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L'Orgasmo Cerebrale: dove Rafu parla di giochi: Awkward: released
http://orgasmocerebrale.blogspot.com/2015/04/awkward-released.html
Thursday, April 23, 2015. After a long time on the writing desk, I finally released version 1.0 of Awkward [DOWNLOAD IT FROM PATREON]. My "New Wave of Italian Freeform" role-playing game of family comedy and misunderstood relationships. It's now yours to play and share with your friends. In case you spot mistakes or typos, please report them to me, so that I can fix them in an updated document. Your help is very much appreciated! What’s This About? Present time, real world, just a regular evening. La ciu...
orgasmocerebrale.blogspot.com
L'Orgasmo Cerebrale: dove Rafu parla di giochi: September 2014
http://orgasmocerebrale.blogspot.com/2014_09_01_archive.html
Wednesday, September 24, 2014. The duck’s alive and quacking. 65279;I went a long time without updating this blog, or my Patreon page. The last few months I mostly spent frantically translating Fate Worlds Vol. 1. Aka Entra il Vendicatore. Has seen a lot of play over the last year. Originally released in the premiere issue of Worlds Without Master. La casetta di marzapane. Tentative English title: The Gingerbread House. The so-called “manhunt game”. The cards-and-numbers based pacing mechanics still need...
orgasmocerebrale.blogspot.com
L'Orgasmo Cerebrale: dove Rafu parla di giochi: Good rules
http://orgasmocerebrale.blogspot.com/2015/04/good-rules.html
Thursday, April 30, 2015. Writes a lot. Sometimes, amidst heaps and heaps of words, he comes up with the best, most straightforward statements of role-playing truths. Here's one:. That by the way is a lesson my fellow role-players seem reluctant to grasp: that good rules are not there to prevent bad play but to enable good play. And that sometimes, the decisions of the moment may not be all that great – just as in any art form […]. From this post about superpowers in Champions 1st-3rd edition. CLICK FOR ...
orgasmocerebrale.blogspot.com
L'Orgasmo Cerebrale: dove Rafu parla di giochi: January 2015
http://orgasmocerebrale.blogspot.com/2015_01_01_archive.html
Monday, January 26, 2015. Not in the Mood, the unplaytested first draft. I contributed a game to Avery. S Rentpunk Game Jam. It's called Not in the Mood. It's unplaytested (do tell me if you ever try it out), an extremely minimalist design and it came from a sudden burst of inspiration at an unlikely early morning hour - which is why it wasn't in that last list of mine. Tu che ne dici? Lets make up new genres. Not in the Mood. Friday, January 23, 2015. Circle of Hands: impressioni alla lettura. In realtà...
orgasmocerebrale.blogspot.com
L'Orgasmo Cerebrale: dove Rafu parla di giochi: May 2015
http://orgasmocerebrale.blogspot.com/2015_05_01_archive.html
Saturday, May 2, 2015. Porting PTA card-based conflict resolution into Shock. Two days ago we (Barbara and I) played Joshua Newman's Shock. With a bunch of eight-graders. This was meant as an (unofficial) hands-on workshop capping their school curriculum in SF literature: the setup phase of the game excels at demonstrating a framing structure and work-flow a SF author could plausibly go through in creating the premise for a story, and wished that the kids try it firsthand. By doing so we managed to:.
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L'Orgasmo Cerebrale: dove Rafu parla di giochi: June 2015
http://orgasmocerebrale.blogspot.com/2015_06_01_archive.html
Thursday, June 4, 2015. State of the Platonic Duck report. As of June, 2015, my current top priorities as Platonic Duck Kitchen are:. And Enter the Avenger. As a stand-alone booklet) into several digital shop-fronts and other sale venues — i.e. trying to make these games better known and played more. Getting much-deserved paper copies of the above two games into the hands of my international patrons at the "Collector" reward level, at last! Once I'm done with the above, what will I do? Originally my Ital...
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L'Orgasmo Cerebrale: dove Rafu parla di giochi: Circle of Hands: impressioni alla lettura
http://orgasmocerebrale.blogspot.com/2015/01/circle-of-hands-impressioni-alla-lettura.html
Friday, January 23, 2015. Circle of Hands: impressioni alla lettura. Circa una settimana fa, su un forum,. Il mio amico Antonio chiedeva le prime impressioni di chi avesse già letto. Di Ron Edwards. La mia risposta ha finito per essere quasi una recensione (del volume; non del gioco, che non ho giocato): eccola. Si tratta di un volume di 220 pagine, di cui - tolte varie appendici anche interessanti e piacevoli - 160 circa sono l'effettivo manuale del gioco. Per i miei standard odierni, troppe! Dei person...
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L'Orgasmo Cerebrale: dove Rafu parla di giochi: Che cos'è "L'Orgasmo Cerebrale"?
http://orgasmocerebrale.blogspot.com/2009/03/che-cose-lorgasmo-cerebrale.html
Wednesday, March 4, 2009. Che cos'è "L'Orgasmo Cerebrale"? Questo è un sito personale espressamente dedicato alle cose che mi fanno godere. Principalmente, vi sono espresse le mie opinioni e riflessioni sulla teoria e sulla pratica del Gioco di Ruolo, e altri argomenti in qualche misura attinenti. Il titolo "L'Orgasmo Cerebrale" ti appare eccessivo? Non ambisco certo a provocarlo. In te, o lettore. Sappi che io. Tu che ne dici? August 20, 2009 at 11:23 PM. Tanto so che non me lo pubblicherai:. Iscrizione...
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L'Orgasmo Cerebrale: dove Rafu parla di giochi: June 2014
http://orgasmocerebrale.blogspot.com/2014_06_01_archive.html
Friday, June 27, 2014. Fate Core: rush finale. Dreamlord Press è la neonata casa editrice costituita da Nicola Urbinati, già amministratore di www.fateitalia.it. Per pubblicare in lingua italiana la collana Fate Core. Della Evil Hat. Nicola mi ha voluto nel suo progetto mostrando di tenere in gran conto la professionalità dei traduttori… Per pagare le collaborazioni ed andare in stampa, comunque, Dreamlord Press ha tentato innanzitutto una campagna di crowd-funding. Ciò che soprattutto caratterizza il pr...
orgasmocerebrale.blogspot.com
L'Orgasmo Cerebrale: dove Rafu parla di giochi: April 2015
http://orgasmocerebrale.blogspot.com/2015_04_01_archive.html
Thursday, April 30, 2015. Writes a lot. Sometimes, amidst heaps and heaps of words, he comes up with the best, most straightforward statements of role-playing truths. Here's one:. That by the way is a lesson my fellow role-players seem reluctant to grasp: that good rules are not there to prevent bad play but to enable good play. And that sometimes, the decisions of the moment may not be all that great – just as in any art form […]. From this post about superpowers in Champions 1st-3rd edition. My "New Wa...
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