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Fun and Games

I'm a Video game Artist, a Husband and a Father of 2 girls. This is my Blog. Sunday, November 05, 2006. Well its a fairly peacful Sunday morning. The kids have had breakfast and Sarah is in the kitchen with her pens and pencils drawing and colouring. Blaire is stomping around on her continual hunt for things to eat. Unlike Sarah she loves all types of food and will happily pick a cherry tomato over a spagetti hoop. From the Isle of Skye which is one of my favourites and the other was The Balvenie. Anyway...

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Fun and Games | kungfusheep.blogspot.com Reviews
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I'm a Video game Artist, a Husband and a Father of 2 girls. This is my Blog. Sunday, November 05, 2006. Well its a fairly peacful Sunday morning. The kids have had breakfast and Sarah is in the kitchen with her pens and pencils drawing and colouring. Blaire is stomping around on her continual hunt for things to eat. Unlike Sarah she loves all types of food and will happily pick a cherry tomato over a spagetti hoop. From the Isle of Skye which is one of my favourites and the other was The Balvenie. Anyway...
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Fun and Games | kungfusheep.blogspot.com Reviews

https://kungfusheep.blogspot.com

I'm a Video game Artist, a Husband and a Father of 2 girls. This is my Blog. Sunday, November 05, 2006. Well its a fairly peacful Sunday morning. The kids have had breakfast and Sarah is in the kitchen with her pens and pencils drawing and colouring. Blaire is stomping around on her continual hunt for things to eat. Unlike Sarah she loves all types of food and will happily pick a cherry tomato over a spagetti hoop. From the Isle of Skye which is one of my favourites and the other was The Balvenie. Anyway...

INTERNAL PAGES

kungfusheep.blogspot.com kungfusheep.blogspot.com
1

Fun and Games

http://www.kungfusheep.blogspot.com/2006/10/ive-realised-that-while-ive-been.html

I'm a Video game Artist, a Husband and a Father of 2 girls. This is my Blog. Sunday, October 29, 2006. Anyway, until then I'm posting some early work which is a few years old now but at least it might get me thinking about getting started again. Shame the time stamp on these post is so far off. So I'll add my own time stamp. Also, thanks for Dropping by :). Subscribe to: Post Comments (Atom). Good Morning all, at 6.50am. Well, up fairly earl. Ive realised that while Ive been working as a le.

2

Fun and Games

http://www.kungfusheep.blogspot.com/2006/10/good-morning-all-at-6.html

I'm a Video game Artist, a Husband and a Father of 2 girls. This is my Blog. Tuesday, October 31, 2006. Good Morning all, at 6.50am. Subscribe to: Post Comments (Atom). Good Morning all, at 6.50am. Well, up fairly earl. Ive realised that while Ive been working as a le. Well, Ive Blogged else where for a while but deci. View my complete profile.

3

Fun and Games

http://www.kungfusheep.blogspot.com/2006/10/well-ive-blogged-else-where-for-while.html

I'm a Video game Artist, a Husband and a Father of 2 girls. This is my Blog. Sunday, October 29, 2006. Well, I've Blogged else where for a while but decided to move on. I found this site via a friend of mine Ross Burt. There are a few people I know here and so I figured this would be a good place to start. So feel free to drop by if you like. I can't guarentee something interesting to see every day but I'll try to keep my posts frequent. Concept sketch from 2002. Subscribe to: Post Comments (Atom).

4

Fun and Games: November 2006

http://www.kungfusheep.blogspot.com/2006_11_01_archive.html

I'm a Video game Artist, a Husband and a Father of 2 girls. This is my Blog. Sunday, November 05, 2006. Well its a fairly peacful Sunday morning. The kids have had breakfast and Sarah is in the kitchen with her pens and pencils drawing and colouring. Blaire is stomping around on her continual hunt for things to eat. Unlike Sarah she loves all types of food and will happily pick a cherry tomato over a spagetti hoop. From the Isle of Skye which is one of my favourites and the other was The Balvenie. I'm a ...

5

Fun and Games: October 2006

http://www.kungfusheep.blogspot.com/2006_10_01_archive.html

I'm a Video game Artist, a Husband and a Father of 2 girls. This is my Blog. Tuesday, October 31, 2006. Good Morning all, at 6.50am. Sunday, October 29, 2006. Anyway, until then I'm posting some early work which is a few years old now but at least it might get me thinking about getting started again. Shame the time stamp on these post is so far off. So I'll add my own time stamp. Concept sketch from 2002. Subscribe to: Posts (Atom). Good Morning all, at 6.50am. Well, up fairly earl. I'm a video game arti...

