blog.kjinteractive.net
Unity3D – KJ Interactive
http://blog.kjinteractive.net/tag/unity3d
Screen Space Effects in Unity using Shader Forge. Hello my lovely Devs! Tired of hearing (read as reading) future customers and other developers say (write) “Looks like it’s made in Unity”, well, be tired no more! By writing your own custom Screen Space effects, your game will look like no other game ever conceived! I mean just look at Eco Tales. Have you ever seen a cuter character than our very own Lech? You may have guessed it! Eco Tales : Weekly Recap 24. Here is the shader to which I’ve added ...
blog.kjinteractive.net
Programmer Ergonomics – KJ Interactive
http://blog.kjinteractive.net/2015/programmer-ergonomics
Hej, Hello and Ni Hao! Vacation time is here which means we can finally spend more time working…. As a person (I dislike that phrase) that spends most time with my face planted in in or around a computer and have done so for quite a few years, ergonomics grow more and more important, this is one of those things I wish I had care about from the start. Every now and then I get the pains, I remember when I first started working with Unity3D. Table as our king of the gym and ruler of the treadmill. I am far ...
blog.kjinteractive.net
Environment – KJ Interactive
http://blog.kjinteractive.net/tag/environment
Eco Tales : Weekly Recap 15. This week is actually a very exciting one, why? 8216;Cause this week I’ve been spotted in the best looking screenshot of Eco Tales to date! As you may know, Jona joined an Artstation challenge and after some pleading, I allowed him to put me into the post. This also doubles as our first pre-alpha graphics screenshot and is the level of graphical fidelity we’ll be aiming at for all areas of the finished game! Screenshot from the northern forests of Ecbatana. My focus area at t...
blog.kjinteractive.net
UE4 : 4.8 Disabling the Launcher – KJ Interactive
http://blog.kjinteractive.net/2015/ue4-4-8-disabling-the-launcher
UE4 : 4.8 Disabling the Launcher. Hello fellow Unreal developers! Are you, as I was, tired of the Unreal Launcher taking up extra RAM needed for light baking and other amazing things? Do I have a video for you, in less than a minute you’ll be free of the launcher (for good? Without further ado, here’s the video, as always, please do like and subscribe, that way I know if you want more or if you’re sick of my voice. Follow us on Twitter. Suffusion theme by Sayontan Sinha. Send to Email Address.
blog.kjinteractive.net
Unity : Afternoon Delight Jam – KJ Interactive
http://blog.kjinteractive.net/2015/unity-afternoon-delight-jam
Unity : Afternoon Delight Jam. After a long week of winding down from first week of vacation with the oh so obligatory cold, luckily the weather decided to catch on too as it was poring down outside. Well, of course that was only for me as Jona. Was living large as he is currently away on a road trip in the states. It was not all bad how ever as Sophie. Were in between travels so we decided to do a small afternoon game jam which resulted in what might be the absolute best space game out there today.
blog.kjinteractive.net
Source – KJ Interactive
http://blog.kjinteractive.net/tag/source
Unity : Afternoon Delight Jam. After a long week of winding down from first week of vacation with the oh so obligatory cold, luckily the weather decided to catch on too as it was poring down outside. Well, of course that was only for me as Jona. Was living large as he is currently away on a road trip in the states. It was not all bad how ever as Sophie. Were in between travels so we decided to do a small afternoon game jam which resulted in what might be the absolute best space game out there today.
blog.kjinteractive.net
Siggraph – KJ Interactive
http://blog.kjinteractive.net/tag/siggraph
Siggraph 2015 : Autodesk Stingray, 3Ds Max and Maya 2016 Extensions. The thing we’ve all been waiting exactly one year for has arrived, that’s right, it’s time for #SIGGRAPH2015! Last week we were (finally? Allowed a sneak peak into Autodesk Stingray, a new engine for the development of games made by Autodesk, with the promise of incredible workflow between 3Ds Max/Maya and Stingray, I must confess, I’m intrigued. Autodesk 3Ds Max 2016 Extension 1. Max Creation Graph ( youtube. Stingray live link, Maya a...
blog.kjinteractive.net
3Ds Max – KJ Interactive
http://blog.kjinteractive.net/tag/3ds-max
Creating simple Vertex painted swaying Grass in Unity. Hello everyone especially all of you students from Uppsala University, hope you enjoyed our little talks, I sure did. Today we’ll be looking at creating a super simple shader which will make grass, or any object for that matter, maybe a flag or tree branches, flow in the wind, based upon a vertex paint and a single scalar value. First up, a semi-short video where we look at vertex painting in Maya, 3Ds Max and Blender. Tagged with: 3Ds Max. In this o...
blog.kjinteractive.net
3D – KJ Interactive
http://blog.kjinteractive.net/tag/3d
Eco Tales : Weekly Recap 14. Recap 14 and you’re back? Guess the boys are more interesting to you than they are to me. What they’ve been up to this week? Well Jona found 3ds Max 2017 and started boasting about knowing how the new UV mapping system works. Our Lech sure is a ray of sunshine, bet you can’t wait to meet him in game! So what have I been up to? Well first of I’ve created this tutorial for the new 3Ds Max 2017 UV-mapping features. Eco Tales : Weekly Recap 11. We’re almost at three months ...
SOCIAL ENGAGEMENT