peterclark.blogspot.com
Maya-mania: April 2009
http://peterclark.blogspot.com/2009_04_01_archive.html
Friday, April 17, 2009. Well, i decided to start the textures again. I wasnt happy with the way they were going so i thought i'd work on some nice skin shaders and take it from there. I think it's look much better now. I've also reworked the shorts as they were feeling a bit 'flat'. Posted by Pete at 9:04 am. New screenshot from GRiD2. showing some nice bi. Thought it was about time I updated this blog. Head - Work in Progress. Ear, ear. what ave we ear?
peterclark.blogspot.com
Maya-mania: September 2012
http://peterclark.blogspot.com/2012_09_01_archive.html
Wednesday, September 19, 2012. Thought it was about time I updated this blog. Here are images of some of the VFX work I've done while working at Codemasters over the last 2 years. Operation Flashpoint: Red River. Posted by Pete at 8:23 pm. New screenshot from GRiD2. showing some nice bi. Thought it was about time I updated this blog. Head - Work in Progress. Ear, ear. what ave we ear?
peterclark.blogspot.com
Maya-mania: July 2009
http://peterclark.blogspot.com/2009_07_01_archive.html
Tuesday, July 14, 2009. Thought i'd add another update. Posted by Pete at 12:38 pm. New screenshot from GRiD2. showing some nice bi. Thought it was about time I updated this blog. Head - Work in Progress. Ear, ear. what ave we ear?
peterclark.blogspot.com
Maya-mania: January 2009
http://peterclark.blogspot.com/2009_01_01_archive.html
Saturday, January 31, 2009. MMA Fighter - update. Well, i've finally started working on the head. I've added a very rough texture at the moment, just so i can get a clearer idea of the facial features. The nose proved to be quite problematic, but i got there in the end. nostrals are a pain. I havent sewn the ears into the mesh yet, so there is a hard seam at present. Posted by Pete at 10:39 pm. Friday, January 23, 2009. This is a work in progress. I'll update as i progress through the project.
peterclark.blogspot.com
Maya-mania: August 2010
http://peterclark.blogspot.com/2010_08_01_archive.html
Sunday, August 08, 2010. Some images of ingame assets i have created. Click images for Higher Resolution. Posted by Pete at 8:49 pm. New screenshot from GRiD2. showing some nice bi. Thought it was about time I updated this blog. Head - Work in Progress. Ear, ear. what ave we ear?
peterclark.blogspot.com
Maya-mania: February 2009
http://peterclark.blogspot.com/2009_02_01_archive.html
Wednesday, February 25, 2009. Started working on the chest texture. still got a way to go, but getting there. Posted by Pete at 5:58 pm. Wednesday, February 18, 2009. Head - Work in Progress. Well, its been a busy few weeks, but started working on texturing the head. Pretty pleased with it so far, still a bit to go yet though. Posted by Pete at 11:44 pm. Decided to crack on with the shorts as i'd has enough of starring at my characters G-String. :). Black Sprawl shorts with sponsors.
peterclark.blogspot.com
Maya-mania: April 2010
http://peterclark.blogspot.com/2010_04_01_archive.html
Tuesday, April 06, 2010. Well, it's been a while since i've done any work on this guy, but thought i'd give him more definition in the abdominal area. I think it works quite well. These screenshots are taken from within Maya's viewport using realtime shaders. No rendering at all. This is how it looks while working on the model. Really nice way to work. Thanks to Donald Revie for writing the shader. You're a legend :). Posted by Pete at 9:06 am. New screenshot from GRiD2. showing some nice bi.
peterclark.blogspot.com
Maya-mania: August 2006
http://peterclark.blogspot.com/2006_08_01_archive.html
Friday, August 11, 2006. Another view of the 206 WRC. Posted by Pete at 3:01 pm. Poly count - 18000 tris (mostly in small detail which i will probably remove). Textures are just decal textures. so no real texture mapping involved. Posted by Pete at 2:55 pm. I will own one of these on day. but in the mean time, this will have to do. I have a love of all things 'car-like' and the more flash the better. Modelled in Maya using 7000 polys. Posted by Pete at 2:51 pm. Posted by Pete at 2:45 pm. Another characte...
peterclark.blogspot.com
Maya-mania: December 2012
http://peterclark.blogspot.com/2012_12_01_archive.html
Friday, December 14, 2012. New screenshot from GRiD2. showing some nice bird FX. Posted by Pete at 4:23 pm. New screenshot from GRiD2. showing some nice bi. Thought it was about time I updated this blog. Head - Work in Progress. Ear, ear. what ave we ear?