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Tim's Lugia Aeroblast Level 100

Tim's Lugia Aeroblast Level 100. Wednesday, January 5, 2011. I do not plan on taking Game Design II. I am hoping to graduate. I really like this class. It's good fun, and I like learnin'. Trevor agrees. The Riddle of Revenge. The Games of Christmas. Yeah, I got some new games. So what? The Riddle of Revenge. Wednesday, December 8, 2010. The Riddle of Revenge. Monday, November 1, 2010. The Riddle of Revenge. Friday, October 22, 2010. The Wonderous Video Blog. The Riddle of Revenge. Your Friends Don't Dance.

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Tim's Lugia Aeroblast Level 100 | kornerkid.blogspot.com Reviews
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Tim's Lugia Aeroblast Level 100. Wednesday, January 5, 2011. I do not plan on taking Game Design II. I am hoping to graduate. I really like this class. It's good fun, and I like learnin'. Trevor agrees. The Riddle of Revenge. The Games of Christmas. Yeah, I got some new games. So what? The Riddle of Revenge. Wednesday, December 8, 2010. The Riddle of Revenge. Monday, November 1, 2010. The Riddle of Revenge. Friday, October 22, 2010. The Wonderous Video Blog. The Riddle of Revenge. Your Friends Don't Dance.
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1 game design ii
2 posted by
3 no comments
4 email this
5 blogthis
6 share to twitter
7 share to facebook
8 share to pinterest
9 game demo
10 susie q
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Tim's Lugia Aeroblast Level 100 | kornerkid.blogspot.com Reviews

https://kornerkid.blogspot.com

Tim's Lugia Aeroblast Level 100. Wednesday, January 5, 2011. I do not plan on taking Game Design II. I am hoping to graduate. I really like this class. It's good fun, and I like learnin'. Trevor agrees. The Riddle of Revenge. The Games of Christmas. Yeah, I got some new games. So what? The Riddle of Revenge. Wednesday, December 8, 2010. The Riddle of Revenge. Monday, November 1, 2010. The Riddle of Revenge. Friday, October 22, 2010. The Wonderous Video Blog. The Riddle of Revenge. Your Friends Don't Dance.

INTERNAL PAGES

kornerkid.blogspot.com kornerkid.blogspot.com
1

Tim's Lugia Aeroblast Level 100: Game Demo!

http://www.kornerkid.blogspot.com/2010/12/game-demo.html

Tim's Lugia Aeroblast Level 100. Wednesday, December 8, 2010. Our game's demo is workin' just mighty fine. We're still working on it though. Hopefully, everything will come together. Me and Osbin are gettin' things done. I have high hopes that our game will be completed. The Riddle of Revenge. Subscribe to: Post Comments (Atom). The Riddle of Revenge. View my complete profile. Simple template. Powered by Blogger.

2

Tim's Lugia Aeroblast Level 100: September 2010

http://www.kornerkid.blogspot.com/2010_09_01_archive.html

Tim's Lugia Aeroblast Level 100. Friday, September 24, 2010. Success on the Rising Sun. I can be successful in Globaloria by keeping up with everybody else. I can make sure to be in class as much as possible, and when I miss out, I can get assistance from my good pal, Osbin. So far, I have been keeping up with everyone else even after missing class a few times. I've got the Mini Game finished, an avatar, and now I'm getting my blog done. The Riddle of Revenge. Labels: Men Without Hats.

3

Tim's Lugia Aeroblast Level 100: October 2010

http://www.kornerkid.blogspot.com/2010_10_01_archive.html

Tim's Lugia Aeroblast Level 100. Friday, October 22, 2010. The Wonderous Video Blog. Http:/ www.viddler.com/explore/3homosexualmen/videos/3/. The Riddle of Revenge. Your Friends Don't Dance. The game idea flowing from us fellas should be quite entertaining. We have a plot, characters, and a setting. We're all pretty excited about making a game. The Riddle of Revenge. Endless Zombie Rampage 2. Subscribe to: Posts (Atom). The Wonderous Video Blog. Your Friends Dont Dance. The Riddle of Revenge.

4

Tim's Lugia Aeroblast Level 100: December 2010

http://www.kornerkid.blogspot.com/2010_12_01_archive.html

Tim's Lugia Aeroblast Level 100. Wednesday, December 8, 2010. Our game's demo is workin' just mighty fine. We're still working on it though. Hopefully, everything will come together. Me and Osbin are gettin' things done. I have high hopes that our game will be completed. The Riddle of Revenge. Subscribe to: Posts (Atom). The Riddle of Revenge. View my complete profile. Simple template. Powered by Blogger.

5

Tim's Lugia Aeroblast Level 100: November 2010

http://www.kornerkid.blogspot.com/2010_11_01_archive.html

Tim's Lugia Aeroblast Level 100. Monday, November 1, 2010. We have come up with our own ideas, for the most part. We've been using the basic ideas of a platformer. I don't really know what else to say. We've been using Photoshop and Flash a bit. That's obvious though. Essentially, that's what it's all about. The Riddle of Revenge. Subscribe to: Posts (Atom). The Riddle of Revenge. View my complete profile. Simple template. Powered by Blogger.

