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La GamificationDéfinitions et études de cas de gamification ( ludification ) et laboratoire d'échange d'idées critiques.
http://www.lagamification.com/
Définitions et études de cas de gamification ( ludification ) et laboratoire d'échange d'idées critiques.
http://www.lagamification.com/
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La Gamification | lagamification.com Reviews
https://lagamification.com
Définitions et études de cas de gamification ( ludification ) et laboratoire d'échange d'idées critiques.
Apprendre à jouer pour apprendre au #Play14 de Londres
http://www.lagamification.com/apprendre-a-jouer-apprendre-play14-de-londres
Apprendre à jouer pour apprendre au #Play14 de Londres. Apprendre à jouer pour apprendre au #Play14 de Londres. J’entends, j’oublie. Je vois, je me souviens. Je fais, je comprends , disait Confucius. Et si vous aussi pensez que le jeu est un bon moyen de faire pour comprendre , que ce soit pour enseigner ou pour apprendre (et si vous êtes à Londres en septembre), sortez dans votre agenda : lagamification.com vous présente un événement parfait pour vous! Traduit et adapté de l’anglais. Inspiré par ces sag...
Quoi d’neuf n°13 : Gamification du marketing digital
http://www.lagamification.com/quoi-dneuf-n13-gamification-marketing-digital
Quoi d’neuf n 13 : Gamification du marketing digital. Quoi d’neuf n 13 : Gamification du marketing digital. Mercredi 7 décembre se tiendra la journée de conférences autour du thème Le jeu au service de votre stratégie de marketing digital à Paris. L’occasion de faire un petit tour d’horizon d’articles web parus sur le sujet. Mercredi 7 décembre se tiendra la journée de conférences autour du thème Le jeu au service de votre stratégie de marketing digital. Au service de votre stratégie de #marketing. L’exp...
Études de cas Archives
http://www.lagamification.com/category/etudes-de-cas
Les messages en vedette. GlobalXplorer : Gamification de l’archéologie de canapé. INTERVIEW YU-KAI CHOU (1/2) : Je voulais faire ce que personne n’avait fait jusque-là. TradeHero : quand la FinTech gamifie le marché boursier. Crowdsourcing gamifié : exploitation déguisée ou solution gagnant-gagnant? Quoi d’neuf n 11. Pourquoi votre gamification ne marchera pas. Forest : l’appli qui gamifie le détox numérique pour la bonne. UNU : la plate-forme qui gamifie l’intelligence en essaim. Page 1 sur 4. Dans INTE...
Revues de presse Archives
http://www.lagamification.com/category/revues-de-presse
Les messages en vedette. Quoi d’neuf n 13 : la gamification en 2017. Diaporama et Tweet-story : retour sur la journée CCM Game. Quoi d’neuf n 13 : Gamification du marketing digital. Conférences Le jeu au service de votre stratégie de marketing digital le 7 Décembre! Quoi d’neuf n 12. Avec Trixir, onepoint investit dans la gamification sociale. Apprendre à jouer pour apprendre au #Play14 de Londres. Quoi d’neuf n 10. Quoi d’neuf n 9. Quoi d’neuf n 8. Quoi d’neuf n 6. Quoi d’neuf n 5. Quoi d’neuf n 4.
Coline B, Auteur à La Gamification
http://www.lagamification.com/author/colinetrixir
Articles de Coline B. Crowdsourcing gamifié : exploitation déguisée ou solution gagnant-gagnant? Gamification et récompenses, une divergence d’intérêts? GlobalXplorer : Gamification de l’archéologie de canapé. Quoi d’neuf n 13 : la gamification en 2017. Diaporama et Tweet-story : retour sur la journée CCM Game. HEXAD : Ce que la gamification dit de vous. INTERVIEW YU-KAI CHOU : On peut tout résoudre grâce à la gamification! Dans Quoi d’neuf n 13 : la gamification en 2017. À PROPOS DE CE SITE. Nous avons ...
