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Kyle Schouviller |

http://www.kyleschouviller.com/blog

Apparently, since I last touched SQL Server. They’ve added some pretty awesome XML support. SELECT SpecId as "@Id", Name as "@Name", Description as "Description" FROM tbSpecs FOR XML PATH('Spec'), TYPE;. Returns XML straight out of SQL Server. The best thing? I know this is really ancient news for anyone who works with SQL every day, but it’s been a few years for me, and I thought it was pretty awesome. Written on September 13, 2010 at 2:21 pm, by Kyle Schouviller. Obsidian Portal Offline Backups. Writte...

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Jumala | Kyle Schouviller

http://www.kyleschouviller.com/portfolio

I joined Jumala (then called Digini) in 2008. Back then, the team was working on a project called Blade3D – a 3D game engine with a very easy-to-use game design tool. The idea was to let anyone build a game. Over the course of the next few years, the company began on a new project called Jumala – a game built on a similar premise – let people build games. Http:/ www.jumala.com. Oct 2009 – Present. Portal 2 Puzzle Library. Code Library / Maze Generator. For Source Engine Maps. Dream Build Play Entry.

3

Jumala | Kyle Schouviller

http://www.kyleschouviller.com/portfolio/jumala

I joined Jumala (then called Digini) in 2008. Back then, the team was working on a project called Blade3D – a 3D game engine with a very easy-to-use game design tool. The idea was to let anyone build a game. Over the course of the next few years, the company began on a new project called Jumala – a game built on a similar premise – let people build games. Http:/ www.jumala.com. Oct 2009 – Present. Portal 2 Puzzle Library. Code Library / Maze Generator. For Source Engine Maps. Dream Build Play Entry.

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graphicsrunner.blogspot.com graphicsrunner.blogspot.com

Graphics Runner: February 2012

http://graphicsrunner.blogspot.com/2012_02_01_archive.html

Delusions of graphics programming and other ramblings. Thursday, February 2, 2012. OptixNET: a managed wrapper for Nvidia Optix. OptixNET may head in the direction of CUDAfy where you can create your optix programs in-line with your C#. The current downside with Optix.NET is that you cannot share structs/classes with your Optix programs as you can when working with the original c/c library. As I talked a little about last post on Instant Radiosity, the general flow of Optix is:. Creating the Optix Context.

graphicsrunner.blogspot.com graphicsrunner.blogspot.com

Graphics Runner: Ground control to Major Tom

http://graphicsrunner.blogspot.com/2010/05/ground-control-to-major-tom.html

Delusions of graphics programming and other ramblings. Wednesday, May 5, 2010. Ground control to Major Tom. Wow, it’s been over a year since the last post on volume rendering! I must sound like a broken record. Anyhow, I’ve had time to fix a couple of bugs with the last installment in the past couple of weeks and it should be coming online pretty soon. So why have I been absent lately? 8211; and pretty slick game play ideas. Subscribe to: Post Comments (Atom). Follow me on Twitter. Kitchen Island Table D...

graphicsrunner.blogspot.com graphicsrunner.blogspot.com

Graphics Runner: July 2009

http://graphicsrunner.blogspot.com/2009_07_01_archive.html

Delusions of graphics programming and other ramblings. Thursday, July 30, 2009. Water in Your Browser. Recently I’ve been playing around with O3D. If you don’t know, O3D is Google’s new browser graphics API. It enables you to develop 3d interactive applications that run inside a browser window (and quite easily mind you). In fact it rivals XNA on getting an app up and running quickly. Click the picture to have a go! If you’re interested in the max file or source you can get both here:. Links to this post.

graphicsrunner.blogspot.com graphicsrunner.blogspot.com

Graphics Runner: Instant Radiosity with Optix

http://graphicsrunner.blogspot.com/2011/03/instant-radiosity-with-optix.html

Delusions of graphics programming and other ramblings. Saturday, March 19, 2011. Instant Radiosity with Optix. I've been working on a new sample for the past few days, Instant Radiosity using Optix and DirectX. I should have a writeup and sample in the coming week. Here’s a few shots with the obligatory cornell and sponza scenes. Im looking forward to that writeup, the results have cetainly gotten me interested :). March 21, 2011 at 6:11 AM. Subscribe to: Post Comments (Atom). Follow me on Twitter.

graphicsrunner.blogspot.com graphicsrunner.blogspot.com

Graphics Runner: New Prey 2 E3 Trailer

http://graphicsrunner.blogspot.com/2011/06/new-prey-2-e3-trailer.html

Delusions of graphics programming and other ramblings. Saturday, June 4, 2011. New Prey 2 E3 Trailer. Bethesda released a new trailer for Prey 2. I'm not gonna lie, it looks awesome. Subscribe to: Post Comments (Atom). Im a graphics programmer at EA Tiburon. Ive been interested in graphics ever since I got my N64. Im also the developer of Optix.NET. Follow me on Twitter. View my complete profile. UE4 available to all. Gamasutra/Intel Visual Computing Blog. Advances in Rendering for Physics.

graphicsrunner.blogspot.com graphicsrunner.blogspot.com

Graphics Runner: Animating Water Using Flow Maps

http://graphicsrunner.blogspot.com/2010/08/water-using-flow-maps.html

Delusions of graphics programming and other ramblings. Tuesday, August 3, 2010. Animating Water Using Flow Maps. Last week I attended SIGGRAPH 2010, and among the many good presentations, Valve game a talk on the simple water shader they implemented for Left For Dead 2 and Portal 2. So on the plane ride back from LA, I whipped up this little sample from what I could remember of the talk. Edit: You can find the talk here: http:/ advances.realtimerendering.com/s2010/index.html. Using The Flow Map. Phase0 =...

