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The rantings of a lunatic Scientist. Auxiliary Classifier - Generative Adversarial Networks in Keras. Implementing Neural Artistic Style Transfer. Bunny Vase with Liquid. Maths for Comp Sci. The rantings of a lunatic Scientist. Auxiliary Classifier – Generative Adversarial Networks in Keras. April 12, 2017 - 3:51 pm by Joss Whittle. An experiment in augmenting a GAN architecture to use class-labels to guide image synthesis. The generator network takes as input a vector of. Bunny Vase with Liquid. I reali...

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L2Program | l2program.co.uk Reviews
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The rantings of a lunatic Scientist. Auxiliary Classifier - Generative Adversarial Networks in Keras. Implementing Neural Artistic Style Transfer. Bunny Vase with Liquid. Maths for Comp Sci. The rantings of a lunatic Scientist. Auxiliary Classifier – Generative Adversarial Networks in Keras. April 12, 2017 - 3:51 pm by Joss Whittle. An experiment in augmenting a GAN architecture to use class-labels to guide image synthesis. The generator network takes as input a vector of. Bunny Vase with Liquid. I reali...
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L2Program | l2program.co.uk Reviews

https://l2program.co.uk

The rantings of a lunatic Scientist. Auxiliary Classifier - Generative Adversarial Networks in Keras. Implementing Neural Artistic Style Transfer. Bunny Vase with Liquid. Maths for Comp Sci. The rantings of a lunatic Scientist. Auxiliary Classifier – Generative Adversarial Networks in Keras. April 12, 2017 - 3:51 pm by Joss Whittle. An experiment in augmenting a GAN architecture to use class-labels to guide image synthesis. The generator network takes as input a vector of. Bunny Vase with Liquid. I reali...

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Flint++ | L2Program

http://l2program.co.uk/category/flint

The rantings of a lunatic Scientist. Bunny Vase with Liquid. Farming for Pixels - A teaching lab becomes a computational cluster. Maths for Comp Sci. The rantings of a lunatic Scientist. Flint A CPP Linter for better coding. May 12, 2014 - 1:24 am by Joss Whittle. A few weeks ago I published a little side project called Flint. Is a Cross-Platform, Zero-Dependency rewrite of Facebook’s. Project which they use to sanitize their codebase. The original. Is published on Github. Include Associated Header First.

2

GPGPU | L2Program

http://l2program.co.uk/category/gpgpu

The rantings of a lunatic Scientist. Bunny Vase with Liquid. Farming for Pixels - A teaching lab becomes a computational cluster. Maths for Comp Sci. The rantings of a lunatic Scientist. More Bi-Directional Path Tracing. November 6, 2013 - 4:13 pm by Joss Whittle. It’s still not perfect, far from it in fact, but it’s progress none the less. I’ve been reading a lot lately about Metropolis Light Transport, Manifold Exploration, Multiple Importance Sampling (they do love their. Graphics get all the toys.

3

Matlab | L2Program

http://l2program.co.uk/category/matlab

The rantings of a lunatic Scientist. Bunny Vase with Liquid. Farming for Pixels - A teaching lab becomes a computational cluster. Maths for Comp Sci. The rantings of a lunatic Scientist. December 22, 2014 - 10:49 am by Joss Whittle. Maths for Comp Sci. Yesterday I stumbled upon a lesser known and far superior method for mapping points from a square to a disk. The common approach which is presented to you after a quick google for. Draw Random Samples on a Disk. As you can see the mapping is not ideal with...

4

Javascript | L2Program

http://l2program.co.uk/category/javascript

The rantings of a lunatic Scientist. Bunny Vase with Liquid. Farming for Pixels - A teaching lab becomes a computational cluster. Maths for Comp Sci. The rantings of a lunatic Scientist. Colour Bar recreation in HTML. August 6, 2012 - 3:43 pm by Joss Whittle. It got me to thinking though, why use an image? It’s a simple enough effect, why not do it in HTML? And so at 5am I set to work on CSSDeck to see what I could do. Before I show you the Code you can see running demos of project on CSSDeck. I finally ...

5

Farming for Pixels – A teaching lab becomes a computational cluster | L2Program

http://l2program.co.uk/925/farming-for-pixels-a-teaching-lab-becomes-a-computational-cluster

The rantings of a lunatic Scientist. Bunny Vase with Liquid. Farming for Pixels - A teaching lab becomes a computational cluster. Maths for Comp Sci. The rantings of a lunatic Scientist. Farming for Pixels – A teaching lab becomes a computational cluster. April 26, 2015 - 5:41 pm by Joss Whittle. While working on my submission to this years SURF Research as Art Competition. The render job on each node outputs to a unique binary. File every 10 samples per pixel (at 4k resolution) to a common network direc...

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Bit Grit | Home of James "xwize" Jones | Page 2

https://xwize.wordpress.com/page/2

Home of James xwize Jones. July 16, 2012. This is a cross platform C OpenGL framework I developed for my coursework last year. It currently only supports the fixed function pipeline, but the design is relatively clean and I’m in the process of extending it with a deferred renderer. Verdi – Thoughts on final year project. July 7, 2012. Found an excellent book “Real-time Volume Graphics”. Full source code can be found here. A lot of cool ideas went into this, but time was against me – I only had a si...

