
kingdomsintrevail.blogspot.com
Kingdoms in TrevailKingdoms in Trevail is an online home for my ******** & Dragons ramblings. Here I can create and share and hopefully have a sounding board for my ideas!
http://kingdomsintrevail.blogspot.com/
Kingdoms in Trevail is an online home for my ******** & Dragons ramblings. Here I can create and share and hopefully have a sounding board for my ideas!
http://kingdomsintrevail.blogspot.com/
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Kingdoms in Trevail | kingdomsintrevail.blogspot.com Reviews
https://kingdomsintrevail.blogspot.com
Kingdoms in Trevail is an online home for my ******** & Dragons ramblings. Here I can create and share and hopefully have a sounding board for my ideas!
Kingdoms in Trevail: March 2012
http://kingdomsintrevail.blogspot.com/2012_03_01_archive.html
Open Game License (OGL). Thursday, March 15, 2012. Map Scaling or How Big Is This Place? Even before I starting working on the Caldera map, I was struggling a bit with the question of scale. If one looks to the gold standard of hex mapping - the Mystara/Known World maps from the Gazetteer series - we see that TSR used a few scales, primarily 72, 24 and finally 8 miles per hex. If you are unfamiliar with these awesome maps, I'll point you to The Piazza, and the archive of maps. Posted by Reese Laundry.
Kingdoms in Trevail: Open Game License (OGL)
http://kingdomsintrevail.blogspot.com/p/open-game-license-ogl.html
Open Game License (OGL). Open Game License (OGL). Open Game Content may only be Used under and in terms of the Open Game License Version 1.0a (OGL). This entire work is designated as Open Game Content under the OGL, with the exception of the trademarks "Caldera", “Kingdoms in Trevail,” and “Feral Heifer Games,” and with the exception of all artwork. These trademarks, and the Trade Dress of this work (font, layout, style of artwork, etc.) are reserved as Product Identity. OPEN GAME LICENSE Version 1.0a.
Kingdoms in Trevail: More OGL Musings
http://kingdomsintrevail.blogspot.com/2013/05/more-ogl-musings.html
Open Game License (OGL). Friday, May 17, 2013. It was actually this post. By Dyson Logos, where he explains his reasoning behind NOT sharing his work in a PDF format, that ultimately clarified my own position on the OGL. Want to use anything I actually wrote myself? Want to keep it legal? Back in 2011, that stuff I posted here on the blog was shared under the OGL. That will continue to be the case. Like Dyson's maps and content on his blog, the content posted here on the blog is yours to use, and...
Kingdoms in Trevail: March 2014
http://kingdomsintrevail.blogspot.com/2014_03_01_archive.html
Open Game License (OGL). Saturday, March 8, 2014. Anyone need an OD&D cover? The 12 MB PDF is here. Posted by Reese Laundry. Subscribe to: Posts (Atom). Father, Gamer, Martial Artist and Freemason. View my complete profile. Anyone need an OD&D cover? Fatigue"-based Magic System Thoughts. Anyone need an OD&D cover? What I'm Working On.
Kingdoms in Trevail: Map Scaling or How Big Is This Place?
http://kingdomsintrevail.blogspot.com/2012/03/map-scaling-or-how-big-is-this-place.html
Open Game License (OGL). Thursday, March 15, 2012. Map Scaling or How Big Is This Place? Even before I starting working on the Caldera map, I was struggling a bit with the question of scale. If one looks to the gold standard of hex mapping - the Mystara/Known World maps from the Gazetteer series - we see that TSR used a few scales, primarily 72, 24 and finally 8 miles per hex. If you are unfamiliar with these awesome maps, I'll point you to The Piazza, and the archive of maps. Posted by Reese Laundry.
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Retro-Cyberpunk: January 2013
http://retrocyberpunk.blogspot.com/2013_01_01_archive.html
Sunday, January 27, 2013. Just noodling around with my covers on a lazy Sunday morning - it's what I do for inspiration. Curious what people think of them. On the OD&D front, I realized I used the image off the cover of "View From the Edge" and not the CP 2013 box art. I also made the red color a bit darker and changed the TSR "Wizard" logo to a small image of Alt from the CP books. Posted by Reese Laundry. Monday, January 21, 2013. Trauma Team Saves the Day! Of Shadowrun awesomeness for 2013. A new ...
Retro-Cyberpunk: March 2014
http://retrocyberpunk.blogspot.com/2014_03_01_archive.html
Tuesday, March 18, 2014. Fatigue"-based Magic System Thoughts. Not very active here, am I? Well, such is life, but it doesn't mean that I don't still have ideas racing around in my head on this little project. I still intend to do a "straight" cyberpunk ruleset as the initial phase of CHROME,. Posted by Reese Laundry. Subscribe to: Posts (Atom). Father, Gamer, Martial Artist and Freemason. View my complete profile. Anyone need an OD&D cover? Fatigue"-based Magic System Thoughts.