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LINKS TO THIS WEBSITE

peterclark.blogspot.com peterclark.blogspot.com

Maya-mania: April 2009

http://peterclark.blogspot.com/2009_04_01_archive.html

Friday, April 17, 2009. Well, i decided to start the textures again. I wasnt happy with the way they were going so i thought i'd work on some nice skin shaders and take it from there. I think it's look much better now. I've also reworked the shorts as they were feeling a bit 'flat'. Posted by Pete at 9:04 am. New screenshot from GRiD2. showing some nice bi. Thought it was about time I updated this blog. Head - Work in Progress. Ear, ear. what ave we ear?

peterclark.blogspot.com peterclark.blogspot.com

Maya-mania: September 2012

http://peterclark.blogspot.com/2012_09_01_archive.html

Wednesday, September 19, 2012. Thought it was about time I updated this blog. Here are images of some of the VFX work I've done while working at Codemasters over the last 2 years. Operation Flashpoint: Red River. Posted by Pete at 8:23 pm. New screenshot from GRiD2. showing some nice bi. Thought it was about time I updated this blog. Head - Work in Progress. Ear, ear. what ave we ear?

peterclark.blogspot.com peterclark.blogspot.com

Maya-mania: July 2009

http://peterclark.blogspot.com/2009_07_01_archive.html

Tuesday, July 14, 2009. Thought i'd add another update. Posted by Pete at 12:38 pm. New screenshot from GRiD2. showing some nice bi. Thought it was about time I updated this blog. Head - Work in Progress. Ear, ear. what ave we ear?

peterclark.blogspot.com peterclark.blogspot.com

Maya-mania: January 2009

http://peterclark.blogspot.com/2009_01_01_archive.html

Saturday, January 31, 2009. MMA Fighter - update. Well, i've finally started working on the head. I've added a very rough texture at the moment, just so i can get a clearer idea of the facial features. The nose proved to be quite problematic, but i got there in the end. nostrals are a pain. I havent sewn the ears into the mesh yet, so there is a hard seam at present. Posted by Pete at 10:39 pm. Friday, January 23, 2009. This is a work in progress. I'll update as i progress through the project.

peterclark.blogspot.com peterclark.blogspot.com

Maya-mania: August 2010

http://peterclark.blogspot.com/2010_08_01_archive.html

Sunday, August 08, 2010. Some images of ingame assets i have created. Click images for Higher Resolution. Posted by Pete at 8:49 pm. New screenshot from GRiD2. showing some nice bi. Thought it was about time I updated this blog. Head - Work in Progress. Ear, ear. what ave we ear?

peterclark.blogspot.com peterclark.blogspot.com

Maya-mania: February 2009

http://peterclark.blogspot.com/2009_02_01_archive.html

Wednesday, February 25, 2009. Started working on the chest texture. still got a way to go, but getting there. Posted by Pete at 5:58 pm. Wednesday, February 18, 2009. Head - Work in Progress. Well, its been a busy few weeks, but started working on texturing the head. Pretty pleased with it so far, still a bit to go yet though. Posted by Pete at 11:44 pm. Decided to crack on with the shorts as i'd has enough of starring at my characters G-String. :). Black Sprawl shorts with sponsors.

peterclark.blogspot.com peterclark.blogspot.com

Maya-mania: April 2010

http://peterclark.blogspot.com/2010_04_01_archive.html

Tuesday, April 06, 2010. Well, it's been a while since i've done any work on this guy, but thought i'd give him more definition in the abdominal area. I think it works quite well. These screenshots are taken from within Maya's viewport using realtime shaders. No rendering at all. This is how it looks while working on the model. Really nice way to work. Thanks to Donald Revie for writing the shader. You're a legend :). Posted by Pete at 9:06 am. New screenshot from GRiD2. showing some nice bi.

peterclark.blogspot.com peterclark.blogspot.com

Maya-mania: August 2006

http://peterclark.blogspot.com/2006_08_01_archive.html

Friday, August 11, 2006. Another view of the 206 WRC. Posted by Pete at 3:01 pm. Poly count - 18000 tris (mostly in small detail which i will probably remove). Textures are just decal textures. so no real texture mapping involved. Posted by Pete at 2:55 pm. I will own one of these on day. but in the mean time, this will have to do. I have a love of all things 'car-like' and the more flash the better. Modelled in Maya using 7000 polys. Posted by Pete at 2:51 pm. Posted by Pete at 2:45 pm. Another characte...

peterclark.blogspot.com peterclark.blogspot.com

Maya-mania: December 2012

http://peterclark.blogspot.com/2012_12_01_archive.html

Friday, December 14, 2012. New screenshot from GRiD2. showing some nice bird FX. Posted by Pete at 4:23 pm. New screenshot from GRiD2. showing some nice bi. Thought it was about time I updated this blog. Head - Work in Progress. Ear, ear. what ave we ear?

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Fun and Games

I'm a Video game Artist, a Husband and a Father of 2 girls. This is my Blog. Sunday, November 05, 2006. Well its a fairly peacful Sunday morning. The kids have had breakfast and Sarah is in the kitchen with her pens and pencils drawing and colouring. Blaire is stomping around on her continual hunt for things to eat. Unlike Sarah she loves all types of food and will happily pick a cherry tomato over a spagetti hoop. From the Isle of Skye which is one of my favourites and the other was The Balvenie. Anyway...

kungfusheep.com kungfusheep.com

KUNGFUSHEEP

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