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Furby's Game Design 2010: July 2010

http://geraldglobaloria2010.blogspot.com/2010_07_01_archive.html

Furby's Game Design 2010. Wednesday, July 7, 2010. Playing to Learn - Design. My game will be in the sports genre. I coach basketball and I love all sports. My game will deal with hitting things to get special powers (maybe). Hopefully the game will use the arrows, spacebar, and maybe the shift and control keys. Hopefully in the different levels will deal with different sports like basketball, football, soccer, baseball, tennis and more. Here is a post. My favorite icecream is chocolate swirl. John , W00T.

geraldglobaloria2010.blogspot.com geraldglobaloria2010.blogspot.com

Furby's Game Design 2010: Moving On to Prototyping

http://geraldglobaloria2010.blogspot.com/2010/10/moving-on-to-prototyping.html

Furby's Game Design 2010. Tuesday, October 5, 2010. Moving On to Prototyping. With time still ticking away, most of the students should be moving on to the paper prototype section! This is where all the fun will begin! Students games will start to take shape and start to come alive! Most students will get really excited, while some are still getting caught-up on their missing work. There has been times that I did not think we would see this point before Chrismas break! October 6, 2010 at 5:40 AM.

geraldglobaloria2010.blogspot.com geraldglobaloria2010.blogspot.com

Furby's Game Design 2010: Paper Prototypes

http://geraldglobaloria2010.blogspot.com/2011/03/paper-prototypes.html

Furby's Game Design 2010. Sunday, March 20, 2011. With all the games that our students play you would think that they could come up with some great games right off the top of their heads! While my students are a diverse group, with a combination of freshmen, sophomore, juniors, and seniors, it is like pulling teeth getting them to think out of the box. They can come up with all kinds of killing games or games that you are blowing up things, but none that will teach kids anything to due with STEM!

geraldglobaloria2010.blogspot.com geraldglobaloria2010.blogspot.com

Furby's Game Design 2010: February 2011

http://geraldglobaloria2010.blogspot.com/2011_02_01_archive.html

Furby's Game Design 2010. Thursday, February 24, 2011. Second semester is off and going! We are midway through the 3rd nine weeks already! My Globaloria class this semester is doing well. It might be due to the fact that I know more about the class and what they need to accomplish. This group might not be as strong as last semester but they are a good group of students. Great news: I just found out that I am receiving a grant that I applied for ($18,000)! Subscribe to: Posts (Atom). Post of the Day.

geraldglobaloria2010.blogspot.com geraldglobaloria2010.blogspot.com

Furby's Game Design 2010: End of Semester

http://geraldglobaloria2010.blogspot.com/2011/01/end-of-semester_20.html

Furby's Game Design 2010. Thursday, January 20, 2011. With all the snow days we have finally reached the end of the semester. The first class of Globaloria at PBHS has came to an end. Students finally got to do their presentations and for the most part it went good. But of course we had technical problems. This time it wasn't with the internet, it was with the phone line! Good luck to everyone this semester that has a Globaloria class! It has to get better, right? February 1, 2011 at 2:23 PM. John , W00T.

geraldglobaloria2010.blogspot.com geraldglobaloria2010.blogspot.com

Furby's Game Design 2010: October 2010

http://geraldglobaloria2010.blogspot.com/2010_10_01_archive.html

Furby's Game Design 2010. Thursday, October 7, 2010. Today was a good day! My students finally started their paper prototypes and one group is totally on track. They are making a great paper prototype and another group is well on their way. I hope that this is a good sign of things to come and although we are running behind schedule students are trying to pick up the pace! They have a deadline, this coming Wednesday, so now we will see who can step up to the challenge and step out of their safety zone!

geraldglobaloria2010.blogspot.com geraldglobaloria2010.blogspot.com

Furby's Game Design 2010: March 2011

http://geraldglobaloria2010.blogspot.com/2011_03_01_archive.html

Furby's Game Design 2010. Sunday, March 20, 2011. With all the games that our students play you would think that they could come up with some great games right off the top of their heads! While my students are a diverse group, with a combination of freshmen, sophomore, juniors, and seniors, it is like pulling teeth getting them to think out of the box. They can come up with all kinds of killing games or games that you are blowing up things, but none that will teach kids anything to due with STEM!

geraldglobaloria2010.blogspot.com geraldglobaloria2010.blogspot.com

Furby's Game Design 2010: January 2011

http://geraldglobaloria2010.blogspot.com/2011_01_01_archive.html

Furby's Game Design 2010. Thursday, January 20, 2011. With all the snow days we have finally reached the end of the semester. The first class of Globaloria at PBHS has came to an end. Students finally got to do their presentations and for the most part it went good. But of course we had technical problems. This time it wasn't with the internet, it was with the phone line! Good luck to everyone this semester that has a Globaloria class! Thursday, January 13, 2011. They are totally redoing the schools web ...

geraldglobaloria2010.blogspot.com geraldglobaloria2010.blogspot.com

Furby's Game Design 2010: September 2010

http://geraldglobaloria2010.blogspot.com/2010_09_01_archive.html

Furby's Game Design 2010. Monday, September 27, 2010. Where is the Time Going? The new school year has started and we are already in our 6th week of school. Where is time going? Globaloria class is moving at full speed which means that you need to get moving if you do not want to be left behind! I am having a hard time keeping up with all 24 students, their grades, their logs, their blogs, and of course MY BLOGS and LOGS! Subscribe to: Posts (Atom). Tim's Lugia Aeroblast Level 100. Post of the Day.

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Tim's Lugia Aeroblast Level 100

Tim's Lugia Aeroblast Level 100. Wednesday, January 5, 2011. I do not plan on taking Game Design II. I am hoping to graduate. I really like this class. It's good fun, and I like learnin'. Trevor agrees. The Riddle of Revenge. The Games of Christmas. Yeah, I got some new games. So what? The Riddle of Revenge. Wednesday, December 8, 2010. The Riddle of Revenge. Monday, November 1, 2010. The Riddle of Revenge. Friday, October 22, 2010. The Wonderous Video Blog. The Riddle of Revenge. Your Friends Don't Dance.

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