graphicsrunner.blogspot.com graphicsrunner.blogspot.com

Graphics Runner: Instant Radiosity using Optix and Deferred Rendering

http://graphicsrunner.blogspot.com/2011/03/instant-radiosity-using-optix-and.html

Delusions of graphics programming and other ramblings. Monday, March 28, 2011. Instant Radiosity using Optix and Deferred Rendering. This comes a little later than I wanted, I hadn’t factored in Crysis 2 taking up as much of my time as it did last week :-). I’ve been using Nvidia’s Optix raytracing API. Http:/ nvidia.fullviewmedia.com/siggraph2010/04-dev-austin-robison.html. Http:/ graphics.cs.williams.edu/papers/OptiXSIGGRAPH10/. Instant radiosity() { / get our random seed. Launch dim.x, ( ( float.

graphicsrunner.blogspot.com graphicsrunner.blogspot.com

Graphics Runner: May 2010

http://graphicsrunner.blogspot.com/2010_05_01_archive.html

Delusions of graphics programming and other ramblings. Thursday, May 6, 2010. Volume Rendering 202: Shadows and Translucency. Finally, here is the last sample on volume rendering. It’s only taking me a year to get around to finishing it. Is anyone even visiting this page anymore? I’d better post this for my sanity anyhow. Left: no depth prepass. Right: depth prepass. There isn’t much to say here. The sample below uses variance shadow mapping. Well, there it is. Anticlimactic wasn't it? Links to this post.

graphicsrunner.blogspot.com graphicsrunner.blogspot.com

Graphics Runner: March 2011

http://graphicsrunner.blogspot.com/2011_03_01_archive.html

Delusions of graphics programming and other ramblings. Monday, March 28, 2011. Instant Radiosity using Optix and Deferred Rendering. This comes a little later than I wanted, I hadn’t factored in Crysis 2 taking up as much of my time as it did last week :-). I’ve been using Nvidia’s Optix raytracing API. Http:/ nvidia.fullviewmedia.com/siggraph2010/04-dev-austin-robison.html. Http:/ graphics.cs.williams.edu/papers/OptiXSIGGRAPH10/. Instant radiosity() { / get our random seed. Launch dim.x, ( ( float.

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The graphics industry can be a scary place. Many website projects fail before they even have the chance to see the light of day. I have helped countless clients that have been burned by other agencies unwilling to work with them. Position your business for success by choosing a professional that will work with you every step of the way. I'm here to help. Hello, I’m Kyle Schoenberger. I’m a people person and a problem solver. Let me show you how. A Team When You Need It. A To Z Website Expertise. Having f...

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I think it was Al Pacino's line, "Vanity- definitely my favorite sin". Kyle Schoeneman's blog. Thursday, May 1, 2014. Mike Rowe's book, Profoundly Disconnected - general comments. We push a four-year degree like it's some sort of Golden Ticket. We remove vocational education from high schools at the time we need it most. We're lending money we don't have to kids who can't pay it back, educating them for jobs that no longer exist. I'm no expert, but I'd say that's profoundly disconnected.". Empire's First...

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1000 Legion Pl Ste 1400. Orlando, FL 32801-1041. About Northwestern Mutual Wealth Management Company. 1000 Legion Pl Ste 1400. Orlando, FL 32801-1041. Sign Up for My. We believe living a life by design is better than living a life by default. Shall we work together? Do you want a fianancial advisor who can help lift the burden of the business of life? With risk, uncertainty, and volatility all around us, do you want a plan that strives for the highest degree of financial security? Do you want it done?

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kylescholz.com :: blog

On December 20, 2010 1:20 PM. Each day this month, a web performance expert is posting an article on Performance Calendar. There is some really fantastic content here. My contribution is Faster Ads with HTML5. On April 11, 2010 1:59 PM. HTML5 History is the Future. HTML5 exposes a new API for web application developers to work with the history stack. Interface History { . void pushState. In optional DOMString url. In optional DOMString url. Web Apps and History. Detect a change to location.hash var l...

kyleschouviller.com kyleschouviller.com

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I’m Kyle Schouviller, a game developer. With a focus on content. Check out my portfolio. If you have any questions,. Want an awesome bacon. Or just want to say hi.

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Kyle Schrader | The Official Website

kyleschreiner.ca kyleschreiner.ca

Kyle Schreiner - Musician / Guitarist

Kyle Schreiner - Musician / Guitarist /. Film Score and Video Game Composer. BMus - University of Victoria. Berklee College of Music graduate with Honors in Film Scoring. Inconceivable - Telus Storyhive. Integraty Commercial - Integra Tire (2015). Played during World Series. Benshi Media Demo Reel. Theme music composition, 2016. Crazy 8s Film Festival, score, I Love You So Much It's Killing Them, 2016. Vancouver Sight UnScene Expedia. Original composition, 2016.

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Welcome - Coming Soon

Future Home of Something Quite Cool. Please pardon our cyber dust. Coming Soon.

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Kyle Schruder | Toronto Designer

I am driven by visual communication,. Content marketing and storytelling. Aenean ornare velit lacus, ac varius enim ullamcorper eu. Proin aliquam facilisis ante interdum congue. Integer mollis, nisl amet convallis, porttitor magna ullamcorper, amet egestas mauris. Ut magna finibus nisi nec lacinia. Nam maximus erat id euismod egestas. By the way, check out my awesome work. Lorem ipsum dolor sit amet, consectetur et adipiscing elit. Praesent eleifend dignissim arcu, at eleifend sapien imperdiet ac&#46...