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kevman3d (Kevin Phillips) - DeviantArt

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kevman3d (Kevin Phillips) - DeviantArt | kevman3d.deviantart.com Reviews

https://kevman3d.deviantart.com

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kevman3d's Journal - DeviantArt

http://kevman3d.deviantart.com/journal

Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? Jun 13, 2015, 5:40:02 PM. In the 8-bit days. In fact, I'm still somewhat consumed. June 13, 2015. 2014 is here already? What happened to 2013?

2

Retro-llustrator by kevman3d on DeviantArt

http://kevman3d.deviantart.com/art/Retro-llustrator-539511781

Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? No comments have been added yet. JPG 800 × 805. Browse More Like This. Middot; Shop Similar Prints. Not currently featured in any groups.

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kevman3d - DeviantArt

http://kevman3d.deviantart.com/prints

Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? This artist does not currently have any products for sale. To browse millions of products available for sale, please visit the Prints Shop.

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You've been warned! Keep back, or I'll fall over. by kevman3d on DeviantArt

http://kevman3d.deviantart.com/art/You-ve-been-warned-Keep-back-or-I-ll-fall-over-539511004

Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? You've been warned! Keep back, or I'll fall over. No comments have been added yet. JPG 728 × 960. Browse More Like This. June 13, 2015.

5

Random face by kevman3d on DeviantArt

http://kevman3d.deviantart.com/art/Random-face-543071008

Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? This is a quick 5-10 minute doodle while sitting after work late at night in the office. No comments have been added yet. JPG 613 × 800.

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kevman3d.blogspot.com kevman3d.blogspot.com

May 2014 ~ Kevman3d

http://kevman3d.blogspot.com/2014_05_01_archive.html

Been there and done that. Welcome to my CG world. Tuesday, 6 May 2014. More CG retro goodness. Posted on 13:15 by Kevin Phillips. In our 3rd year 3D diploma, our students first assessment is to create a realistic rendered scene from photographic reference. They've just been learning Mari, ZBrush, Renderman and Nuke - all tools that they utilise to produce the final image itself. If you saw my other post. Starting with something simple as reference. Textures in Maya aren't hard, but things such as the pro...

kevman3d.blogspot.com kevman3d.blogspot.com

BASIC games in Python - 1982 returns (Part 2) ~ Kevman3d

http://kevman3d.blogspot.com/2015/07/basic-games-in-python-1982-returns-part.html

Been there and done that. Welcome to my CG world. Saturday, 4 July 2015. BASIC games in Python - 1982 returns (Part 2). Posted on 19:43 by Kevin Phillips. Welcome to part 2. We're going to break down an old 1k ZX81 game written in BASIC in 1982. This code is a scan I made from the first-ever book I bought. "34 Amazing Games for the 1K ZX81". In the books foreword, written by Tim Hartnell. The game - DROPOUT, catching coins. Lets take a look at what's going on here. This game is, like most of that era (an...

kevman3d.blogspot.com kevman3d.blogspot.com

Python snippets (Maya) for the budding TD Part 1 ~ Kevman3d

http://kevman3d.blogspot.com/2015/04/python-snippets-maya-for-budding-td.html

Been there and done that. Welcome to my CG world. Sunday, 5 April 2015. Python snippets (Maya) for the budding TD Part 1. Posted on 21:45 by Kevin Phillips. Over the last 2-3 years, I've been involved in Maya based team projects with students. I've seen all of the common issues that come up - mostly from just not following the protocols they were told to use when working within a team project, and just bad file management in general. Placing tools in the right places. In particular, the two sub-folders i...

kevman3d.blogspot.com kevman3d.blogspot.com

March 2014 ~ Kevman3d

http://kevman3d.blogspot.com/2014_03_01_archive.html

Been there and done that. Welcome to my CG world. Wednesday, 19 March 2014. Front projection - Maya, Nuke and free scripts. Posted on 22:57 by Kevin Phillips. I'm again back teaching Nuke to students. Nuke 8 has some great features - in particular, I'm now officially a big fan of the colour wheels and scopes for working with grading. But enough about that. Thanks to one of my students last year, I became aware of a great free Python script called Maya2Nuke. Whats up, doc? Trying to retrieve frame numbers...

kevman3d.blogspot.com kevman3d.blogspot.com

July 2015 ~ Kevman3d

http://kevman3d.blogspot.com/2015_07_01_archive.html

Been there and done that. Welcome to my CG world. Sunday, 5 July 2015. BASIC games in Python - 1982 would be proud (Part 3). Posted on 14:29 by Kevin Phillips. Ok, this is it - the one and only part 3, the final chapter. We looked at pygame in part 1. We deciphered the BASIC code in part 2. And now we're gonna produce a python version of this simple little 1K ZX81 game. Why, oh why am I doing this? If you've sat through the previous 2 parts, then that's a question you're probably asking. If you're just g...

kevman3d.blogspot.com kevman3d.blogspot.com

June 2015 ~ Kevman3d

http://kevman3d.blogspot.com/2015_06_01_archive.html

Been there and done that. Welcome to my CG world. Monday, 8 June 2015. Python snippets (Maya) for the budding TD Part 3. Posted on 23:32 by Kevin Phillips. Im continuing my ongoing collection of tips for working in Maya using Python, with a few more small snippets of knowledge that may be of interest.  As per the last article, Ive got a few small bites for working with Maya UIs along with some others. This article is a little shorter as well, but obviously Ill post more at a later date. Yup, this is me.

