linnsovig.com
Gameplay « Remember What The Dormouse Said
https://linnsovig.com/category/gameplay
Remember What The Dormouse Said. Me and my nettology. Me and my blog. Some late thoughts on “It takes too much time to make female characters”-discussion – part 1. A few weeks ago there was an amazing internet uproar because of Ubisoft’s claims that it would take too much time. To create a female character in their upcoming Assassins Creed Unity. It really was the most pathetic comment that was indeed doomed to be ridiculed and disputed. And thank goodness for that! That doesn’t sound right! Made sure to...
linnsovig.com
Some late thoughts on “It takes too much time to make female characters”-discussion – part 1 « Remember What The Dormouse Said
https://linnsovig.com/2014/07/13/some-late-thoughts-on-it-takes-too-much-time-to-make-female-characters-discussion-part-1
Remember What The Dormouse Said. Me and my nettology. Me and my blog. Some late thoughts on “It takes too much time to make female characters”-discussion – part 1. A few weeks ago there was an amazing internet uproar because of Ubisoft’s claims that it would take too much time. To create a female character in their upcoming Assassins Creed Unity. It really was the most pathetic comment that was indeed doomed to be ridiculed and disputed. And thank goodness for that! That doesn’t sound right! Made sure to...
gabypavan.com
Grapic design for mobil games, artwork for kids
http://www.gabypavan.com/games/project-game-bbc.html
Games i'm proud of. Mobil Game project for Kids. Simple and actual 2D style, for kids 7-9 years old. The look-and-feel of the art style proposed is a cross between the art of the TV-show and the causal art work of the games that are played in the program. Textures and ragged details are a must. The character appearance it is based on the real Tv show personage. Ladyshotgun Games ». UI and UIG design. Character visual graphic style. 32, 783. 7620 Balcarce. Argentina. 54 9 2266 448114. More in the www.
gabypavan.com
Diseño gráfico, diseño web, desarrollo de identidad visual en Balcarce
http://www.gabypavan.com/index.html
Diseño gráfico, arte y creatividad. El diseño humaniza, el arte emociona. Con 20 años de experiencia internacional, aplico el diseño en comunicación visual en web/desktop/mobil devices. Club Atlético Boca Juniors. Junto con metok.com se rediseño el sitio "bocaentradas" y se unificaron de criterios visuales con respecto al resto de los sitios oficiales de CABJ para dejar al sitio SoySocio como eje central de operaciones. Soysocio.bocajuniors.com.ar. Rediseño de marca Conpas consultores ganaderos. As graph...
gabypavan.com
Gaby Pavan : some coulorfull artworks
http://gabypavan.com/arte/index.html
Over 15 years of international experience as an artist in many fields. Trained as a fine artist and a graphic designer, to communicate visual emotions. Oil on canvas, Paso tanguero. Oil on canvas, painted in 2006. Illustration and design of characters iOS game, Lady Shotgun Ld. This is a dancing couple, pasionated. This is part of my "tango" serie. This is a big format 1m x0.90 m inspired in the Tango music from Piazzolla, called Adiós Nonnino. Oil on canvas,. Oil, Inmensidad acompañada. This painting ha...
gabypavan.com
User Interface design for games
http://www.gabypavan.com/games/chinos-game.html
Games i'm proud of. Chinos, flash game. Lead artist at metaok.com. Full 2D graphics and animation on Flash Platform. First-person multiplayer game, 3 to 8 players simultaneous, chat included. Launch website ». UI and UIG design. 32, 783. 7620 Balcarce. Argentina. 54 9 2266 448114. I deliver visually attractive assets that match or improve the design concept. I love to be involved in original concepts. Logos, icons, splash screens, the entire UI graphics, 2D characters, 2D artist. More in the www.
gabypavan.com
Graphic design for the casual game Buddha Finger by Ladyshotgun games
http://www.gabypavan.com/games/buddha-finger-game.html
Games i'm proud of. Buddha Finger mobil game. Lead Artist for this funny, adictive independent project. The aestetic had to be simple and a bit cheesy, because of the story. Sharp shapes, and plain colors to make an intensive low-fi aesthetic. We had so much characters to create with different posses, and that was a big challange for such a small buddget! In the other hand, it was an action packed comedy storyline 80s-inspired Hong Kong style. Virgin Media s Top 12 Smartphone Games of 2012.
dreaming-of-games.blogspot.com
Dreaming of Games: October 2012
http://dreaming-of-games.blogspot.com/2012_10_01_archive.html
A blog which documents my (optimistic) path into games design. Monday, 29 October 2012. What I’m Playing now – October 2012. It’s been a while since I posted anything about what I’m playing, partly because I was in writing dissertation mode, but partly because I was finding some trouble connecting with new games; that has changed and I seem to be all games up with not quite enough time to play everything now! So without further ado:. I’m spending a lot of time in. Next up has to be. Everyone is saying (p...
dreaming-of-games.blogspot.com
Dreaming of Games: Progress Update
http://dreaming-of-games.blogspot.com/2013/07/progress-update.html
A blog which documents my (optimistic) path into games design. Wednesday, 17 July 2013. Gosh it's very hot isn't it! So I thought I would write a quick update on my progress as things are going, it's been a while since I've written one! Finding a job is proving to be very difficult! I knew that was going to be the case and I am luck enough to have a job which pays my bills and things and are understanding enough to indulge me nipping off to interviews. Not that I've had loads! A link to the page. Etherea...
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