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xwize | Bit Grit

https://xwize.wordpress.com/author/xwize

Home of James xwize Jones. Demos at Imagination Tech. July 14, 2014. I’m leaving my job at imagination so I thought I’d collect videos of all the demos I worked on here so that I don’t forget about them. Worked on the Cat with Andrew Girdler, he wrote a blog post: http:/ blog.imgtec.com/powervr/soft-kitty-overview-latest-opengl-es-3-0-tech-demo-imagination. Fluid dynamics using OpenCL). My first IMG demo). Morph targets demo running in the background). I wrote about the technique I used in:. So if you ag...

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Coding Graphics Demos …. For a living… | Bit Grit

https://xwize.wordpress.com/2013/03/15/coding-graphics-demos-for-a-living

Home of James xwize Jones. March 15, 2013. Coding Graphics Demos …. For a living…. Recently, the first batch of demos I’ve written professionally were released by Imagination. These were shown at Mobile World Congress and will hopefully be used in some form for the upcoming GDC. So far doing demos professionally seems to be exactly like doing it at home; only now there is a budget to spend on stock 3d art and there’s typically some specific GLES API feature that takes focus. Next post →.

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Demos at Imagination Tech | Bit Grit

https://xwize.wordpress.com/2014/07/14/demos-at-imagination-tech

Home of James xwize Jones. July 14, 2014. Demos at Imagination Tech. I’m leaving my job at imagination so I thought I’d collect videos of all the demos I worked on here so that I don’t forget about them. Worked on the Cat with Andrew Girdler, he wrote a blog post: http:/ blog.imgtec.com/powervr/soft-kitty-overview-latest-opengl-es-3-0-tech-demo-imagination. Fluid dynamics using OpenCL). My first IMG demo). Morph targets demo running in the background). I wrote about the technique I used in:.

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Swirly Curly Noise | Bit Grit

https://xwize.wordpress.com/2013/02/21/swirly-curly-noise

Home of James xwize Jones. February 21, 2013. Curl noise is one of those no-brainer effects that gives great results from a simple concept. It comes in handy in those situations where tweaking or artist control is preferred over any kind of correctness in a fluid or gas simulation. The technique has seen a surge of use since its original publication which can be found here. Below is an implementation advecting on a 2d image:. Next post →. Leave a Reply Cancel reply. Enter your comment here.

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Plasma < 128bytes | Bit Grit

https://xwize.wordpress.com/2013/02/21/plasma-128bytes

Home of James xwize Jones. February 21, 2013. Here’s another one I wrote during College, this time it was a learning exercise in x86 protected mode. I never actually went as far as running it on an old DOS machine – only used the Windows XP emulation. Use FASM to assemble. Next post →. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out.

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March | 2013 | Bit Grit

https://xwize.wordpress.com/2013/03

Home of James xwize Jones. Monthly Archives: March 2013. March 16, 2013. Here’s some wisdom for my younger-self. See, I like to do a lot of what I would call “exploratory” programming. One of the fantastic things about Computer Science is, if you have a cool new idea, or want to try something out, you’re able to cheaply and easily engineer a prototype to educate yourself about a topic. All you need is a half-decent computer with a decent GPU, a compiler and a weekend to yourself. The sad fact is, perfect...

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Exploratory Programming | Bit Grit

https://xwize.wordpress.com/2013/03/16/exploratory-programming

Home of James xwize Jones. March 16, 2013. Here’s some wisdom for my younger-self. See, I like to do a lot of what I would call “exploratory” programming. One of the fantastic things about Computer Science is, if you have a cool new idea, or want to try something out, you’re able to cheaply and easily engineer a prototype to educate yourself about a topic. All you need is a half-decent computer with a decent GPU, a compiler and a weekend to yourself. The sad fact is, perfectionism and over-engineered sol...

xwize.wordpress.com xwize.wordpress.com

February | 2013 | Bit Grit

https://xwize.wordpress.com/2013/02

Home of James xwize Jones. Monthly Archives: February 2013. February 21, 2013. Here’s another one I wrote during College, this time it was a learning exercise in x86 protected mode. I never actually went as far as running it on an old DOS machine – only used the Windows XP emulation. Use FASM to assemble. February 21, 2013. February 21, 2013. Below is an implementation advecting on a 2d image:. Create a free website or blog at WordPress.com. Blog at WordPress.com.

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January | 2014 | Bit Grit

https://xwize.wordpress.com/2014/01

Home of James xwize Jones. Monthly Archives: January 2014. January 31, 2014. I recently developed a WebGL tool for prototyping shaders. This has been done before in a very polished way (see shadertoy) but I needed multi-pass rendering (including render to texture) support. The page can be found here: link. Chrome only for now). It was also a nice foray into the WebGL world. Anyway, the image below shows an image of a path tracer I made with it. Create a free website or blog at WordPress.com.

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The rantings of a lunatic Scientist. Auxiliary Classifier - Generative Adversarial Networks in Keras. Implementing Neural Artistic Style Transfer. Bunny Vase with Liquid. Maths for Comp Sci. The rantings of a lunatic Scientist. Auxiliary Classifier – Generative Adversarial Networks in Keras. April 12, 2017 - 3:51 pm by Joss Whittle. An experiment in augmenting a GAN architecture to use class-labels to guide image synthesis. The generator network takes as input a vector of. Bunny Vase with Liquid. I reali...

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