Retro-Cyberpunk: February 2010
http://retrocyberpunk.blogspot.com/2010_02_01_archive.html
Sunday, February 28, 2010. What's in a Name? I have so much trouble coming up with names. Lots of ideas I like floating around in my head, but so hard to settle on something. Cyber74 - still like it. S&W: Cyberpunk - not sure if I can use it. Retrocyberpunk - maybe not right for the ruleset. Mages and Megacorps - enough with the alliteration, I think. Sixth World - latest idea, harkens to SR canon. Awakened World - canon again. Just throwing some ideas down on "paper" for now. Posted by Reese Laundry.
Retro-Cyberpunk: A Cover Preview
http://retrocyberpunk.blogspot.com/2010/07/cover-preview.html
Saturday, July 31, 2010. I find I need some visual stimulation to keep the creative juices flowing. For that reason, I'll spend way too much time fiddling with maps or graphics and stuff before I ever write a word of something. This project is no exception. I've trolled through Deviant Art and Elfwood and Google Images with a gazillion search terms (at least! Being a S&W: WhiteBox supplement, I wanted a black and white piece for that. This one just screams cyberpunk! To me (as opposed to Shadowrun! Perso...
Retro-Cyberpunk: Trauma Team Saves the Day!
http://retrocyberpunk.blogspot.com/2013/01/trauma-team-saves-day.html
Monday, January 21, 2013. Trauma Team Saves the Day! It's been a looooong time, Choomba, but contrary to the rumors, I'm not dead. Not yet, anyway. It turns out that cyberpunk and Shadowrun are going to be pretty hot through 2013. It isn't the world that we imagined back in the 80's, but it's still pretty amazing living in the future. A new Cyberpunk video game, Cyberpunk 2077. Of Shadowrun awesomeness for 2013. A new 5th Edition of the RPG, MMO action, minis games - all sorts of stuff. From there, I mov...
Retro-Cyberpunk: More Cover Concepts
http://retrocyberpunk.blogspot.com/2013/01/more-cover-concepts.html
Sunday, January 27, 2013. Just noodling around with my covers on a lazy Sunday morning - it's what I do for inspiration. Curious what people think of them. On the OD&D front, I realized I used the image off the cover of "View From the Edge" and not the CP 2013 box art. I also made the red color a bit darker and changed the TSR "Wizard" logo to a small image of Alt from the CP books. Posted by Reese Laundry. Subscribe to: Post Comments (Atom). Father, Gamer, Martial Artist and Freemason.
Retro-Cyberpunk: "Fatigue"-based Magic System Thoughts
http://retrocyberpunk.blogspot.com/2014/03/fatigue-based-magic-system-thoughts.html
Tuesday, March 18, 2014. Fatigue"-based Magic System Thoughts. Not very active here, am I? Well, such is life, but it doesn't mean that I don't still have ideas racing around in my head on this little project. I still intend to do a "straight" cyberpunk ruleset as the initial phase of CHROME,. Posted by Reese Laundry. February 21, 2016 at 10:55 PM. Is this still a thing? Its just what Im looking for right now! Subscribe to: Post Comments (Atom). Father, Gamer, Martial Artist and Freemason.
Retro-Cyberpunk: What's in a Name??
http://retrocyberpunk.blogspot.com/2010/02/whats-in-name.html
Sunday, February 28, 2010. What's in a Name? I have so much trouble coming up with names. Lots of ideas I like floating around in my head, but so hard to settle on something. Cyber74 - still like it. S&W: Cyberpunk - not sure if I can use it. Retrocyberpunk - maybe not right for the ruleset. Mages and Megacorps - enough with the alliteration, I think. Sixth World - latest idea, harkens to SR canon. Awakened World - canon again. Just throwing some ideas down on "paper" for now. Posted by Reese Laundry.
Retro-Cyberpunk: December 2009
http://retrocyberpunk.blogspot.com/2009_12_01_archive.html
Saturday, December 26, 2009. Where It All Began. NOTE: This post is copied over from my other blog. Which I had originally cre ated as a place to build and share Trevail, my D&D gameworld. Once I hatched the idea to create a cyberpunk-inspired ruleset, I felt it deserved it's own home, and thus is born Retro-Cyberpunk. I hope you enjoy the fruits of my labors. I hate it when I get an idea in my head and it WON'T GO AWAY. I always loved the. Meh Too much a change from what we were used to, I guess. So the...
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kingdomsintrevail.blogspot.com
Kingdoms in Trevail
Open Game License (OGL). Saturday, March 8, 2014. Anyone need an OD&D cover? The 12 MB PDF is here. Posted by Reese Laundry. Friday, August 2, 2013. Late to jump on the bandwagon here, but this seemed like a fun exercise to help nail down some concepts and background for my campaign. Without further ado, my answers to Random Wizard's " Ten Questions. There are a few other sets of these around and maybe I'll try to answer those too, just to round things out. We'll see. Do demi-humans have souls? Absolutel...
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