scribblehead.blogspot.com
ScribbleHEAD's Sketchbook: November 2014
http://scribblehead.blogspot.com/2014_11_01_archive.html
Thursday, November 20, 2014. New stuff finally - whoah! Been super long since i posted anything here - completely forgot the blog actually :S. With new beginnings new art should be posted too i guess :P, so to celebrate a new job i got inspired to create some concept art based on the old FPS game; HEXEN (in most countries it was called HEXEN: Beyond Heretic afaik). This shows Winnowing Halls (1st map of the game). Subscribe to: Posts (Atom). View my complete profile. New stuff finally - whoah!
scribblehead.blogspot.com
ScribbleHEAD's Sketchbook: Basement Blockout
http://scribblehead.blogspot.com/2012/12/basement-blockout.html
Saturday, December 15, 2012. I decided to join the PC contest for 3d n00bs - still consider myself one when it comes to 3d and workflow in maya. Hoping this'll help me kick off some bad habits in when modelling (number one MUST be procrastination XD). First texture for the environment.still got some tweaks left tho. Subscribe to: Post Comments (Atom). View my complete profile. People i know and id like to know. Daniel "Wox" Lucanu and Ismael "Raku" Municio. Simple template. Powered by Blogger.
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ScribbleHEAD's Sketchbook: July 2012
http://scribblehead.blogspot.com/2012_07_01_archive.html
Monday, July 30, 2012. Few sketches for a new piece i'm working on, hopefully it'll turn out to show a few "sad" robots in somewhat familiar but occasionally forgotten roles. What i've come up for now is a the below sketch for an "ordinary" sheep herding robot (hey thats still an actual job in some countries) :). This is all heavily influenced by gregory crewdsons photographs showing "ordinary people" in weird noir-esque scenes. Wednesday, July 25, 2012. I will soon though). Saturday, July 21, 2012.
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ScribbleHEAD's Sketchbook: December 2011
http://scribblehead.blogspot.com/2011_12_01_archive.html
Saturday, December 03, 2011. Deadlock Modular building #2. Another modular building for the guys at Zero Point Software, this one has a few more concrete elements though :). Subscribe to: Posts (Atom). View my complete profile. Deadlock Modular building #2. People i know and id like to know. Daniel "Wox" Lucanu and Ismael "Raku" Municio. Simple template. Powered by Blogger.
scribblehead.blogspot.com
ScribbleHEAD's Sketchbook: January 2012
http://scribblehead.blogspot.com/2012_01_01_archive.html
Tuesday, January 31, 2012. I've recently stumbled across an old document created for doom, before it was made into what we all remember. Apperently it was to be set on a planet called Tei Tenga and the project was largely revamped shortly after the document was finished (it might have been too grand for Id software at the time).although little of Tei tenga remains in Doom, i did find some interesting descriptions for the hangar level (was called Hangar two in the document.). Break Room: Messy, microwave,...
scribblehead.blogspot.com
ScribbleHEAD's Sketchbook: September 2011
http://scribblehead.blogspot.com/2011_09_01_archive.html
Monday, September 26, 2011. A little design, among others that i've been working on for 'Interstellar Marines'. It's basically a set of modular elements, so its been a hassle to come up both with a method to have almost all the pieces seamlessly attach to eachother, but i think the result is well worth it. Photoshop cs 5 and Sketchup used on this one, the fake GI is actually a real render, kinda cheating but whatever gets the job done the fastest way possible right? Subscribe to: Posts (Atom).
scribblehead.blogspot.com
ScribbleHEAD's Sketchbook: Guerilla Art Test
http://scribblehead.blogspot.com/2012/07/guerilla-art-test.html
Wednesday, July 25, 2012. In 2010 i got invited down to Guerilla games (makers of the killzone franchise) for an on-site interview. I had 2 amazing days in Amsterdam, everyone was extremely kind but alas long story short it didn't quite pan out at it should have. Recently i found my Art test i did for them, back in late 2009 (submitted before christmas i think). Subscribe to: Post Comments (Atom). View my complete profile. People i know and id like to know. Daniel "Wox" Lucanu and Ismael "Raku" Municio.
scribblehead.blogspot.com
ScribbleHEAD's Sketchbook: December 2014
http://scribblehead.blogspot.com/2014_12_01_archive.html
Tuesday, December 23, 2014. DOOM turned 21 and i made fanart. Subscribe to: Posts (Atom). View my complete profile. People i know and id like to know. Daniel "Wox" Lucanu and Ismael "Raku" Municio. Simple template. Powered by Blogger.
scribblehead.blogspot.com
ScribbleHEAD's Sketchbook: New stuff finally - whoah!
http://scribblehead.blogspot.com/2014/11/new-stuff-finally-whoah.html
Thursday, November 20, 2014. New stuff finally - whoah! Been super long since i posted anything here - completely forgot the blog actually :S. With new beginnings new art should be posted too i guess :P, so to celebrate a new job i got inspired to create some concept art based on the old FPS game; HEXEN (in most countries it was called HEXEN: Beyond Heretic afaik). This shows Winnowing Halls (1st map of the game). Subscribe to: Post Comments (Atom). View my complete profile. New stuff finally - whoah!
scribblehead.blogspot.com
ScribbleHEAD's Sketchbook
http://scribblehead.blogspot.com/2012/08/working-on-piece-which-is-part-tribute.html
Thursday, August 23, 2012. Working on a piece which is part tribute, part for myself and GF, and lastly part trying to break away from my usual style. The original is 9000something x 6000something pixels (in 300 dpi) since i'm hoping to print this at poster size and then framing it for the living room. This is pretty much the first thing i've ever done for myself, and with the intention of hanging it up on the wall for all to see :S. Subscribe to: Post Comments (Atom). View my complete profile.