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What’s up in gamification #20 – focus on digital marketing | Megamification
http://www.megamification.com/whats-up-in-gamification-20-focus-on-digital-marketing
What’s up in gamification #20 – focus on digital marketing. What’s up in gamification #20 – focus on digital marketing. Gamification is the future of digital marketing and the future is now , to use two of the highlighted titles this week. If you still need convincing, check out this selection of 2016 articles on the impact and uses of gamification in digital marketing, as well as an oldie-but-goodie Top 10 List from our favorite gamification guru, Yu-Kai Chou! Is the Future of #Digital. Methods That Inc...
Case Studies | Megamification
http://www.megamification.com/category/case-studies
Learn Gamification with the Best – for Free! Innovative Digital Marketing: Gamified Banking Application Turns Health into Wealth. Three Lessons for Gamification from the Millennial-Driven Crowdfunding Revolution. Digital Games and Edutainment for Financial Literacy. The Millennial Mindset from a Gamification Perspective. Portrait of Millennials at Work and the Case for Gamification. Workplace Gamification: Can Employers Afford Not to Engage Millennials? Gamified Geopolitics and the Fantasy Sports Model.
Press reviews | Megamification
http://www.megamification.com/category/press-reviews
What’s Up #26: Gamification for Health Promotion. What’s up in Gamification #25: Marketing. What’s Up #24: The Latest From Our Favorite Gamification Gurus. What’s Up in Gamification #23: Pokémon Go Go Go or Pokémon Gone? What’s Up in Gamification #22. What’s up in Gamification #21 – Focus on Tourism. What’s up in gamification #20 – focus on digital marketing. What’s Up in Gamification #19: Employee Engagement. What’s Up in Gamification #18: The Insurance Industry. What’s up in gamification #16. TradeHero...
What’s Up in Gamification #17: US Election Special | Megamification
http://www.megamification.com/whats-up-in-gamification-17-us-election-special
What’s Up in Gamification #17: US Election Special. What’s Up in Gamification #17: US Election Special. Hours away from the election results, professional political campaigners in the U.S. must already be busy poring over data, analyzing both camps’ strategies and tactics, and revising their arsenal. One instrument that is certain to feature more prominently in the election campaign toolbox is gamification. Hillary Clinton has gamified the election with her new app. Trump’s America First mobile app offer...
Three Lessons for Gamification from the Millennial-Driven Crowdfunding Revolution | Megamification
http://www.megamification.com/three-lessons-for-gamification-from-the-millennial-driven-crowdfunding-revolution
Three Lessons for Gamification from the Millennial-Driven Crowdfunding Revolution. Three Lessons for Gamification from the Millennial-Driven Crowdfunding Revolution. The phenomenal acceleration of crowdfunding has been fuelled by the post-2008 rise of the. And social entrepreneurship, the new heights of power and influence reached by. Entry en masse into the workforce, to mention some of the most notable factors besides the obvious advances in. Millennials are often accused of being too selfish and entit...
What’s up in gamification #16 | Megamification
http://www.megamification.com/whats-up-in-gamification-16
What’s up in gamification #16. What’s up in gamification #16. This week is marked by the year’s biggest event focused on Engagement, Gamification and Enterprise Solutions based on Games - the Gamification World Congress 2016, Madrid, Oct 26-27. Our What’s Up is dedicated to the 5 finalists for the Award GWC Best Contribution to Industry 2016 , who are also among the 40 reputed speakers at GWC 2016:. Yu-kai Chou (The Octalysis Group). His Talk at #GWC16: The Golden Era of Game-Based Solutions. This talk w...