kevman3d.blogspot.com kevman3d.blogspot.com

BASIC games in Python - 1982 would be proud (Part 3) ~ Kevman3d

http://kevman3d.blogspot.com/2015/07/basic-games-in-python-1982-would-be.html

Been there and done that. Welcome to my CG world. Sunday, 5 July 2015. BASIC games in Python - 1982 would be proud (Part 3). Posted on 14:29 by Kevin Phillips. Ok, this is it - the one and only part 3, the final chapter. We looked at pygame in part 1. We deciphered the BASIC code in part 2. And now we're gonna produce a python version of this simple little 1K ZX81 game. Why, oh why am I doing this? If you've sat through the previous 2 parts, then that's a question you're probably asking. If you're just g...

kevman3d.blogspot.com kevman3d.blogspot.com

Python (Maya UI) snippets for the budding TD Part 2 ~ Kevman3d

http://kevman3d.blogspot.com/2015/05/python-maya-ui-snippets-for-budding-td.html

Been there and done that. Welcome to my CG world. Wednesday, 20 May 2015. Python (Maya UI) snippets for the budding TD Part 2. Posted on 21:47 by Kevin Phillips. In this article, I'm going to discuss a variety of features offered by Maya for effective UI development and design. This is all done in Maya's native UI code (not QT or TkInter) which is easy to use and can create some very nice interfaces with a little work. Understanding UI parenting and navigation. Changing the currently selected Layout can ...

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Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Hector, Grineer Gravtank. BF1 - The Hill People [Coloured]. Ena Suit Concept by IZRA. Get the f* * out. Liberty-class medium starfighter carrier. Star Wars small freighter. Harpy - line art.

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More options ▼. Subscribe to my blog. Created: 28/10/2013 at 3:43 AM. Updated: 01/02/2015 at 4:18 AM. Don't forget that insults, racism, etc. are forbidden by Skyrock's 'General Terms of Use' and that you can be identified by your IP address (66.160.134.62) if someone makes a complaint. Please enter the sequence of characters in the field below. Posted on Wednesday, 28 January 2015 at 9:18 AM. Wed, January 28, 2015. Subscribe to my blog! Post to my blog. Here you are free.

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15/09/2010 at 12:51 PM. 17/11/2010 at 6:00 PM. Subscribe to my blog! Wam tkt la toffffffff. Don't forget that insults, racism, etc. are forbidden by Skyrock's 'General Terms of Use' and that you can be identified by your IP address (66.160.134.4) if someone makes a complaint. Please enter the sequence of characters in the field below. Posted on Sunday, 19 September 2010 at 8:52 PM. Croma - Hors du commun. Add this video to my blog. Please enter the sequence of characters in the field below. Sultan feat S...

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Kevman3d

Been there and done that. Welcome to my CG world. 1984 to 2014 - 30 years older. 2D, 25D or 3D. Front projection 101. If ya can't beat them, join them. A Swedish Space Odyssey. When is a cow not a cow? Sunday, 5 July 2015. BASIC games in Python - 1982 would be proud (Part 3). Posted on 14:29 by Kevin Phillips. Ok, this is it - the one and only part 3, the final chapter. We looked at pygame in part 1. We deciphered the BASIC code in part 2. Why, oh why am I doing this? Programming is a a technical art form.

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kevman3d (Kevin Phillips) - DeviantArt

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Mot de passe :. J'ai oublié mon mot de passe. Ga pas comme les autre ki aime sa tite femme a font. Mise à jour :. Abonne-toi à mon blog! Voilà ma cop qe j'aim tro for. Er oui les fills domage pr vs ou pr moi meS je sui déjà pri par une fille exéptionnel qe Jaim tro for et pr un sacret bout de temp car Je ne compte pa la laiser partir . Ou poster avec :. Retape dans le champ ci-dessous la suite de chiffres et de lettres qui apparaissent dans le cadre ci-contre. Posté le mardi 18 novembre 2008 15:53. Qan v...

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Mot de passe :. J'ai oublié mon mot de passe. Kevman 59.skyblog.co m. Mise à jour :. Tout simplement 1 groupe de tueur cherche. Abonne-toi à mon blog! La c julien en direct de 1 des entrer du QR on tag on casse on s amusse. N'oublie pas que les propos injurieux, racistes, etc. sont interdits par les conditions générales d'utilisation de Skyrock et que tu peux être identifié par ton adresse internet (67.219.144.170) si quelqu'un porte plainte. Ou poster avec :. Posté le dimanche 03 février 2008 10:19.

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Mot de passe :. J'ai oublié mon mot de passe. Mise à jour :. Abonne-toi à mon blog! Il font de la peine il se reconnaisse ya rien d'autre a dire. N'oublie pas que les propos injurieux, racistes, etc. sont interdits par les conditions générales d'utilisation de Skyrock et que tu peux être identifié par ton adresse internet (67.219.144.170) si quelqu'un porte plainte. Ou poster avec :. Retape dans le champ ci-dessous la suite de chiffres et de lettres qui apparaissent dans le cadre ci-contre. Et un enorme ...

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Mot de passe :. J'ai oublié mon mot de passe. Plus d'actions ▼. S'abonner à mon blog. Création : 18/10/2013 à 14:47. Mise à jour : 26/01/2014 à 07:30. N'oublie pas que les propos injurieux, racistes, etc. sont interdits par les conditions générales d'utilisation de Skyrock et que tu peux être identifié par ton adresse internet (67.219.144.114) si quelqu'un porte plainte. Ou poster avec :. Retape dans le champ ci-dessous la suite de chiffres et de lettres qui apparaissent dans le cadre ci-contre. La vie e...

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Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Traditional Art / Hobbyist. Deviant for 12 Years. This deviant's full pageview. Last Visit: 6 days ago. This is the place where you can personalize your profile! By moving, adding and personalizing widgets. You can drag and drop to rearrange. You can edit widgets to customize them. The bottom has widgets you can add! We've split the page into zones! Some pr...