretty late, but here it is nonetheless. We had some really cool ideas for expanding this, but that will have to come later. See below for the game and some instructions (you’ll need them). Continue reading →. Unity Tip: Getting the actual object from a custom property drawer. Our Really Late 7dRTS Entry: RTSChess. Trailer and Quick Update on Brok.
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Sketchy Ventures | Random adventures in game development. | Page 2
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Random adventures in game development. Skip to primary content. Skip to secondary content. Newer posts →. Amazing Brok is now available on Google Play! July 10, 2012. Get it on Google Play! Amazing Brok is available on Apple AppStore! July 7, 2012. You can now play Amazing Brok! Assuming you have an iOS device of some sort. If you’re one of those ‘other’ guys, we should have a version for Android soon. Stay tuned! Amazing Brok on the AppStore. NaGaDeMo Update: Final version for now. June 30, 2012. Added ...
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Jeremy | Sketchy Ventures
http://sketchyventures.com/author/jeremy
Random adventures in game development. Skip to primary content. Skip to secondary content. Unity Tip: Getting the actual object from a custom property drawer. August 7, 2015. While writing some editor scripts for my current project, I ran into a small problem. I’m using a property drawer for a class like this. Serializable] public class MyDataClass { public void DoSomething() { / .doing something } }. And let’s setup a property drawer for this class. The SerializedProperty parameter passed into your OnGU...
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Unity Tip: Getting the actual object from a custom property drawer | Sketchy Ventures
http://sketchyventures.com/2015/08/07/unity-tip-getting-the-actual-object-from-a-custom-property-drawer
Random adventures in game development. Skip to primary content. Skip to secondary content. Unity Tip: Getting the actual object from a custom property drawer. August 7, 2015. While writing some editor scripts for my current project, I ran into a small problem. I’m using a property drawer for a class like this. Serializable] public class MyDataClass { public void DoSomething() { / .doing something } }. And let’s setup a property drawer for this class. The SerializedProperty parameter passed into your OnGU...
sketchyventures.com
RTS | Sketchy Ventures
http://sketchyventures.com/category/rts
Random adventures in game development. Skip to primary content. Skip to secondary content. Our Really Late 7dRTS Entry: RTSChess. August 3, 2013. So, this is pretty late, but here it is nonetheless. We had some really cool ideas for expanding this, but that will have to come later. See below for the game and some instructions (you’ll need them). Continue reading →. Unity Tip: Getting the actual object from a custom property drawer. Our Really Late 7dRTS Entry: RTSChess. Trailer and Quick Update on Brok.
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Ludum Dare | Sketchy Ventures
http://sketchyventures.com/category/ludum-dare
Random adventures in game development. Skip to primary content. Skip to secondary content. Category Archives: Ludum Dare. Our Really Late 7dRTS Entry: RTSChess. August 3, 2013. So, this is pretty late, but here it is nonetheless. We had some really cool ideas for expanding this, but that will have to come later. See below for the game and some instructions (you’ll need them). Continue reading →. Unity Tip: Getting the actual object from a custom property drawer. Our Really Late 7dRTS Entry: RTSChess.
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7dRTS | Sketchy Ventures
http://sketchyventures.com/category/7drts
Random adventures in game development. Skip to primary content. Skip to secondary content. Our Really Late 7dRTS Entry: RTSChess. August 3, 2013. So, this is pretty late, but here it is nonetheless. We had some really cool ideas for expanding this, but that will have to come later. See below for the game and some instructions (you’ll need them). Continue reading →. Unity Tip: Getting the actual object from a custom property drawer. Our Really Late 7dRTS Entry: RTSChess. Trailer and Quick Update on Brok.
sketchyventures.com
Uncategorized | Sketchy Ventures
http://sketchyventures.com/category/uncategorized
Random adventures in game development. Skip to primary content. Skip to secondary content. Trailer and Quick Update on Brok. September 15, 2012. The trailer for Brok is done. View it below. Also wanted to mention that we’re at 8k downloads, which has been really exciting and motivating. The next game is already in progress, stay tuned! Unity Tip: Getting the actual object from a custom property drawer. Our Really Late 7dRTS Entry: RTSChess. Quick Tip: Running Moai build from Sublime Text using OSX.
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GameDev | Sketchy Ventures
http://sketchyventures.com/category/gamedev
Random adventures in game development. Skip to primary content. Skip to secondary content. Unity Tip: Getting the actual object from a custom property drawer. August 7, 2015. While writing some editor scripts for my current project, I ran into a small problem. I’m using a property drawer for a class like this. Serializable] public class MyDataClass { public void DoSomething() { / .doing something } }. And let’s setup a property drawer for this class. The SerializedProperty parameter passed into your OnGU...