What’s Up in Gamification #18: The Insurance Industry | Megamification
http://www.megamification.com/whats-up-in-gamification-18-the-insurance-industry
What’s Up in Gamification #18: The Insurance Industry. What’s Up in Gamification #18: The Insurance Industry. As one of the last big offline industries and possibly one of the most customer-UNfriendly ones, the insurance industry can now only go the way of rapid customer-centric digitization. And gamification can be instrumental in this process. The present What’s Up includes overview articles by. On opportunities opened up by FinTech innovation, IoT, and gamification; the. And an article about. Mdash; M...
What’s Up #24: The Latest From Our Favorite Gamification Gurus | Megamification
http://www.megamification.com/whats-up-24-the-latest-from-our-favorite-gamification-gurus
What’s Up #24: The Latest From Our Favorite Gamification Gurus. What’s Up #24: The Latest From Our Favorite Gamification Gurus. Yu-Kai Chou, The Great Motivator. Best known for developing the Octalysis Framework, which analyzes and systematizes the basic types and sources of human motivation, in 2016, Yu-Kai Chou launched a Kickstarter campaign to fund his new project, Octalysis Prime. Which reached its $15,000 goal in a matter of hours. Jane McGonigal – Thinking About the Future. Typically referred to a...
What’s up in Gamification #21 – Focus on Tourism | Megamification
http://www.megamification.com/whats-up-in-gamification-21-focus-on-tourism
What’s up in Gamification #21 – Focus on Tourism. What’s up in Gamification #21 – Focus on Tourism. Long considered the ugly duckling of travel , in 2015, the tours and activity industry represented a EUR 37 billion market in Europe alone, tripling the total market size of car rental and reaching almost half the total market for hotel reservations. How is gamification keeping up with this trend? Find these and more stats, trends and takeaways compiled by Trekksoft in the. 2016 Tourism Trend Report. Was a...
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LaGameuseRebelle's blog - 100% geek - Skyrock.com
Joie de vivre quand tu nous tien. Cette put* je fait que la fumé. 06/06/2013 at 11:03 AM. 05/01/2017 at 1:53 AM. Subscribe to my blog! Et le final ma tenu assassin. Don't forget that insults, racism, etc. are forbidden by Skyrock's 'General Terms of Use' and that you can be identified by your IP address (66.160.134.3) if someone makes a complaint. Please enter the sequence of characters in the field below. Posted on Thursday, 05 January 2017 at 1:47 AM. Ma 4 ème tenu. Ma sublime 3 ème tenu. Don't forget ...
Blog de lagameuze - Erreur de Parcours :P - Skyrock.com
Mot de passe :. J'ai oublié mon mot de passe. Erreur de Parcours :P. Mise à jour :. Abonne-toi à mon blog! Les mots qui tue. Dis * *, tu sais ces mots maudits que tu as prononcé. Hier,ces Je ne t'aime plus ,oublie moile soir. Ces mots que moi-meme j'avai prononcé un soir mais de l'autre coté. Et bien ces mots-là,si horrible a entendre et a dire. Je les aient gravés dans ma mémoire et puis je les aient mis dans un tiroir. Et je les oublient loin,très loin dans mes pensées les plus lointaines. Bon bah La C...
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ლალი გამეზარდაშვილი
Thursday, June 17, 2010. ვიცხოვროთ ჯანმრთელი ცხოვრების წესით. ა მიიღებენ ინფორმაციას იმ. მუშაობს მოსწავლეთა სამი ჯგუფი. 1ჯგუფისთემა: 'კარგი და ცუდი" საკვები დანამატი. 2მწეველები საფრთხეს უქმნიან არა მხოლოდ საკუთარ ჯანმრთელობას. 3ტოქსინები–საშიშია ადამიანის ორბანიზმისათვის. განაწილდება ფუნქციები ჯგუფის წევრებს შორის. ისარგებლებენ ინტერნეტით,მოიძიებენ საჭირო მასალებს საკვები პროდუქტების შესახებ. მოიძიებენ ინფორმაციებს საკვები დანამატების რაობის შესახებ. ნიკოტინის რაობის , მისი მავნებლობის შესახებ.
