indiecade.com
IndieCade 2013 Award Winners | IndieCade - International Festival of Independent Games
http://www.indiecade.com/2013/award_winners
October 9 –12, 2014. Culver City, CA. 2014 Tickets On Sale. The Jury Award allows IndieCade’s Distinguished Award Jurors to select a game that they feel deserves a special citation for overall excellence. This could be a game that couldn’t fit into any other category, but the Jury each year determines the criteria for assignment of this award. Http:/ www.blendogames.com/qc. Http:/ www.youtube.com/watch? Story and World Design. Games create their own self-contained worlds through a unique form of writing ...
conf.nordicgame.com
Nordic Game Awards • Nordic Game 2016
http://conf.nordicgame.com/nordic-game-awards
The annual Nordic Game Awards is organised by the Nordic Game Institute. In cooperation with Nordic Game Resources. And the Nordic Game conference. Nordic Game of the Year 2016. The Best Nordic Game was Finnish! Developed by Colossal Order. Finland) won last May’s top prize. Nordic Game of the Year 2016 nominees also included. Developed by Avalanche Studios. Developed by Frictional Games. Developed by Knapnok Games. Nordic Game of the Year – Small Screen 2016. Developed by Frogmind Games. Sweden) won las...
blog.jim1000sprog.dk
Masking shader | jim1000sprog
http://blog.jim1000sprog.dk/2013/07/masking-shader
Just another WordPress site. Posted by sbn. on July 28, 2013. So, I’m fortunate to be working with Nifflas. Recently he asked me for a simple shader that takes two textures and masks one with the other, with an input controlling the placement of the mask along one axis. See Nifflas’ vine here. For a glimpse of the effect that resulted. Or try it out below – mouse X position controls the effect. Anyways, shader’s below and here’s the Unity project. Leave a Comment Cancel reply. NOTE - You can use these.
gdvallekilde.wordpress.com
wikzo | Gustav Dahl @ Vallekilde Game Academy 2011
https://gdvallekilde.wordpress.com/author/wikzo
Gustav Dahl @ Vallekilde Game Academy 2011. Beretninger fra en højskoleelev. Tak for denne gang ny version af Suction Co-Op! På 7 juni 2011. Vallekilde Game Academy Forår 2011 er nu forbi. Det har været 15 fantastiske uger, som jeg aldrig vil glemme. Læs resten af dette indlæg. Kristine Ploug om DADIU. På 1 juni 2011. I går havde vi vores sidste gæsteforlæg, hvor Kristine Ploug kom og fortalte om den danske spil-uddannelse DADIU. Læs resten af dette indlæg. På 30 maj 2011. Læs resten af dette indlæg.
blog.jim1000sprog.dk
Uncategorized | jim1000sprog
http://blog.jim1000sprog.dk/category/uncategorized
Just another WordPress site. Posted by sbn. on July 28, 2013. So, I’m fortunate to be working with Nifflas. Recently he asked me for a simple shader that takes two textures and masks one with the other, with an input controlling the placement of the mask along one axis. See Nifflas’ vine here. For a glimpse of the effect that resulted. Or try it out below – mouse X position controls the effect. Read more ».
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