kaychan.com kaychan.com

KAYCHAN.COM

Kay Chan - User Acquisition & Monetization Specialist

Producer | Game Analyst

http://www.kaychan.com/

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Kay Chan - User Acquisition & Monetization Specialist | kaychan.com Reviews
<META>
DESCRIPTION
Producer | Game Analyst
<META>
KEYWORDS
1 about me
2 experience
3 kay chan
4 experience points
5 production
6 game industry
7 tech industry
8 what i do
9 user acquisition
10 work experience
CONTENT
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about me,experience,kay chan,experience points,production,game industry,tech industry,what i do,user acquisition,work experience,5 years,3 years,web developer,education,degree,diploma,game design,certificate,unity,certified unity developer,tools,hi kay
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Kay Chan - User Acquisition & Monetization Specialist | kaychan.com Reviews

https://kaychan.com

Producer | Game Analyst

INTERNAL PAGES

kaychan.com kaychan.com
1

ABOUT KAY CHAN – Kay Chan

http://kaychan.com/about-kay-chan

Kay Chan is currently an Associate Producer at East Side Games. In Vancouver, Canada. Originally from Sydney, Australia, Kay studied Bachelor of Science (Computer Science) and completed a Professional I.T. Graduate Diploma from University of Technology, Sydney. Kay has a professional background in Marketing and Web Development. Before entering the Video Game Industry, she worked as an IT Consultant in the USA. Visit her team’s final project website @ www.teamKRONK.com.

2

The Mask of Qi Game – Kay Chan

http://kaychan.com/the-mask-of-qi-game

The Mask of Qi Game. The Mask of Qi on Facebook. The Mask of Qi was created by 4 students studying Game Design @ Vancouver Film School. We had 5 months to complete our game, which included 2 months of Pre-Production (including documentation, design and prototyping), followed by 3 vigorous months of Development. Our team consisted of the following individuals:. Robert Forehand Project Manager and Narrative Designer. Kay Chan Technical Project Manager, Programmer and Web Developer. Please note, you may see...

3

Baa Baa Bang Game – Kay Chan

http://kaychan.com/baa-baa-bang-game

Baa Baa Bang Game. A handful of silly and nostalgic mini carnival games to bring back those childhood memories. Baa Baa Bangconsists of the following games:. Baa Baa Bang was a student project from Vancouver Film School’s Game Design Program class GD22, 2011. Made with Flash CS5 and Actionscript 3.0 (using Flash Punk’s engine), the game was created over the course of 8 weeks and is available to play at both Kongregate online. And Kongregate’s Android app. Programming and Art by Kay Chan.

4

Games – Kay Chan

http://kaychan.com/games

The Mask of Qi. Was created by 4 students studying Game Design @ Vancouver Film School. We had 5 months to complete our game, which included 2 months of Pre-Production (including documentation, design and prototyping), followed by 3 vigorous months of Development. Is a crazy top down, sci-fi shooter made by four students attending Vancouver Film School’s Game Design program in Canada. In 8 weeks, we completed Bunaria using Flash CS5. Bunaria is also available to play on the Kongregate website.

5

Bunaria Game – Kay Chan

http://kaychan.com/bunaria-game

8220;Kill or be killed. Destroy the incoming Wolfgar so they can’t destroy your home planet. Survive 8 waves of attacks from the space wolves. Collect Carrot Plasma to transform your ship and collect Power Surges to shoot faster. Save Bunaria, be hailed as a hero.”. Project Manager and Programmer Kay Chan. Project Lead and Game Design and Audio Zebulon Reynolds. Interface Design and Cinematic Chryvon Ng. Environmental Art and Level Designer Mike Cooper. Arrow Keys to move.

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