Lagami, unique clothing in limited series. Made in Europe – lagami
Lagami - limited collections of great style. Lagami designs are tailored with comfort in mind, with the focus being stylish, modern, and classically chic. Our line is intended to free the women to venture away from mass fashion and seek that personal touch, that one, special peace, that makes an outfit complete. From concept to finished product, the entire process takes place in Lana Prosenica's design studio. Fairytale skirt in grey. Sign up for the latest news, offers and styles.
La Gamification
Connectez-vous à votre compte :. Votre mot de passe. Récupérer votre mot de passe. Un mot de passe vous sera envoyé par email. Diaporama et Tweet-story : retour sur la journée CCM Game. Une journée entière dédiée à la gamification du marketing, ça n'arrive pas souvent. Et grâce à CCM Benchmark, lagamification.com a eu la chance d'être partenaire de cet événement! Retrouvez en tweets et en. HEXAD : Ce que la gamification dit de vous. Êtes-vous un philanthrope, un destructeur, un esprit libre, un joueur?
lagamiine's blog - Blog de lagamiine - Skyrock.com
09/06/2010 at 3:25 PM. 20/12/2010 at 3:14 AM. Subscribe to my blog! Ma g0g0le et m0i. Et toi t ki? Don't forget that insults, racism, etc. are forbidden by Skyrock's 'General Terms of Use' and that you can be identified by your IP address (66.160.134.4) if someone makes a complaint. Please enter the sequence of characters in the field below. Posted on Wednesday, 09 June 2010 at 3:35 PM. T0us se ke j'ai a dire c vive CHERVEUX. Please enter the sequence of characters in the field below. Posted on Wednesday...
Blog de LaGamiinee - LaGamiinee <3 - Skyrock.com
Mot de passe :. J'ai oublié mon mot de passe. Ponette simplement magique :D. Mise à jour :. Abonne-toi à mon blog! Gaminee c'est elle. 3. Sa petite Gamine PlusQueTout 3. Cette ponette c'est Gamine. Notre histoire débute juste; explication. Les Poneys Du Patchanka. A changé de propriétaire, du coup le centre s'appelle Les Ecuries Du Patchanka. La nouvelle propriétaire a amené tous ces chevaux and poney au centre. Un jour que je regardais les nouveaux chevaux and poneys, je vois cette jolie ponette.
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Nya Träsliperiet 1950. Pappersbruket 50 år. Klockutdelning 25 år. Pappersbruket 100 år. Soliden 25 år. Från vänster: Hilding Nilsson, Sten Svensson, Arne Holmgren, Leif Bäck, Jan Muntzing. Från vänster: Hilding Nilsson, Arne Svensson, Åke Larsson, Sven-Arne Engström, Göte Gustavsson, Toivo Hiir-Salakka, Inge Ståhl, Sten Svensson, Lars-Åke Nilsson. 110 års Brukshistoria. Studiecirkeln Dokumentation av Thimsfors Pappersbruk. Inledningstal av Arne Holmgren. Vi som har arbetat med materialet är:.
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Norų sąrašas ( 0. Prekių: 0 - Suma: 0,00 EUR. Prisijungimas prie pirkėjo paskyros. Kelioniniai krepšiai su ratukais. Pirkinių krepšiai su ratukais. Krepšiai tinkantys į rankinį bagažą iki 55 cm. Lagaminai tinkantys į rankinį bagažą iki 55 cm. Vidutiniai nuo 56 iki 69 cm. Dideli nuo 70 cm. Kelioniniai krepšiai su ratukais. Pirkinių krepšiai su ratukais. Krepšiai tinkantys į rankinį bagažą iki 55 cm. Lagaminai tinkantys į rankinį bagažą iki 55 cm. Vidutiniai nuo 56 iki 69 cm. Dideli nuo 70 cm. Esu patenkin...
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