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Coalesce > MA Games Design

Friday, April 16, 2010. OK, I think I have pretty much finished the video. It's only about a minute and a half long and there isn't any kind of narrative or anything. The clip was created merely as a way of showcasing what I've learnt since christmas (modelling, texturing, rigging and animating in Maya plus new skills in Photoshop such as alpha masking and additionally adobe Premiere for the final film! Annoyingly, I can't even view the upload terms and conditions - it's an 'Invalid Request' apparently!

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Coalesce > MA Games Design | kokiridude.blogspot.com Reviews
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Friday, April 16, 2010. OK, I think I have pretty much finished the video. It's only about a minute and a half long and there isn't any kind of narrative or anything. The clip was created merely as a way of showcasing what I've learnt since christmas (modelling, texturing, rigging and animating in Maya plus new skills in Photoshop such as alpha masking and additionally adobe Premiere for the final film! Annoyingly, I can't even view the upload terms and conditions - it's an 'Invalid Request' apparently!
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1 final video
2 reverse clang2
3 by ' bristolstories
4 running hard surface
5 by ' bevangoldswain
6 by ' spartanx109
7 cinematicboomnorm
8 by ' heartboland
9 music
10 sæglópur by
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final video,reverse clang2,by ' bristolstories,running hard surface,by ' bevangoldswain,by ' spartanx109,cinematicboomnorm,by ' heartboland,music,sæglópur by,sigur rós,sigur rós credits,posted by,kokiri dude,1 comment,teaser,no comments,rock,3 comments
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Coalesce > MA Games Design | kokiridude.blogspot.com Reviews

https://kokiridude.blogspot.com

Friday, April 16, 2010. OK, I think I have pretty much finished the video. It's only about a minute and a half long and there isn't any kind of narrative or anything. The clip was created merely as a way of showcasing what I've learnt since christmas (modelling, texturing, rigging and animating in Maya plus new skills in Photoshop such as alpha masking and additionally adobe Premiere for the final film! Annoyingly, I can't even view the upload terms and conditions - it's an 'Invalid Request' apparently!

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kokiridude.blogspot.com kokiridude.blogspot.com
1

Coalesce > MA Games Design: April 2010

http://kokiridude.blogspot.com/2010_04_01_archive.html

Friday, April 16, 2010. OK, I think I have pretty much finished the video. It's only about a minute and a half long and there isn't any kind of narrative or anything. The clip was created merely as a way of showcasing what I've learnt since christmas (modelling, texturing, rigging and animating in Maya plus new skills in Photoshop such as alpha masking and additionally adobe Premiere for the final film! Annoyingly, I can't even view the upload terms and conditions - it's an 'Invalid Request' apparently!

2

Coalesce > MA Games Design: First steps into Maya and more!

http://kokiridude.blogspot.com/2010/03/first-steps-into-maya-and-more.html

Saturday, March 6, 2010. First steps into Maya and more! I quickly formed a new soldier design based on the last concept. The elongated helmet and 'stilts' were created in an attempt to form a unique silhouette. I also started to think about how these guys would navigate the games terrain. The combat armour is also an important feature of gameplay. Made up of panels of some future metal alloy, it is packed with nano-technology which serves a multitude of purposes:. On-board computers monitor brain activi...

3

Coalesce > MA Games Design: Maya and Mooney

http://kokiridude.blogspot.com/2010/03/so-im-just-updating-my-progress-on-my.html

Monday, March 22, 2010. So I'm just updating my progress on my main project and will of course have to mention my encounter with Mooney. First off, I must apologise to Maya. Although it was being a difficult bastard for quite some time, it turns out that my lack of knowledge may have had something to do with my problems. Who would have thought that the more you practice with something, the better you become at using it? I can't think of a possible explanation for this and it's insanely frustrating! I hav...

4

Coalesce > MA Games Design: Final Video (?)

http://kokiridude.blogspot.com/2010/04/ok-i-think-i-have-pretty-much-finished.html

Friday, April 16, 2010. OK, I think I have pretty much finished the video. It's only about a minute and a half long and there isn't any kind of narrative or anything. The clip was created merely as a way of showcasing what I've learnt since christmas (modelling, texturing, rigging and animating in Maya plus new skills in Photoshop such as alpha masking and additionally adobe Premiere for the final film! Annoyingly, I can't even view the upload terms and conditions - it's an 'Invalid Request' apparently!

5

Coalesce > MA Games Design: It nearly killed me

http://kokiridude.blogspot.com/2010/03/it-nearly-killed-me.html

Thursday, March 11, 2010. It nearly killed me. And would probably stroll about the place singing the 'cheeky girls' best-of collection, driving everyone who had the grave misfortune to encounter them deep into insanity. After pretty much giving up on the cyclindrical mapping problem I was having with the bike, I figured I would instead try to rig up my soldier. Boy was that the worst mistake I ever made. Special thank you to Rhoda for showing me some awesome UV maps and low-poly models last Friday! I sha...

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Coalesce > MA Games Design

Friday, April 16, 2010. OK, I think I have pretty much finished the video. It's only about a minute and a half long and there isn't any kind of narrative or anything. The clip was created merely as a way of showcasing what I've learnt since christmas (modelling, texturing, rigging and animating in Maya plus new skills in Photoshop such as alpha masking and additionally adobe Premiere for the final film! Annoyingly, I can't even view the upload terms and conditions - it's an 'Invalid Request' apparently!

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